Become a pro in SOLIDWORKS Visualize by mastering the interface and commonly used features. Explore the four main sections of the interface and learn how to unlock the power of photo-quality raytracing. Explore the four main sections of the interface. Understand the raytracing modes within Visualize. Become comfortable with the camera manipulation hotkeys. Learn how to use the integrated Visualize Cloud Library.
Easily manage all the environments, lights and backplates from the Scenes Tab to light your project like a virtual photo studio. Learn how to add and adjust HDRs and position your model perfectly into a backplate. Light your CAD data simply with just a single HDR. Add and switch between multiple HDRs to find your desired lighting effect. Adjust commonly used settings for each HDR. Use a backplate to place your model into any scene.
Users new to SOLIDWORKS Visualize can use the integrated Easy Mode, which offers a minimalist UI with only the viewport and five steps listed across the bottom, to direct you through fresh import to creating final images. Discover how quick and easy it can be to set-up and create images in Visualize. Utilize the easy 5-step process to import, paint, light, adjust and take photos of your 3D data. Navigate through the intuitive floating windows to prepare your model for final render. Load predefined Render Profiles for one-click rendering.
Use design tables to quickly create many configurations that change the values of dimensions and the suppression states of features. Set up a model to effectively use design tables. Understand the options when creating a design table. Add columns to a design table for additional dimensions and features to control. Add rows to a design table for additional configurations to create.
Use the platform administrator tools to create and configure a design environment for SOLIDWORKS users. Review the administrator dashboards and platform manager role. Add to a custom administrator dashboard. Create a user group. Create a 3DSwym community and add members. Create a collaborative space and add members. Create and share a dashboard.
Create platform attributes and map SOLIDWORKS properties to platform content. Review platform content types generated from SOLIDWORKS files. Add and deploy attributes to platform content. Map SOLIDWORKS properties to content attributes. Validate attribute mappings.
Create the first part for the assembly portion of the Certified SOLIDWORKS Professional sample exam. Create a part for the assembly using the views and dimensions on a drawing. Obtain the center of mass of the part based on a reference coordinate system.
Learn about the segments that make up the Certified SOLIDWORKS Professional exam. Identify the three segments of the exam: Part Modeling, Configurations and Part Modifications, and Assembly Modeling. Understand that you can take each segment as many times as necessary, after a waiting period between attempts has elapsed.
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
Explore and configure the platform settings for content access rules and maturity. Understand the lifecycle of SOLIDWORKS content. Examine the settings to configure access to content. Add a transition to a maturity graph. Add a control rule to a transition.
Evaluate the size, weight, and more of a model using the measure and mass properties tools. Understand how the material and coordinate system of a part affect its mass properties. Measure between points and circles to determine the size of a part.
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Configurations enable you to compare several different design directions, all within a single Visualize project. This lesson examines how to easily create configurations of varying appearances, camera settings, scenes, or part visibility to establish several design directions to make choosing the final solution much easier. Create multiple configurations for varying design directions. Use the Base Configuration to make changes to all existing Configurations. Render all configurations with a single button click. Available in Visualize Professional.
Learn to use modeling techniques that allow for efficient transition between part design and delivery of the finished castings. Create a motorcycle gear case by designing the production tooling for the part. Start by designing the core, or the negative space, of the gear case. Design the pattern, or outside faces, of the gear case as a separate solid body. Save the tooling bodies as new part files. Combine the solid bodies, subtracting the core from the pattern. Apply machining features to finish the model.
Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Define mated entities and mate types for components that you use frequently. When you add the component to the assembly, some mates can automatically be added for you. Define the mate entities and mate types for a frequently used component. Add a component with mate references to an assembly. Select the configuration of a component that you drag into an assembly.