Learn how to set up the CFD analysis in FloXpress. Understand the four pages for setting up an analysis: Check Geometry, Fluids, Flow Inlet, and Flow Outlet.
Become a pro in SOLIDWORKS Visualize by mastering the interface and commonly used features. Explore the four main sections of the interface and learn how to unlock the power of photo-quality raytracing. Explore the four main sections of the interface. Understand the raytracing modes within Visualize. Become comfortable with the camera manipulation hotkeys. Learn how to use the integrated Visualize Cloud Library.
Learn how to do thermal analysis while considering radiation, conduction and convection. Obtain accurate thermal results by considering the effects of conduction, convection and radiation. Measure temperature and heat flux.
Review additional resources available to SOLIDWORKS users and platform administrators. Access platform help topics. Connect to SOLIDWORKS specific communities. Explore resources provided in the SOLIDWORKS community wiki.
Add draft to cast and molded parts. Understand the various types of draft features you can create. Perform Draft Analysis to determine which faces need draft added to them.
This series covers contact hierarchy, pin connectors and spring connectors. Apply material to pin connectors to analyze strength. Create springs with preload to account for spring tension. Use contact hierarchy to control contacts.
Create circles and arcs as entities in a sketch. Learn about the variety of tools you can use to create circles and arc. Understand when you might choose the different circle and arc tools based on points in the center or along the perimeter of the circle or arc.
Explore and configure the platform settings for revision and lifecycle control. Understand revision naming rules. Examine the settings used to configure revision schemes. Review access rules for lifecycle and collaboration commands. Explore a SOLIDWORKS lifecycle scenario using the default revision scheme.
Understand the importance of picking the correct sketch plane for starting a part. Choose the starting feature and starting sketch plane for a part. Understand how the choice of a starting sketch plane can affect the drawing.
Texture maps are great tools for adding extra realism to appearances. This lesson debunks the mystery of texture maps, shows how to precisely control them, and enables anyone to become a master of textures. Become comfortable with the four types of texture mapping available in Visualize: Color, Alpha, Specular, and Bump. Add texture maps and learn how to manipulate them using several texture mapping modes. Add free professional pre-textured appearances to your own Visualize projects by downloading them from the Visualize Cloud Library, integrated within the interface.
Use certification exams to measure your knowledge and competency with SOLIDWORKS software. Identify the three major levels of certification and the specialist exams. Navigate the certification page of the SOLIDWORKS web page. Learn how to create an account and purchase an exam.
Learn about the Certified SOLIDWORKS Professional Advanced Weldments exam. Understand some of the SOLIDWORKS skills you need to achieve certification. Review some of the questions from the sample exam.
Learn about the Certified SOLIDWORKS Professional Advanced Sheet Metal exam. Understand some of the SOLIDWORKS skills you need to achieve certification. Review some of the questions from the sample exam.
Break a part into multiple solid bodies using sketches, faces, planes, or surfaces. Split a single bodied part into multiple solid bodies. Save each solid body as a new part. Modify the new parts.
Use the Move/Copy Bodies tool to translate and rotate solid bodies in a part file. Insert one part into another part as a solid body. Copy the solid body multiple times. Move the instances of the copied bodies. Combine the solid bodies into a single, solid body.
Use the platform administrator tools to create and configure a design environment for SOLIDWORKS users. Review the administrator dashboards and platform manager role. Add to a custom administrator dashboard. Create a user group. Create a 3DSwym community and add members. Create a collaborative space and add members. Create and share a dashboard.
Use surfacing techniques to create custom blends where fillets produce undesireable results. Remove unwanted faces from a model using the Delete Face command. Use Face Curves and sketches to create a trimming boundaries. Trim faces to form a clean boundary for the blend. Use the Filled Surface command to create a surface tangent to all adjacent faces. Use Knit Surface to combine the surface bodies in the model. Use Thicken to transform the surfaces into solid geometry.
Add materials to parts for calculations of mass properties, for use with SOLIDWORKS Simulation, and to modify the appearance of the part. Define the material for a part. Add a custom material to a part. Use configurations to assign different materials to a part.
Use standard mates to constrain the degrees of freedom of components relative to other components or reference geometry such as planes or axes. Learn about standard mate types such as coincident, concentric, and more. Understand how selected entities such as faces, edges, vertices, planes, or axes determines the available mate types.
Create ellipses and slots as entities in a sketch. Learn about the variety of tools you can use to create ellipses and slots. Understand when you might choose the different ellipse and slot tools based on points in the center or along the perimeter of the ellipse or slot.
Create rectangles as entities in a sketch. Learn about the variety of tools you can use to create rectangles. Understand when you might choose the different rectangle tools based on the center and corners of the rectangle.
Create a cavity in mold blocks. Insert a molded part between two mold blocks. Account for shrinkage of the material when creating the cavity. Create an exploded view to show the mold blocks and the molded part.
Create an intersect feature to represent the fluid inside a bottle. Then, use the mass properties tool to determine the volume of the feature you created. Create a configuration to represent the liquid in the bottle. Create a reference plane to represent the fill level of the bottle. Use an intersect feature to model the liquid inside a bottle. Use mass properties to determine the volume of a solid body.