Add each of the six mechanical mate types to control the degrees of freedom of components when designing mechanisms. Mate a cylinder, plane, or point to a series of tangent faces with a cam follower mate. Limit the rotational movement between two components with a hinge mate. Move one component linearly to move another component rotationally with a rack and pinion mate. Add a pitch relation between the rotation of one component and the translation of another with a screw mate. Rotate two components relative to one another with a gear mate or a universal joint mate.
Lesson
1 year ago
ENG
JPN
Use the Assembly Visualization tool to display, sort, and select components by property. Navigate the assembly visualization pane to sort or group components. Change the color of components to improve visualization in the graphics area. Add custom columns to the assembly visualization pane. Export the information in the assembly visualization pane.
Lesson
1 year ago
ENG
JPN
Define sensors to monitor specific properties of a model and alert you if a value is outside a range you specify. Add a sensor to monitor property values. Set up an alert to notify you if the property value is outside acceptable limits.
Lesson
1 year ago
ENG
JPN
Large Design Review mode offers faster performance and enhanced visual features while limiting access to details of constituent parts and subassemblies. Large Design Review mode is ideal for visual presentations, rough measurements, and section views. Open an assembly in Large Design Review mode. Review the available tools and features in Large Design Review mode. Explore the limitations of Large Design Review mode.
Lesson
1 year ago
ENG
JPN
Create smart components by selecting components and features in a defining assembly. Then, insert smart components into an assembly to add the components and create the features. Create smart components in a defining assembly. Insert smart components into an assembly to create components and features. Select reference faces for the features of a smart component.
Lesson
1 year ago
ENG
JPN
Select components according to their position relative to assembly envelopes and hide, suppress, or delete the selected components. Utilize assembly envelopes as reference components that are ignored by bills of materials and mass property calculations. Convert components to assembly envelopes. Select components based on their position relative to an assembly envelope. Hide or show components selected using an assembly envelope.
Lesson
1 year ago
ENG
JPN
Automatically create a piping route between connections. You choose from one of many possible routes. You can specify that the route goes around model geometry or through reference geometry. Drag and drop flanges. Create a new piping route. Create route geometry using auto-route. View multiple route solutions. Evaluate route solutions.
Lesson
1 year ago
ENG
JPN
Make changes to route geometry using 3D sketches. Edit routes by deleting, trimming, and adding sketch geometry. Delete existing fittings and add replacements fittings. Edit existing routes. Delete existing fittings. Add replacement fittings.
Lesson
1 year ago
ENG
JPN
Create flexible tubing routes between existing components in an assembly. Edit tubing routes to accomodate tubing clips and cylindrical envelopes. Use the Repair Route command and the Re-route Spline option to resolve any errors. Create flexible tube routes. Edit routes using tubing clips and envelopes.
Lesson
1 year ago
ENG
JPN
Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Lesson
1 year ago
ENG
JPN
Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
Lesson
1 year ago
ENG
JPN
Model parts in the context of an assembly, using references to other components to complete the design. The design intent for new parts (sizes of features, placement of components in the assembly, etc.) comes from other components in the assembly. Build a virtual part in the context of an assembly by employing Top-Down assembly modeling techniques. Create features in the assembly context by referencing geometry in mating parts. Understand InPlace mates and external references. Identify external references in the FeatureManager design tree.
Lesson
1 year ago
ENG
JPN