This module covers additional Product and Manufacturing Information (PMI) tools used to define a model in 3D. Apply reference dimensions and reuse feature dimensions. Apply and customize datum targets. Add default notes from the Design Library and add 3D notes. Create and save a tolerance style to be reused. Add surface finishes and weldment symbols.
This module covers 3D Views. For parts: Create Planar Section Views. Create Zonal Section Views. For assemblies: Capture multiple display states. Capture multiple configurations.
This module covers publishing and consuming 3D PDF and eDrawings files. Add custom properties and text fields. Publish a part to a 3D PDF. Publish an assembly to a 3D PDF and eDrawings. Resize DimXpert Annotations before publishing to a 3D PDF. Interrogate 3D PDFs and eDrawings.
This module explains how to use the Auto Dimension Scheme. Define Prismatic and Turned parts. Use the Auto Dimension Scheme to apply Plus and Minus tolerances. Use the Auto Dimension Scheme to apply geometric tolerances. Reassign Product and Manufacturing Information (PMI) to new Annotation Views.
Learn more advanced 3D PDF capabilities to communicate 3D design intention clearly with downstream production who may not have SOLIDWORKS installed. Attach SOLIDWORKS or STEP files to 3D PDF using free Adobe Reader. Insert multiple sheets. Insert multiple viewports. Insert multiple tables. Display solid outline and illustration modes. Display flat-to-screen notes and tables. Attach files to 3D PDF using free Adobe Reader.
Create and use a custom route specification template using the Routing Library Manager. Specify size and schedule of pipe segments. Select pipes and elbows from the Piping and Tubing Database. Insert route components with route specification templates.
Edit a pipe route relative to the pipe\'s geometry (either centerline or external surface). Coverings can also be added to pipes. Create a route relative to an existing surface. Add coverings to pipes. Change where dimensions are assigned relative to the pipe (centerline or external surface).
Automate the conversion of imported part geometry into a SOLIDWORKS feature-based, parametric model. Open an imported data file in SOLIDWORKS. Use the Import Diagnostics tool to repair imported geometry. View the FeatureWorks options. Use the Automatic feature Recognition Mode. Map the features to the part model. Guide the Automatic Recognition Mode for the best results.
Control the conversion of imported part geometry into a SOLIDWORKS feature-based parametric model by converting specific features interactively. Interactively convert feature types. Convert features types that cannot be used with automated methods. Recognize multiple similar features at the same time. Re-recognize geometry and change it to a different type. Add patterns from the list of recognized features.
Use Volume features to recognize geometry that does not match any other feature type. The volume feature can be replaced with a standard SOLIDWORKS feature. Recognize volume features. Recognize boss and cut revolve features. Use the Up To Face option with cut extrudes. Replace volume features with standard cut features. Edit the mapped features.
Convert imported sheet metal part geometry into SOLIDWORKS feature-based, sheet metal, parametric models. Recognize common sheet metal features such as Base Flanges and Sketched Bends. Flatten the result to view the flat pattern. Use a hybrid approach combining the automatic and interactive methods.
Convert imported assembly and multibody geometry into SOLIDWORKS feature-based, parametric models. Recognize imported assembly geometry as multiple parts. Use Edit Feature to recognize only selected features from the part. Use child features to recognize multiple features with a single selection.
Explore the user interface of SOLIDWORKS Treehouse, an assembly structure planning tool for managers and designers alike. Tour the user interface to explore how to use SOLIDWORKS Treehouse. Build the structure for a new assembly complete with parts and drawings.
Learn about SOLIDWORKS Flow Simulation software. View sample applications from the real world. View sample real world examples where the software was used.
Prepare SOLIDWORKS geometry for Flow Simulation analysis. Create lids manually. Create lids using the Lid Creation tool. Check if the geometry is water tight for internal flow analysis. Detect leaks in improperly sealed geometry.
Build the SOLIDWORKS Flow Simulation project. Use Wizard to define Flow Simulation project. Define boundary conditions. Define goals. Mesh the model geometry.
Run SOLIDWORKS Flow simulation and monitor it. Postprocess Flow simulation results. Launch the SOLIDWORKS Flow simulation and monitor it in the solver window. Monitor execution of the simulation in the solver window. Postprocess results using cut plots, surface plots, flow trajectories. Create 2D graphs from the calculated results, extract results on desired geometrical entities.
Mesh the Flow Simulation geometry using automated meshing approach. Understand the Basic mesh, and Initial mesh concepts. Control the Global Initial mesh refinement level. Analyze the Minimum Gap Size feature value as the project settings change. Plot mesh on cut plots.
Mesh the Flow Simulation geometry using manual meshing approach. Control Basic mesh settings. Apply manual mesh setting and options. Define control planes. Define and apply local mesh controls. Plot mesh on cut plots.
Explore the basic concepts of creating an animation in SOLIDWORKS. Use the Animation Wizard and MotionManager to create animations that rotate, explode, and collapse an assembly. Create an animation. Explore the MotionManager pane. Use the Animation Wizard to rotate, explode, and collapse an assembly.
Create a variable pitch helix that you use as the path for a sweep feature. Learn about the options you have to define the shape of the variable pitch helix. Create a variable pitch helix. Position the profile and path sketches properly for a sweep feature. Create a plane normal to a curve at a point.
Apply a setback fillet to vertices where three or more edges meet. Setback fillets can model cleaner looking blends at the vertices. Add setback values to vertices where three or more edges meet.
Create 3D sketches using the default coordinate system of the model to orient the sketch entities. Add relations and dimensions to constrain the size of the sketch entities. Use the on-screen feedback when sketching. Use planes to orient 3D sketch entities. Change the sketch plane by pressing the Tab key or by using a plane or planar face. Display multiple viewports to modify 3D sketch entities.
Create a variable radius fillet where you set the radius value at selected vertices and control points. Also, you can set the radius to zero to force the fillet to converge to a point. Create a fillet where the radius varies along the selected edge. Modify the radius value at vertices or control points. Create zero radius fillets where the fillet must converge to a point.