Explore the use of clips to create routes. Guide a route using existing clips and add new clips during the creation of a new route. Guide a route using existing clips in an assembly. Add new clips from the Design Library during the creation of a new route. Use keyboard shortcuts to position and orient clips.
Lesson
1 year ago
ENG
JPN
Route flattening and detailing functionality creates 2D route drawings from 3D electrical route assemblies. There are 2 methods to do this, annotation and manufacturing. The manufacturing style is discussed in this module lesson. Adjust curvature and orientation of flattened wiring routes. Flatten wiring routes.
Lesson
1 year ago
ENG
JPN
Create a flattened annotation route for use in a 2D drawing. Insert and edit different tables displaying information pertaining to the route. Distinguish between annotation style and manufacture style drawings. Use the Flatten Route tool to create the flattened route and drawing. Learn to insert, edit and adjust an electrical BOM, cut list, connector table, and auto balloon in the drawing. Learn to edit flattened route.
Lesson
1 year ago
ENG
JPN
Create and edit rigid conduit and wiring routes to connect two electrical receptacle boxes. Understand that the center line of conduit defines the electrical conduit route. Understand that electrical routing components require hybrid components containing CPoints. Use the Auto Route feature to generate route lines. Edit existing route to add desired components.
Lesson
1 year ago
ENG
JPN
Walk through the process of starting an electrical route by dragging and dropping electrical routing components into an assembly. Take advantage of auto-routing to connect components. Construct a wire route using the "Start By Drag/Drop" command. Create a route between the endpoints of stub lines with the "Auto-Route" routing mode. Use the "Edit Wires" command to add electrical attributes to a route.
Lesson
1 year ago
ENG
JPN
Model parts in the context of an assembly, using references to other components to complete the design. The design intent for new parts (sizes of features, placement of components in the assembly, etc.) comes from other components in the assembly. Build a virtual part in the context of an assembly by employing Top-Down assembly modeling techniques. Create features in the assembly context by referencing geometry in mating parts. Understand InPlace mates and external references. Identify external references in the FeatureManager design tree.
Lesson
1 year ago
ENG
JPN
Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
Lesson
1 year ago
ENG
JPN
Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Lesson
1 year ago
ENG
JPN
Learn to use a grid system, which is a type reference geometry, to represent a skeleton of structural members. Create a grid system to represent the center lines of structural members.
Lesson
1 year ago
ENG
JPN
Detail a weldments model using a cut list table and import weld information from the model into a drawing view. Add and modify a cut list table. Import weld information from a model into a drawing view.
Lesson
1 year ago
ENG
JPN
Learn to create structural members and pipes for weldments models from an existing sketch. Explore how to properly trim adjoining members and create bends or welded elbows. Create weldment pipes from an existing sketch. Learn to properly group pipes to create proper trimming at corners. View cut-list properties for a specific pipe.
Lesson
1 year ago
ENG
JPN
Learn to shorten, extend, or add corner treatments to weldment models using the Trim/Extend command. Learn to trim and extend structural members in a weldment model. Learn to optimize selections for trimming to minimize rebuild time and interference issues. Add corner treatments where two members meet in a weldment model.
Lesson
1 year ago
ENG
JPN
Create fillet beads and weld beads in a part. Learn the advantages of and differences between both features. Understand when to use each kind of weld. Create fillet beads and weld beads. Understand the advantages and disadvantages of each feature as well as when to use them. Use intermittent and staggered welds.
Lesson
1 year ago
ENG
JPN
Create a cut list to organize the bodies in a weldment part. Add custom properties to the components of a weldment structure so the propertie appear in the cut list. Similar to a BOM in an assembly, the cut list provides details of the weldment members. Create and edit a cut list. Edit custom properties. Edit the material of the bodies in a weldment part.
Lesson
1 year ago
ENG
JPN
Create a weldment frame from a series of layout sketches. The weldment environment uses standard weldment profiles to define the type of structural members in the weldment. Members of the same type and size are created in one feature. Create a weldment frame. Insert structural members. Relocate the profile sketch. Change corner treatments.
