It is common practice to update parts and assemblies, but in a SOLIDWORKS Composer file, it is difficult to make substantial design changes since it is not a native SOLIDWORKS CAD software. However, it is simple to update SOLIDWORKS Composer actors and assemblies. All you have to do is select the components, and then choose “Update”. This relieves the headache of needing to update everything externally in SOLIDWORKS. In this lesson, individual actors as well as the whole assembly will be updated to show the updating capabilities of SOLIDWORKS Composer.
Lesson
2 years ago
Create fillets and chamfers to modify geometry in a sketch. Set the size and options for the sketch fillets and sketch chamfers. Create fillets and chamfers in a sketch. Understand the options for creating sketch fillets and sketch chamfers.
Lesson
6 months ago
The Hole Wizard feature creates standard-sized holes according to ANSI, ISO, and other international standards. Hole type, size, and placement location are input by the user. Create hole wizard holes. Learn the elements and options of a wizard hole. Create multiple holes in the same feature.
Lesson
6 months ago
Create a pattern of one or more features or bodies in one or two linear directions. Unwanted instances can be left out of the pattern, and spacing and other dimensions may be varied. Create bi-directional linear patterns of existing features. Skip instances in a pattern. Vary parameters of pattern instances.
Lesson
6 months ago
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Lesson
6 months ago
Copy instances of one or more features or bodies by mirroring them across a reference plane or planar face. The resultant copy is reversed, as if seen in a mirror, maintaining symmetry. Create mirror patterns of features and bodies. Control results with geometry pattern option.
Lesson
6 months ago
Interrogate a part using rollback to understand how it was created. Change the sequence of features and edit features, sketches, and sketch planes. Roll forward through an existing part. Reorder a feature in the FeatureManager design tree. Understand parent/child relationships. Edit sketches and features.
Lesson
6 months ago
Diagnose and repair issues with sketches including extraneous geometry, dangling dimensions, and dangling relations. Diagnose problems in a part. Repair sketch geometry problems. Repair dangling relations and dimensions. Use the What's Wrong dialog. Edit the plane used by a sketch.
Lesson
6 months ago
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Lesson
6 months ago
Review the various end condition options for extruded features. Examine the end conditions defined by distance from the sketch: Blind, Through All, and Midplane. Examine the end conditions defined by existing 3D geometry: Up to Next, Up to Vertex, Up to Surface, Offset from Surface, and Up to Body. Identify geometry differences based on the selected end condition.
Lesson
6 months ago
Create points, axes, and coordinate systems to aid in the creation of features and helps with the use of measurement tools. Explore the options to create reference points, axes, and coordinate systems based on one or more model entities.
Lesson
6 months ago
Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.
Lesson
6 months ago
Insert driving dimensions into a sketch using the versatile Smart Dimension tool. With a single tool, you can create radial dimensions for arc, linear dimensions between two points, and more. The dimension that appears depends on the entities you select. Insert linear, angular, radial, and other dimensions. Modify dimensions. Move and reattach dimensions.
Lesson
6 months ago
Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.
Lesson
6 months ago
Mirror existing sketch entities with the Mirror Entities tool or by adding symmetric relations. Or, dynamically mirror sketch entities as you create them. Mirror sketch entities that you previously created. Dynamically mirror sketch entities as you create them. Add symmetric relations to sketch entities to mirror the entities.
Lesson
6 months ago
Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.
Lesson
6 months ago
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
Lesson
6 months ago
Revolve sketch profiles about an axis to add or remove material. Create sketches, with the proper entities, relations, and dimensions that facilitate revolved features. Understand some of the options for revolved features.
Lesson
6 months ago
Move a sketch profile along a path to create a swept feature. Use sketch relations to create a sketch path relative to other sketches in the part. Understand some of the basic options for swept features.
Lesson
6 months ago
Create rounded or beveled edges using fillets or chamfers, respectively. Understand general filleting rules to facilitate better modeling practices. Create and understand some of the options for constant radius fillets. Create and understand some of the options for chamfer features.
Lesson
6 months ago
Use automatic sketch relations to capture design intent as you sketch a profile. Identify the icons that appear on the cursor to signify automatic sketch relations. Create a sketch profile and add automatic sketch relations as you sketch.
Lesson
6 months ago
Evaluate the size, weight, and more of a model using the measure and mass properties tools. Understand how the material and coordinate system of a part affect its mass properties. Measure between points and circles to determine the size of a part.
Lesson
6 months ago
Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
Lesson
6 months ago
Become a pro in SOLIDWORKS Visualize by mastering the interface and commonly used features. Explore the four main sections of the interface and learn how to unlock the power of photo-quality raytracing. Explore the four main sections of the interface. Understand the raytracing modes within Visualize. Become comfortable with the camera manipulation hotkeys. Learn how to use the integrated Visualize Cloud Library.
Lesson
4 months ago