Model parts in the context of an assembly, using references to other components to complete the design. The design intent for new parts (sizes of features, placement of components in the assembly, etc.) comes from other components in the assembly. Build a virtual part in the context of an assembly by employing Top-Down assembly modeling techniques. Create features in the assembly context by referencing geometry in mating parts. Understand InPlace mates and external references. Identify external references in the FeatureManager design tree.
Lesson
1 year ago
ENG
JPN
Apply options to constant radius fillets to modify adjacent features, faces, and edges. Use options to control geometry in a constant radius fillet. Keep or eliminate features contained within the fillet region. Set the overflow type to determine how fillets behave when they are larger than the available space. Smooth corners where two fillets edges meet.
Lesson
3 months ago
ENG
JPN
Create a side core with draft from sketches on molds with trapped molding areas. Use feature freeze bar to exclude features from being rebuilt. Create side cores on molds. Exclude features from being rebuilt.
Lesson
2 years ago
ENG
JPN
Check for sharp edges, sliver faces, discontinuous geometry and more. This affords you the opportunity to fix these issues before finalizing a design. Check a model for insignificant geometry, sliver faces, sharp edges, and discontinuous geometry. Specify search criteria.
Lesson
2 years ago
ENG
JPN
Copy and derive a sketch to use the original sketch more than once. A copied sketch is not related to the original, whereas a derived sketch changes if the original sketch every changes. Create a derived sketch that retains the same shape as the original sketch. Copy a sketch. Modify the position and dimensions of a sketch. Create a loft through three profile sketches.
Lesson
2 years ago
ENG
JPN
Use the Untrim Surface tool to fill gaps or repair sharp corners or jagged edges by extending a surface along its natural boundaries. Close the gaps in a surface body. Extend a surface body to remove a sharp corner.
Lesson
3 months ago
ENG
Create fillet beads and weld beads in a part. Learn the advantages of and differences between both features. Understand when to use each kind of weld. Create fillet beads and weld beads. Understand the advantages and disadvantages of each feature as well as when to use them. Use intermittent and staggered welds.
Lesson
1 year ago
ENG
JPN
Verify that a model is symmetric. This is helpful for splitting a part into the smallest symmetrical body for simulation analysis. Evaluate a model for symmetry. Understand the options and results within the Symmetry Check tool. Split a part into the smallest symmetrical body for use in simulation analysis.
Lesson
2 years ago
ENG
JPN
Explore the Miter Flange feature, including sketching the profile, edge selection, and other pertinent options. Create a miter flange. Learn and understand the different options for miter flange.
Lesson
1 year ago
ENG
JPN
Learn about the Certified SOLIDWORKS Professional Advanced Weldments exam. Understand some of the SOLIDWORKS skills you need to achieve certification. Review some of the questions from the sample exam.
Lesson
3 months ago
ENG
Create the first part for the assembly portion of the Certified SOLIDWORKS Professional sample exam. Create a part for the assembly using the views and dimensions on a drawing. Obtain the center of mass of the part based on a reference coordinate system.
Lesson
1 year ago
ENG
Contour selection options allow individual contours to be selected within a sketch. By making use of contour selection techniques, a single sketch can be used to produce multiple features. Use the Contour Select Tool to pre-select contours for a feature. Use the Selected Contours options for a feature to define areas of a sketch to use. Use a single sketch to generate multiple features. Understand the icons displayed when using selected contours and sharing sketches.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Mirror existing sketch entities with the Mirror Entities tool or by adding symmetric relations. Or, dynamically mirror sketch entities as you create them. Mirror sketch entities that you previously created. Dynamically mirror sketch entities as you create them. Add symmetric relations to sketch entities to mirror the entities.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Add each of the six mechanical mate types to control the degrees of freedom of components when designing mechanisms. Mate a cylinder, plane, or point to a series of tangent faces with a cam follower mate. Limit the rotational movement between two components with a hinge mate. Move one component linearly to move another component rotationally with a rack and pinion mate. Add a pitch relation between the rotation of one component and the translation of another with a screw mate. Rotate two components relative to one another with a gear mate or a universal joint mate.
Lesson
1 year ago
ENG
JPN
Create basic, aligned, offset, and partial or half-section views, including scope and advanced properties. Add several types of section views to a drawing. Define section view properties. Modify section views.
Lesson
1 year ago
ENG
JPN
Insert annotations into existing drawing views, including custom notes, geometric tolerances, and blocks. Create annotations and symbols. Create blocks from geometry and notes. Save a block to a file. Insert a block into a drawing.
Lesson
1 year ago
ENG
JPN
Use drawing view commands that are specific to working with assembly models including broken out section views, alternate position views, and exploded views. Use drawing view properties to represent assembly configurations. Create a broken-out section view to show internal components of the assembly. Create an alternate position view using an existing or a new configuration. Create an exploded assembly drawing view.
Lesson
2 years ago
ENG
JPN
Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
Lesson
1 year ago
ENG
JPN
Learn about the Certified SOLIDWORKS Professional Advanced Weldments exam. Understand some of the SOLIDWORKS skills you need to achieve certification. Review some of the questions from the sample exam.
Lesson
3 months ago
ENG
Blocks group sketch entities and dimensions together so that they move as one in a sketch. Together with a layout sketch, you can go directly from an assembly sketch to the full assembly. Create, edit and save blocks. Create a layout sketch of an assembly using blocks. Build assembly components based on the existing blocks.
Lesson
2 years ago
ENG
JPN
Learn about the Certified SOLIDWORKS Professional Advanced Sheet Metal exam. Understand some of the SOLIDWORKS skills you need to achieve certification. Review some of the questions from the sample exam.
Lesson
3 months ago
ENG
Create display states to control the visibility and display style of components. Display states can be linked to configurations of an assembly. Display states can control hide/show state, display mode, appearance, and transparency of components. Add display states to an assembly. Modify visual properties of components with display states. Explore component selection techniques. Use the display pane. Open an assembly to a specific configuration and display state. Link display states to configurations.
Lesson
2 years ago
ENG
JPN
Modify sketches and reorder features in the sample part provided for the Certified SOLIDWORKS Professional sample exam. Modify sketches to change the profile of an extruded boss. Reorder features while respecting parent/child relations. Obtain the mass properties of the part.
Lesson
2 years ago
ENG
Use surfacing techniques to create custom blends where fillets produce undesireable results. Remove unwanted faces from a model using the Delete Face command. Use Face Curves and sketches to create a trimming boundaries. Trim faces to form a clean boundary for the blend. Use the Filled Surface command to create a surface tangent to all adjacent faces. Use Knit Surface to combine the surface bodies in the model. Use Thicken to transform the surfaces into solid geometry.
Lesson
3 months ago
ENG
JPN