Learn how to prepare a model before 3D printing. Understand how to orient the part for the best printing results. Understand the implication of infill, wall thickness, shrinkage, and more on part strength and material usage.
The goal of this course is to teach you how to create animations using SOLIDWORKS assemblies. Animations are used to show how something works by adding motion and enhance the assembly appearance with visual effects. Note Download files for this course are quite large, so we are not able to provide every sample file. If you would like to see more of the demonstration files, you can download the complete set of files for the original book. Go to https://www.solidworks.com/support/training/training-files and search for ‘animations’.
Learn to use the most common features and tools of the 3DEXPERIENCE Platform. Then, learn how the platform enhances product data and lifecycle management tasks for your SOLIDWORKS models.
playlist
5 months ago
Remove Lesson
Are you sure you want to remove this lesson?
Remove Learning Path
Are you sure you want to remove this learning path?
Learn how to create simple parts, assemblies, and drawings along with how to save them to the 3DEXPERIENCE Platform. Then, continue learning more about sketching, features, parts, assemblies, drawings, and other tools in the SOLIDWORKS software.
playlist
5 months ago
Remove Lesson
Are you sure you want to remove this lesson?
Remove Learning Path
Are you sure you want to remove this learning path?
Learn the basics of SOLIDWORKS PDM (product data management). There are lessons for PDM Standard and PDM Professional as well as lessons for Users and Administrators.
playlist
5 months ago
Remove Lesson
Are you sure you want to remove this lesson?
Remove Learning Path
Are you sure you want to remove this learning path?
Learn the basics of many of the SOLIDWORKS Simulation tools: SOLIDWORKS Simulation, Flow Simulation, Motion, Dynamics, and Nonlinear. We even have content to help you get started with the Structural Mechanics Engineer role from SIMULIA.
playlist
5 months ago
Remove Lesson
Are you sure you want to remove this lesson?
Remove Learning Path
Are you sure you want to remove this learning path?
Prepare for many of the most popular SOLIDWORKS Certification exams. We have content on the Associate, Professional, and Expert level CAD exams to help you achieve industry-leading certifications.
playlist
5 months ago
Remove Lesson
Are you sure you want to remove this lesson?
Remove Learning Path
Are you sure you want to remove this learning path?
Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
Evaluate the size, weight, and more of a model using the measure and mass properties tools. Understand how the material and coordinate system of a part affect its mass properties. Measure between points and circles to determine the size of a part.
Use automatic sketch relations to capture design intent as you sketch a profile. Identify the icons that appear on the cursor to signify automatic sketch relations. Create a sketch profile and add automatic sketch relations as you sketch.
Use sketch relations to fully define a sketch and capture design intent. Learn about automatic sketch relations and sketch relations that you add manually. Add relations between two lines to understand common sketch relations. Add relations between circles and arcs to observe additional sketch relations.
Create rounded or beveled edges using fillets or chamfers, respectively. Understand general filleting rules to facilitate better modeling practices. Create and understand some of the options for constant radius fillets. Create and understand some of the options for chamfer features.
Move a sketch profile along a path to create a swept feature. Use sketch relations to create a sketch path relative to other sketches in the part. Understand some of the basic options for swept features.
Revolve sketch profiles about an axis to add or remove material. Create sketches, with the proper entities, relations, and dimensions that facilitate revolved features. Understand some of the options for revolved features.
Extend sketch profiles to create extruded bosses to add material and extruded cuts to remove material. Use sketch relations and dimensions to define sketch profiles. Understand some of the options for extruded features. Add material with an extruded boss and remove material with an extruded cut.
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.
Contour selection options allow individual contours to be selected within a sketch. By making use of contour selection techniques, a single sketch can be used to produce multiple features. Use the Contour Select Tool to pre-select contours for a feature. Use the Selected Contours options for a feature to define areas of a sketch to use. Use a single sketch to generate multiple features. Understand the icons displayed when using selected contours and sharing sketches.
Use the sketch tools Convert Entities and Offset Entities to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.