Adding decals to a part is a good way to add logos and touchscreens to your Visualize scenes without having to incorporate them into the actual model design. They function just like digital stickers, and can be easily added to a part, moved around, and changed with appearances. Easily drag and drop to add decals to your project. Understand how to manipulate decals and the available settings. Apply appearances to decals that already exist in your scene.
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5 months ago
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Learn how to create two types of interactive outputs, VR and Panoramic. Both of these render types create a set of images like an animation, but instead of stitching them into a movie, they are instead stitched together to create an interactive rendering accessible from an HTML link. Understand the important use cases for Visualize’s interactive outputs Learn how to set-up your scene for generating VR & Panoramic outputs. Tell a deeper story with your 3D data with interactive outputs. Available in Visualize Professional.
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1 year ago
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See how to import an assembly into SOLIDWORKS Treehouse, then make modifications to the assembly. Edit the custom properties, quantities, and suppression state of components in an assembly. Add a sub-assembly and parts to an assembly in SOLIDWORKS Treehouse. Open assemblies in SOLIDWORKS and review the modifications made in SOLIDWORKS Treehouse.
Lesson
1 year ago
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Create 3D sketches using the default coordinate system of the model to orient the sketch entities. Add relations and dimensions to constrain the size of the sketch entities. Use the on-screen feedback when sketching. Use planes to orient 3D sketch entities. Change the sketch plane by pressing the Tab key or by using a plane or planar face. Display multiple viewports to modify 3D sketch entities.
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1 year ago
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Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
Lesson
6 months ago
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The Digger tool is a patented technology in SOLIDWORKS Composer that allows you to zoom into a part, create detail views and fade away actors in order to see internal components or mechanisms. Using the Digger tool allows users to easily create detail views of interior components of an assembly without having to manually hide actors in the assembly. Additionally, this tool helps give a better understanding of actors and assemblies with its ability to zoom into any specific portion of a part or assembly. In this lesson, you'll see how the Digger tool can be used to create multiple detail views of both the exterior and some interior areas of an assembly.
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1 year ago
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Utilize cut list properties for multibody sheet metal parts. Assign custom properties to the individual sheet metal bodies. Create a customized cut list table for the sheet metal part.
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1 year ago
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Sketch and loft between two sketch profiles to create a sheet metal part. Understand the requirements for the sketch profiles and the loft feature. Sketch the profiles for a lofted sheet metal part. Understand the requirements for a lofted sheet metal part. Set the thickness and bend line options.
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5 months ago
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Learn how to do thermal analysis while considering radiation, conduction and convection. Obtain accurate thermal results by considering the effects of conduction, convection and radiation. Measure temperature and heat flux.
Lesson
1 year ago
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Learn how to combine loads in different configurations using the Load Case Manager. Discover how the combined effect of different loading conditions affects your design. Combine live and dead loads into your analysis. Use equations to conveniently combine loads.
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1 year ago
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The easiest way to describe your model or design is with a 360 degree spin, describing much more than a single still image. This lesson will show you how to easily create 360 degree spins with the click of a single button, and highlights advanced features like Motion Blur to further blur the line of ‘real or rendered.’ Add a Realtime Turntable to your project and then render Turntables with a single click. Introduce one-click camera rotations for 360 degree spins around your model. Learn how to use Rotation Animations for rotating parts like wheels, propellers, gears, etc. Discover the many benefits of in-camera Motion Blur to add that extra sense of realism to your images and animations. Available in Visualize Professional.
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1 year ago
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Export sheet metal bodies to .dxf or .dwg files. Examine and edit parts in the DXF/DWG Cleanup window. Export sheet metal bodies to .dxf or .dwg files. Examine and edit parts in the DXF/DWG Cleanup window.
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1 year ago
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Edit the values of distance, angle, and limit mates. Add distance and angle mates according to the specifications in a drawing table. Edit the values of the distance and angle mates that you create.
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1 year ago
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Create display states to control the visibility and display style of components. Display states can be linked to configurations of an assembly. Display states can control hide/show state, display mode, appearance, and transparency of components. Add display states to an assembly. Modify visual properties of components with display states. Explore component selection techniques. Use the display pane. Open an assembly to a specific configuration and display state. Link display states to configurations.
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1 year ago
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Adjust the mesh density to adjust accuracy of a simulation. Run a simulation. Use the SimulationXpress wizard to view results such as the stress, displacement, deformation, and factor of safety of the simulation. Generate and save an eDrawings file or word document both of which display the results of the simulation. Adjust a mesh in a simulation. Run a simulation. Interpret the results of a simulation. Generate an eDrawing file or Microsoft Word document with the results.
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1 year ago
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Review the various end condition options for extruded features. Examine the end conditions defined by distance from the sketch: Blind, Through All, and Midplane. Examine the end conditions defined by existing 3D geometry: Up to Next, Up to Vertex, Up to Surface, Offset from Surface, and Up to Body. Identify geometry differences based on the selected end condition.
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6 months ago
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Create balloons to relate items in a bill of materials table to the corresponding items in a drawing view. Use the Balloon, Auto Balloon, and Stacked Balloon tools to create balloons on the drawing. Align balloons using magnetic lines.
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1 year ago
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The Copy with Mates command copies existing components along with their mates. New references can be selected for the new mates to allow for modified placement. Use the Copy with Mates command to create new instances of components along with their mates. Understand when mate references for the copied mates are repeated. Understand when some of the copied mates require new mate references.
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1 year ago
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Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.
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6 months ago
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Insert driving dimensions into a sketch using the versatile Smart Dimension tool. With a single tool, you can create radial dimensions for arc, linear dimensions between two points, and more. The dimension that appears depends on the entities you select. Insert linear, angular, radial, and other dimensions. Modify dimensions. Move and reattach dimensions.
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6 months ago
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Learn to use a grid system, which is a type reference geometry, to represent a skeleton of structural members. Create a grid system to represent the center lines of structural members.
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1 year ago
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Use global variables and equations in assemblies to control dimensions of components or values of mates. Set dimension names. Define global variables. Add equations that link dimension values of one component to values in another component.
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1 year ago
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Make your images and animations pop by using preset camera filters or creating custom Camera Post-Processing settings. Add further realism to your images by using photo-perfect camera effects like Bloom and Depth of Field. Quickly add preset camera filters to make your content pop. Create custom camera filters via Camera Post-Processing settings for added control. Add advanced camera effects like Bloom and Depth of Field. Use Region Render to select only a section of the Viewport to render.
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1 year ago
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Copy and derive a sketch to use the original sketch more than once. A copied sketch is not related to the original, whereas a derived sketch changes if the original sketch every changes. Create a derived sketch that retains the same shape as the original sketch. Copy a sketch. Modify the position and dimensions of a sketch. Create a loft through three profile sketches.
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1 year ago
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