An introduction to the many types view manipulation for parts, assemblies, and drawings. Explore the different types of views. Understand how to manipulate views using menus, the keyboard, mouse, and reference triad.
Lesson
2 months ago
Use the Physical Dynamics options when moving components to allow realistic interaction between assembly components. Physical dynamics identifies collisions between faces and allows components to push one another when they come into contact. Understand options within the Move Component command. Use the Physical Dynamics option to simulate interaction between components being moved. Understand the limitations of using Physical Dynamics versus a Motion Study. Learn how to troubleshoot issues when using the physical dynamics option.
Lesson
3 months ago
Explore the differences between solid and surface bodies and learn why surface modeling can be a solution to challenging modeling tasks. Understand the difference between a surface and solid body in SOLIDWORKS. Learn why surface modeling should be used.
Lesson
3 months ago
Use the Freeform feature to create organic features by adjusting the outward and inward shape of a face. Modify faces using control curves and control points to create curvilinear designs. Use the Freeform feature to create a shape with an organic feel. Create control curves and control points. Deform a face using control curves, control points, and the triad. Edit a sketch to make the freeform grid follow the shape of the face to be deformed.
Lesson
3 months ago
Apply options to constant radius fillets to modify adjacent features, faces, and edges. Use options to control geometry in a constant radius fillet. Keep or eliminate features contained within the fillet region. Set the overflow type to determine how fillets behave when they are larger than the available space. Smooth corners where two fillets edges meet.
Lesson
3 months ago
Create face fillets to modify and repair imported geometry. Define the size and shape of the fillet using selected faces and edges instead of a constant radius value. Use options such as Curvature continuous, Constant width, Tangent propagation, and Hold lines to define the face fillet. Modify imported geometry using a face fillet. Ensure curvature continuity with faces adjacent to the fillet. Set a constant chord length of a fillet. Define a stopping edge, or hold line, for a face fillet.
Lesson
3 months ago
Create an intersect feature to represent the fluid inside a bottle. Then, use the mass properties tool to determine the volume of the feature you created. Create a configuration to represent the liquid in the bottle. Create a reference plane to represent the fill level of the bottle. Use an intersect feature to model the liquid inside a bottle. Use mass properties to determine the volume of a solid body.
Lesson
3 months ago
Use surfacing techniques to create custom blends where fillets produce undesireable results. Remove unwanted faces from a model using the Delete Face command. Use Face Curves and sketches to create a trimming boundaries. Trim faces to form a clean boundary for the blend. Use the Filled Surface command to create a surface tangent to all adjacent faces. Use Knit Surface to combine the surface bodies in the model. Use Thicken to transform the surfaces into solid geometry.
Lesson
3 months ago
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
Lesson
5 months ago
Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.
Lesson
5 months ago
Contour selection options allow individual contours to be selected within a sketch. By making use of contour selection techniques, a single sketch can be used to produce multiple features. Use the Contour Select Tool to pre-select contours for a feature. Use the Selected Contours options for a feature to define areas of a sketch to use. Use a single sketch to generate multiple features. Understand the icons displayed when using selected contours and sharing sketches.
Lesson
5 months ago
Use the sketch tools Convert Entities and Offset Entities to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.
Lesson
5 months ago
Mirror existing sketch entities with the Mirror Entities tool or by adding symmetric relations. Or, dynamically mirror sketch entities as you create them. Mirror sketch entities that you previously created. Dynamically mirror sketch entities as you create them. Add symmetric relations to sketch entities to mirror the entities.
Lesson
5 months ago
Use the ConfigurationManager to add configurations to an assembly and show two versions of its components. Also, explore the advanced options of configuration properties. Use the ConfigurationManager to add configurations to an assembly. Use the advanced options of the configuration properties to control new components and mates. Create two versions of the assembly to represent different available components.
Lesson
5 months ago
Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.
Lesson
5 months ago
Global variables declare a named value that dimensions can be set equal to or that can be used in equations. Equations are mathematical expressions that can define dimension values as well as relate dimensions to each other. Create global variables. Use global variables to set fillet features to be equal radii. Use global variables in equations. Use equations to control dimension values.
Lesson
5 months ago
Insert driving dimensions into a sketch using the versatile Smart Dimension tool. With a single tool, you can create radial dimensions for arc, linear dimensions between two points, and more. The dimension that appears depends on the entities you select. Insert linear, angular, radial, and other dimensions. Modify dimensions. Move and reattach dimensions.
Lesson
5 months ago
Trim sketch entities to remove unwanted geometry. Trim sketch entities by their proximity and intersections with other sketch entities. Trim sketch entities using Power, Corner, Closest, and Inside and Outside options.
Lesson
5 months ago
Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.
Lesson
5 months ago
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Lesson
5 months ago
An introduction to the basics of SOLIDWORKS and the user interface. Explore the definition of SOLIDWORKS. Understand how Design Intent is used. Explore the SOLIDWORKS user interface. Access the SOLIDWORKS Options.
Lesson
5 months ago
Copy instances of one or more features or bodies by mirroring them across a reference plane or planar face. The resultant copy is reversed, as if seen in a mirror, maintaining symmetry. Create mirror patterns of features and bodies. Control results with geometry pattern option.
Lesson
5 months ago
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Lesson
5 months ago
Create a pattern of one or more features or bodies in one or two linear directions. Unwanted instances can be left out of the pattern, and spacing and other dimensions may be varied. Create bi-directional linear patterns of existing features. Skip instances in a pattern. Vary parameters of pattern instances.
Lesson
5 months ago