Lesson
1 year ago
ENG
JPN
Make your images and animations pop by using preset camera filters or creating custom Camera Post-Processing settings. Add further realism to your images by using photo-perfect camera effects like Bloom and Depth of Field. Quickly add preset camera filters to make your content pop. Create custom camera filters via Camera Post-Processing settings for added control. Add advanced camera effects like Bloom and Depth of Field. Use Region Render to select only a section of the Viewport to render.
Lesson
1 year ago
ENG
FRA
DEU
JPN
ESP
CSY
ITA
KOR
PLK
PTB
RUS
TRK
CHS
CHT
Users new to SOLIDWORKS Visualize can use the integrated Easy Mode, which offers a minimalist UI with only the viewport and five steps listed across the bottom, to direct you through fresh import to creating final images. Discover how quick and easy it can be to set-up and create images in Visualize. Utilize the easy 5-step process to import, paint, light, adjust and take photos of your 3D data. Navigate through the intuitive floating windows to prepare your model for final render. Load predefined Render Profiles for one-click rendering.
Lesson
1 year ago
ENG
FRA
DEU
JPN
ESP
CSY
ITA
KOR
PLK
PTB
RUS
TRK
CHS
CHT
Understanding the import process into SOLIDWORKS Visualize is essential to working efficiently, and can be controlled by both the import settings and the organization of the original CAD file. Learn the two most common import settings to setup the Visualize project for different workflows; one to make the model quick and easy to work with and the other to allow for live updates and more flexibility with the model grouping. Learn how to best prepare your CAD file for the desired Visualize experience. Understand how to efficiently import models into Visualize by selecting the appropriate Import Settings. Utilize CAD Live-Update for a seamless design process.
Lesson
1 year ago
ENG
FRA
DEU
JPN
ESP
CSY
ITA
KOR
PLK
PTB
RUS
TRK
CHS
CHT
Create cuts on both folded and flattened sheet metal parts. Utilize the link to thickness and normal cut options. Convert a part to sheet metal and use a curve pattern to make multiple cuts on a cone. Create cuts on both folded and flattened sheet metal parts. Convert a part to sheet metal. Use a curve pattern to make multiple cuts on a cone. Utilize the link to thickness and normal cut options.
Lesson
1 year ago
ENG
JPN
Explore the Miter Flange feature, including sketching the profile, edge selection, and other pertinent options. Create a miter flange. Learn and understand the different options for miter flange.
Lesson
1 year ago
ENG
JPN
Explore flat pattern feature options including parameters, corner options, grain direction, and faces to exclude. Create a drawing from a flat pattern, adding dimensions and other annotations. Explore flat pattern options. Create a drawing from a flat pattern.
Lesson
1 year ago
ENG
JPN
Create a sheet metal part of constant wall thickness using sheet metal features. Explore the fundamentals of creating sheet metal parts using the flange method. Create a base flange in a sheet metal part. Understand the use of gauge tables and sheet metal options. Flatten a sheet metal part.
Lesson
1 year ago
ENG
JPN
Use several direct editing techniques for working with imported geometry using surfacing tools. Explore the Delete Face tool, the Delete Hole command, and the Untrim Surface tool. Use the Delete Face tool to remove an unwanted imported geometry feature. Use Delete Hole and Untrim Surface to remove an unwanted imported geometry feature. Convert a surface body into a solid body using the Thicken command.
Lesson
1 year ago
ENG
JPN
Use extruded, revolved, and swept surfaces to create geometry. Trim, extend, knit, and thicken the surfaces to finish the thin-walled model. Extrude a sketch to create a surface. Revolve a sketch about an axis to create a surface. Trim a surface using a sketch or another surface as the trim tool. Sweep an open profile along a path to create a surface. Combine multiple surfaces into a single body using knit surfaces. Thicken a surface body to create a solid body.
Lesson
1 year ago
ENG
JPN