SustainabilityXpress estimates a models carbon footprint, energy consumed during its lifecycle, Air acidification, and water eutrophication. Information is analyzed such as the material used, maufcturing process, manufacturing region, use region, and end of life. Explore how different materials and manufacturing processes affect the environmental impact for a design Specify product use information to determine values for transportation and end of life. Understand the information displayed in the Environmental Impact charts. Learn how to set an environmental impact baseline to compare changes to. Generate a report of the Sustainability output.
Lesson
3 years ago
ENG
JPN
This lesson contains exercises so you can improve your proficiency with Features and Parts before taking the Certified SOLIDWORKS Associate (CSWA) exam. There are 12 practice exercises for Features and Parts so this is the first of two lessons containing these exercises.
Lesson
2 years ago
ENG
This lesson contains exercises so you can improve your proficiency with Features and Parts before taking the Certified SOLIDWORKS Associate (CSWA) exam. There are 12 practice exercises for Features and Parts so this is the second of two lessons containing these exercises.
Lesson
2 years ago
ENG
Automate the conversion of imported part geometry into a SOLIDWORKS feature-based, parametric model. Open an imported data file in SOLIDWORKS. Use the Import Diagnostics tool to repair imported geometry. View the FeatureWorks options. Use the Automatic feature Recognition Mode. Map the features to the part model. Guide the Automatic Recognition Mode for the best results.
Lesson
2 years ago
ENG
Control the conversion of imported part geometry into a SOLIDWORKS feature-based parametric model by converting specific features interactively. Interactively convert feature types. Convert features types that cannot be used with automated methods. Recognize multiple similar features at the same time. Re-recognize geometry and change it to a different type. Add patterns from the list of recognized features.
Lesson
2 years ago
ENG
Use Volume features to recognize geometry that does not match any other feature type. The volume feature can be replaced with a standard SOLIDWORKS feature. Recognize volume features. Recognize boss and cut revolve features. Use the Up To Face option with cut extrudes. Replace volume features with standard cut features. Edit the mapped features.
Lesson
2 years ago
ENG
Convert imported sheet metal part geometry into SOLIDWORKS feature-based, sheet metal, parametric models. Recognize common sheet metal features such as Base Flanges and Sketched Bends. Flatten the result to view the flat pattern. Use a hybrid approach combining the automatic and interactive methods.
Lesson
2 years ago
ENG
Convert imported assembly and multibody geometry into SOLIDWORKS feature-based, parametric models. Recognize imported assembly geometry as multiple parts. Use Edit Feature to recognize only selected features from the part. Use child features to recognize multiple features with a single selection.
Lesson
2 years ago
ENG
Create an animation to simulate a cable winding off one reel onto another reel. Use a helix, reference plane, and sweep to model the cable. Define equations to modify the geometry and simulate the winding cable. Create an animation. Use a helix, reference planes, and a sweep feature to model a cable. Define equations to modify the geometry. Change the value of a mate over time using the MotionManager.
Lesson
2 years ago
ENG
JPN
Create a variable pitch helix that you use as the path for a sweep feature. Learn about the options you have to define the shape of the variable pitch helix. Create a variable pitch helix. Position the profile and path sketches properly for a sweep feature. Create a plane normal to a curve at a point.
Lesson
2 years ago
ENG
JPN
Apply a setback fillet to vertices where three or more edges meet. Setback fillets can model cleaner looking blends at the vertices. Add setback values to vertices where three or more edges meet.
Lesson
2 years ago
ENG
JPN
Create 3D sketches using the default coordinate system of the model to orient the sketch entities. Add relations and dimensions to constrain the size of the sketch entities. Use the on-screen feedback when sketching. Use planes to orient 3D sketch entities. Change the sketch plane by pressing the Tab key or by using a plane or planar face. Display multiple viewports to modify 3D sketch entities.
Lesson
2 years ago
ENG
JPN
Create a variable radius fillet where you set the radius value at selected vertices and control points. Also, you can set the radius to zero to force the fillet to converge to a point. Create a fillet where the radius varies along the selected edge. Modify the radius value at vertices or control points. Create zero radius fillets where the fillet must converge to a point.
Lesson
2 years ago
ENG
JPN
Use the loft feature or boundary feature to create a transition that blends well with the surrounding geometry. Set the tangency options for a boundary feature to match the curvature of the neighboring faces. Join two portions of a model that have different profiles. Examine the options for building a boundary feature.
Lesson
2 years ago
ENG
JPN
Project a sketch onto another sketch to create a curve that represents the cage for a water bottle. Create sketches that represent the overall shape of the water bottle. Project one sketch onto another to create the 3D curve. Create a sweep feature using the 3D curve as the path.
Lesson
2 years ago
ENG
JPN
Create 2D or 3D sketches where faces of a model intersect the sketch plane or each other. You can use the sketches to determine draft angles, evaluate curvature, as a sweep path, and more. Create 2D sketch entities where selected faces intersect the sketch plane. Create 3D sketch entities where selected faces intersect each other.
Lesson
2 years ago
ENG
JPN
Copy and derive a sketch to use the original sketch more than once. A copied sketch is not related to the original, whereas a derived sketch changes if the original sketch every changes. Create a derived sketch that retains the same shape as the original sketch. Copy a sketch. Modify the position and dimensions of a sketch. Create a loft through three profile sketches.
Lesson
2 years ago
ENG
JPN
Loft creates a feature by making transitions between profiles. A loft can be a base, boss, cut, or surface. By specifying constraints and connection parameters, the desired result can be achieved. Create basic loft feature between two profiles. Refine the shape with a centerline curve, end constraints, and connection points. Select loft profiles and connection points correctly.
Lesson
2 years ago
ENG
JPN
Learn the best practices for creating sweep profile sketches. Add relationships between the profile sketch entities and the guide curves. Create sketch relations that ensure the correct shape of the profile along the entire path. Set up the path and guide curves before creating the profile sketch. Add pierce relations between the guide curves and the profile sketch. Create a sweep feature with guide curves. Use perpendicular and parallel relations to define the sweep profile.
Lesson
2 years ago
ENG
JPN
Learn about the sweep options that control the orientation and twist of the sweep profile along the sweep path. Set the orientation/twist options to control the sweep profile. Understand the difference between "follow path" and "keep normal constant." Use curvature combs to observe the twist in the sweep profile.
Lesson
2 years ago
ENG
JPN
Set the options of a sweep feature to control the orientation and twist of the profile along the path. Use curvature combs to evaluate the curvature of paths and guide curves. Control the twist of the profile along the path of a sweep.
Lesson
2 years ago
ENG
JPN
Create a curve through a series of X, Y, and Z points that you type into a dialog box or import from an ASCII text file. Create a curve by typing X, Y, and Z coordinates for the curve\'s through points. Import a set of X, Y, and Z points for a curve\'s through points. