Tell a deeper story with your CAD data and discover how easy it is to create camera animations within SOLIDWORKS Visualize. This lesson focuses on how to create and manipulate keyframes using our unique Animation Ribbon, a 3D representation for how your camera moves throughout your scene. Create a simple camera flyby with Auto-Keyframing enabled. Adjust the speed of the animation and location of keyframes by directly manipulating the Animation Ribbon. Utilize two viewports to get as much control as possible over the final animation path. Available in Visualize Professional.
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4 months ago
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The easiest way to describe your model or design is with a 360 degree spin, describing much more than a single still image. This lesson will show you how to easily create 360 degree spins with the click of a single button, and highlights advanced features like Motion Blur to further blur the line of ‘real or rendered.’ Add a Realtime Turntable to your project and then render Turntables with a single click. Introduce one-click camera rotations for 360 degree spins around your model. Learn how to use Rotation Animations for rotating parts like wheels, propellers, gears, etc. Discover the many benefits of in-camera Motion Blur to add that extra sense of realism to your images and animations. Available in Visualize Professional.
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4 months ago
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Easily manage all the environments, lights and backplates from the Scenes Tab to light your project like a virtual photo studio. Learn how to add and adjust HDRs and position your model perfectly into a backplate. Light your CAD data simply with just a single HDR. Add and switch between multiple HDRs to find your desired lighting effect. Adjust commonly used settings for each HDR. Use a backplate to place your model into any scene.
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4 months ago
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Adding decals to a part is a good way to add logos and touchscreens to your Visualize scenes without having to incorporate them into the actual model design. They function just like digital stickers, and can be easily added to a part, moved around, and changed with appearances. Easily drag and drop to add decals to your project. Understand how to manipulate decals and the available settings. Apply appearances to decals that already exist in your scene.
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4 months ago
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Texture maps are great tools for adding extra realism to appearances. This lesson debunks the mystery of texture maps, shows how to precisely control them, and enables anyone to become a master of textures. Become comfortable with the four types of texture mapping available in Visualize: Color, Alpha, Specular, and Bump. Add texture maps and learn how to manipulate them using several texture mapping modes. Add free professional pre-textured appearances to your own Visualize projects by downloading them from the Visualize Cloud Library, integrated within the interface.
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4 months ago
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Learn how to quickly create, adjust and add new Appearances, either from scratch or from the Visualize Cloud Library. Modify existing Appearances quickly and easily. Create and apply new Appearances. Explore the Visualize Cloud Library and add professional-grade assets to your projects. Learn the Shift-click shortcut to speed up application of Appearances.
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4 months ago
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Configurations enable you to compare several different design directions, all within a single Visualize project. This lesson examines how to easily create configurations of varying appearances, camera settings, scenes, or part visibility to establish several design directions to make choosing the final solution much easier. Create multiple configurations for varying design directions. Use the Base Configuration to make changes to all existing Configurations. Render all configurations with a single button click. Available in Visualize Professional.
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4 months ago
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Become a pro in SOLIDWORKS Visualize by mastering the interface and commonly used features. Explore the four main sections of the interface and learn how to unlock the power of photo-quality raytracing. Explore the four main sections of the interface. Understand the raytracing modes within Visualize. Become comfortable with the camera manipulation hotkeys. Learn how to use the integrated Visualize Cloud Library.
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4 months ago
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Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
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6 months ago
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Evaluate the size, weight, and more of a model using the measure and mass properties tools. Understand how the material and coordinate system of a part affect its mass properties. Measure between points and circles to determine the size of a part.
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6 months ago
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Use automatic sketch relations to capture design intent as you sketch a profile. Identify the icons that appear on the cursor to signify automatic sketch relations. Create a sketch profile and add automatic sketch relations as you sketch.
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6 months ago
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Use sketch relations to fully define a sketch and capture design intent. Learn about automatic sketch relations and sketch relations that you add manually. Add relations between two lines to understand common sketch relations. Add relations between circles and arcs to observe additional sketch relations.
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6 months ago
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Create rounded or beveled edges using fillets or chamfers, respectively. Understand general filleting rules to facilitate better modeling practices. Create and understand some of the options for constant radius fillets. Create and understand some of the options for chamfer features.
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6 months ago
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Move a sketch profile along a path to create a swept feature. Use sketch relations to create a sketch path relative to other sketches in the part. Understand some of the basic options for swept features.
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6 months ago
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Revolve sketch profiles about an axis to add or remove material. Create sketches, with the proper entities, relations, and dimensions that facilitate revolved features. Understand some of the options for revolved features.
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6 months ago
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Extend sketch profiles to create extruded bosses to add material and extruded cuts to remove material. Use sketch relations and dimensions to define sketch profiles. Understand some of the options for extruded features. Add material with an extruded boss and remove material with an extruded cut.
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6 months ago
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Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
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6 months ago
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Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
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6 months ago
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Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.
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6 months ago
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Contour selection options allow individual contours to be selected within a sketch. By making use of contour selection techniques, a single sketch can be used to produce multiple features. Use the Contour Select Tool to pre-select contours for a feature. Use the Selected Contours options for a feature to define areas of a sketch to use. Use a single sketch to generate multiple features. Understand the icons displayed when using selected contours and sharing sketches.
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6 months ago
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Use the sketch tools Convert Entities and Offset Entities to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.
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6 months ago
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Mirror existing sketch entities with the Mirror Entities tool or by adding symmetric relations. Or, dynamically mirror sketch entities as you create them. Mirror sketch entities that you previously created. Dynamically mirror sketch entities as you create them. Add symmetric relations to sketch entities to mirror the entities.
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6 months ago
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Use the ConfigurationManager to add configurations to an assembly and show two versions of its components. Also, explore the advanced options of configuration properties. Use the ConfigurationManager to add configurations to an assembly. Use the advanced options of the configuration properties to control new components and mates. Create two versions of the assembly to represent different available components.
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6 months ago
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Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.
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6 months ago
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