Identify interfering components and adjust mates to repair the assembly for the Certified SOLIDWORKS Professional sample exam. Find the center of mass of an assembly relative to a coordinate system. Insert and mate a new component. Use the Interference Detection tool to identify interferences between components.
Add additional components to the assembly for the Certified SOLIDWORKS Professional sample exam. Download and insert components into the assembly. Add mates to position the components. Move the components using Collision Detection. Measure the angle between two edges.
Insert features in an assembly that exist only in the assembly and not the individual part files. Add a Hole Wizard assembly feature. Create an assembly feature cut to act as a section view. Modify the feature scope to determine which parts are affected by the assembly feature.
Model parts in the context of an assembly, using references to other components to complete the design. The design intent for new parts (sizes of features, placement of components in the assembly, etc.) comes from other components in the assembly. Build a virtual part in the context of an assembly by employing Top-Down assembly modeling techniques. Create features in the assembly context by referencing geometry in mating parts. Understand InPlace mates and external references. Identify external references in the FeatureManager design tree.
Define mated entities and mate types for components that you use frequently. When you add the component to the assembly, some mates can automatically be added for you. Define the mate entities and mate types for a frequently used component. Add a component with mate references to an assembly. Select the configuration of a component that you drag into an assembly.
Use both bottom-up and top-down assembly modeling design techniques to insert and modify components in an assembly. Insert components into an assembly using a bottom-up approach. Modify a component using a top-down approach. Create a new component using a top-down approach.
Move the components within a sub-assembly using flexible sub-assemblies. Modify the component properties of a sub-assembly to change it from rigid to flexible. Drag components of a flexible sub-assembly in the main assembly to observe their motion. Learn about the impact that flexible sub-assemblies have on overall assembly performance.
Use design tables to quickly create many configurations that change the suppression states of components, mates, and assembly features. Also, you can use design tables to configure the dimensions of mates and assembly features. Understand the options when creating a design table. Use data validation to restrict values entered in the design table. Set configuration properties to control new mates and components. Change the configuration of components in the assembly design table.
Use the Physical Dynamics options when moving components to allow realistic interaction between assembly components. Physical dynamics identifies collisions between faces and allows components to push one another when they come into contact. Understand options within the Move Component command. Use the Physical Dynamics option to simulate interaction between components being moved. Understand the limitations of using Physical Dynamics versus a Motion Study. Learn how to troubleshoot issues when using the physical dynamics option.
Exploded views can be created in assemblies to assist in detailing and visualizing components. Learn how to create an exploded view in an assembly. Use the options within the Exploded View command to explode single and multiple components. Understand the options for exploding sub-assemblies. Automate spacing for multiple components in a chain explode step. Learn how to animate explode steps.
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
Use the ConfigurationManager to add configurations to an assembly and show two versions of its components. Also, explore the advanced options of configuration properties. Use the ConfigurationManager to add configurations to an assembly. Use the advanced options of the configuration properties to control new components and mates. Create two versions of the assembly to represent different available components.
Explore the various methods for moving and rotating components, including dragging, using the triad, and setting the options in the PropertyManager. Explore the options for detecting collisions between components. Calculate the minimum clearance distance between components. Move and rotate a component by dragging, using the triad, or using the options in the PropertyManager. Identify the clearance between options when moving components. Detect collisions between moving components and other components.
Use bill of materials (BOM) tables to call out the components of an assembly. Bill of materials can be modified in many ways and new table templates can be generated to save customizations. Tabulated bill of materials can list information about multiple configurations within the same table. Create a bill of materials for an assembly. Modify a bill of materials table to add and reorder column. Save a bill of materials as a template. Create a tabulated bill of materials.
Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Create flexible tubing routes between existing components in an assembly. Edit tubing routes to accomodate tubing clips and cylindrical envelopes. Use the Repair Route command and the Re-route Spline option to resolve any errors. Create flexible tube routes. Edit routes using tubing clips and envelopes.