Use the sketch tools Convert Entities and Offset Entities to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.
Lesson
6 months ago
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Use design tables to quickly create many configurations that change the suppression states of components, mates, and assembly features. Also, you can use design tables to configure the dimensions of mates and assembly features. Understand the options when creating a design table. Use data validation to restrict values entered in the design table. Set configuration properties to control new mates and components. Change the configuration of components in the assembly design table.
Lesson
4 months ago
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Create fillets and chamfers to modify geometry in a sketch. Set the size and options for the sketch fillets and sketch chamfers. Create fillets and chamfers in a sketch. Understand the options for creating sketch fillets and sketch chamfers.
Lesson
6 months ago
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Discover how to create groups, split parts, use the Preview Options, and, for SOLIDWORKS Visualize Professional users, add “Baked Lighting” to a project. Located in the Models Tab, the Scene Tree is the keeper of your 3D data and can help organize your project. Explore all the options and features available in the Models Tab. Learn how to organize your model into parts and groups to make complex animations much easier. Use the handy Part Splitter tool for extracting parts directly within Visualize to apply separate appearances. Understand the benefits of Baked Lighting for realtime presentations.
Lesson
2 years ago
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Add materials to parts for calculations of mass properties, for use with SOLIDWORKS Simulation, and to modify the appearance of the part. Define the material for a part. Add a custom material to a part. Use configurations to assign different materials to a part.
Lesson
4 months ago
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Use standard mates to constrain the degrees of freedom of components relative to other components or reference geometry such as planes or axes. Learn about standard mate types such as coincident, concentric, and more. Understand how selected entities such as faces, edges, vertices, planes, or axes determines the available mate types.
Lesson
4 months ago
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Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Lesson
6 months ago
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Create points, axes, and coordinate systems to aid in the creation of features and helps with the use of measurement tools. Explore the options to create reference points, axes, and coordinate systems based on one or more model entities.
Lesson
6 months ago
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Create ellipses and slots as entities in a sketch. Learn about the variety of tools you can use to create ellipses and slots. Understand when you might choose the different ellipse and slot tools based on points in the center or along the perimeter of the ellipse or slot.
Lesson
4 months ago
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Create rectangles as entities in a sketch. Learn about the variety of tools you can use to create rectangles. Understand when you might choose the different rectangle tools based on the center and corners of the rectangle.
Lesson
4 months ago
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Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
Lesson
6 months ago
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JPN
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Learn how to quickly create, adjust and add new Appearances, either from scratch or from the Visualize Cloud Library. Modify existing Appearances quickly and easily. Create and apply new Appearances. Explore the Visualize Cloud Library and add professional-grade assets to your projects. Learn the Shift-click shortcut to speed up application of Appearances.
Lesson
4 months ago
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Adding decals to a part is a good way to add logos and touchscreens to your Visualize scenes without having to incorporate them into the actual model design. They function just like digital stickers, and can be easily added to a part, moved around, and changed with appearances. Easily drag and drop to add decals to your project. Understand how to manipulate decals and the available settings. Apply appearances to decals that already exist in your scene.
Lesson
4 months ago
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Included with SOLIDWORKS Visualize Professional, the integrated Render Queue instantly boosts productivity by allowing you to “stack” up render jobs to be completed at a later time. Use the Render Queue to stay productive during the day, and let the renders complete overnight. Discover how easy it is to send jobs to the integrated Render Queue. Explore the simple interface of the Render Queue. Understand the difference between sending render jobs to your local machine or to a dedicated Visualize Boost machine (network rendering). Available in Visualize Professional.
Lesson
4 months ago
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Easily manage all the environments, lights and backplates from the Scenes Tab to light your project like a virtual photo studio. Learn how to add and adjust HDRs and position your model perfectly into a backplate. Light your CAD data simply with just a single HDR. Add and switch between multiple HDRs to find your desired lighting effect. Adjust commonly used settings for each HDR. Use a backplate to place your model into any scene.
Lesson
4 months ago
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More than just still images, SOLIDWORKS Visualize has the capability to output videos of animations. Master the settings of the Animation Timeline to create animations for parts, models, cameras, appearances and more. Explore the Animation Timeline and its options. Understand how to add and manipulate keyframes in a couple different ways. Learn the Output Tools options to create videos from your Visualize animations. Available in Visualize Professional.
Lesson
3 months ago
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Exploded views can be created in assemblies to assist in detailing and visualizing components. Learn how to create an exploded view in an assembly. Use the options within the Exploded View command to explode single and multiple components. Understand the options for exploding sub-assemblies. Automate spacing for multiple components in a chain explode step. Learn how to animate explode steps.
Lesson
4 months ago
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JPN
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Diagnose and repair issues with sketches including extraneous geometry, dangling dimensions, and dangling relations. Diagnose problems in a part. Repair sketch geometry problems. Repair dangling relations and dimensions. Use the What\'s Wrong dialog. Edit the plane used by a sketch.
Lesson
6 months ago
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JPN
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Move a sketch profile along a path to create a swept feature. Use sketch relations to create a sketch path relative to other sketches in the part. Understand some of the basic options for swept features.
Lesson
6 months ago
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Users new to SOLIDWORKS Visualize can use the integrated Easy Mode, which offers a minimalist UI with only the viewport and five steps listed across the bottom, to direct you through fresh import to creating final images. Discover how quick and easy it can be to set-up and create images in Visualize. Utilize the easy 5-step process to import, paint, light, adjust and take photos of your 3D data. Navigate through the intuitive floating windows to prepare your model for final render. Load predefined Render Profiles for one-click rendering.
Lesson
1 year ago
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Create lines and centerlines as entities in a sketch. Understand the options for creating lines in a sketch. Draw lines that are vertical, horizontal, or at a specified angle. Use centerlines for relations and dimensions to facilitate the creation of model geometry.
Lesson
4 months ago
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Global variables declare a named value that dimensions can be set equal to or that can be used in equations. Equations are mathematical expressions that can define dimension values as well as relate dimensions to each other. Create global variables. Use global variables to set fillet features to be equal radii. Use global variables in equations. Use equations to control dimension values.
Lesson
6 months ago
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The SOLIDWORKS user interface (UI) can be modified to suit your needs by displaying the tools you use most. You can rearrange the display of toolbars and the CommandManager and add your own keyboard shortcuts and mouse gestures. Turn tabs on and off in the CommandManager. Learn how to dock and undock toolbars and panes. Add commands to toolbars. Add keyboard shortcuts. Customize mouse gestures.
Lesson
4 months ago
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JPN
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Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Lesson
6 months ago
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