Wrap a flat sketch around a cylindrical or conical surface. A wrap feature can be an embossing type, which adds material, a debossing type, which removes material, or a scribing type, which splits the faces. Locate the sketch plane for a wrap feature. Define the length of a sketch using an equation. Remove material using the deboss option of the wrap feature.
Lesson
2 years ago
ENG
JPN
Create a curve through a series of X, Y, and Z points that you type into a dialog box or import from an ASCII text file. Create a curve by typing X, Y, and Z coordinates for the curve\'s through points. Import a set of X, Y, and Z points for a curve\'s through points. Convert a curve into sketch entities.
Lesson
2 years ago
ENG
JPN
Interrogate a part using rollback to understand how it was created. Change the sequence of features and edit features, sketches, and sketch planes. Roll forward through an existing part. Reorder a feature in the FeatureManager design tree. Understand parent/child relationships. Edit sketches and features.
Lesson
6 months ago
ENG
FRA
DEU
JPN
CHS
Learn about the sweep options that control the orientation and twist of the sweep profile along the sweep path. Set the orientation/twist options to control the sweep profile. Understand the difference between "follow path" and "keep normal constant." Use curvature combs to observe the twist in the sweep profile.
Lesson
2 years ago
ENG
JPN
Revolve sketch profiles about an axis to add or remove material. Create sketches, with the proper entities, relations, and dimensions that facilitate revolved features. Understand some of the options for revolved features.
Lesson
6 months ago
ENG
FRA
DEU
JPN
CHS
Extend sketch profiles to create extruded bosses to add material and extruded cuts to remove material. Use sketch relations and dimensions to define sketch profiles. Understand some of the options for extruded features. Add material with an extruded boss and remove material with an extruded cut.
Lesson
6 months ago
ENG
FRA
DEU
JPN
CHS
When the internal cut features of a model are of most importance in a design, one approach is to create solid features that represent the negative space of a part. Once the negative space is complete, the Combine command can be used to subtract the volume from another solid body. Use solid geometry representing the interior space of a manifold to create the negative space of the part. Create a separate solid body surrounding the geometry as the main body of the manifold. Combine the solid bodies in the part using a subtract operation.
Lesson
2 years ago
ENG
JPN