Every design requires changes as it evolves; the modification commands provide ways to manipulate and create new entities to realize every type of drawing. Mirror Copy Rotate, and move entities Explode blocks Delete Stretch Power trim unwanted entities
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Dimensioning is a vital part of most designs; adding dimensions help realize a clear design description and evident construction interpretation. Apply linear dimensions Adjust drafting styles Create and use bounding boxes Use Smart Dimensions and widgets Use pallets to modify dimensions
Review a variety of 3D solid modeling tools exclusively for DraftSight Premium. Learn to use some common 3D tools to create simple primitive shapes and complex custom 3D geometries. Create 3D basic geometric forms such as Box, Wedge, Cylinder, Sphere, and Torus. Generate sketch-based or complex 3D shapes using Extrude, Revolve, Sweep, PolySolid, Push and Pull, and Loft.
Get the models closer to the finished geometry by learning to modify, remove, combine, slice or replicate the 3D geometries. Use Boolean operations such as Union and Subtract. Reshape the edges of 3D geometries using Fillet Edges or Chamfer Edges with different options. Remove or split the material of 3D geometries using the Slice tool Replicate geometry in multiple instances throughout the design with Mirror 3D and Pattern 3D
Define an accurate 2D profile or sketch using Geometric and/or Dimensional Constraints. Geometric Constraints create and uphold relationships between sketch entities while Dimensional Constraints specify distances or angles between the sketch entities. Assign Geometric Constraints such as Horizontal, Vertical, Coincident, Perpendicular, Parallel, Tangent, etc. Create Dimensional Constraints with numeric values with labels. Manage Dimensional Constraints for edit, delete and create user-defined parameters.
Manipulate the 3D Model view properly to work on the geometry as intended. Use a variety of tools to enable rotating the model freely, updating the model view type and to add custom coordinates systems to get the right location and angle. View the 3D model at different angles such as Top, Bottom, Left and various isometric angles. Use the computer mouse or orbit command to freely pan, zoom and rotate the 3D model. Learn to view with different view types such as Wireframe, Hidden, Gouraud, Flat with Edges, etc. Setup custom coordinates systems with CCS defining based on a view or entity.
DraftSight can generate prints for printers or plotters. A print can scale to accommodate the current paper size or to fit a defined window. Employ configurations to customize print treatment of layers by name or color to meet the most exacting requirements. Generate print previews. Import and apply a print configuration. Create a new print configuration. Carry out a quick print. Manually set up a print. Modify and use a print style
Create some very complex 3D surfaces or geometries by defining a mesh with custom contours and numerous editable points for better control and design. Create basic primitive mesh shapes as a starting point to the design. Generate individual mesh faces using 3D Face tool. Control a network of mesh points by defining an outer perimeter with the Edge Mesh tool to fill it in. Use the 3D Mesh command allowing to define the location of every point in a mesh.
DraftSight design tools and features are employed daily to create and adjust any drawing. Set drafting options Draw lines, circles, rectangles and polygons Copy and pattern entities Fillet and chamfer edges Load line styles Modify entity properties
Groups of entities can act as a single named block object. Blocks are ideal for repeat content, such as standard symbols or common drawing components. DraftSight also allows the use of Dynamic blocks. Define a block from entities Paste copied entities as a block Insert Blocks Edit Components Change block Base Point Define block attributes Create a multiline attribute Edit Attribute Data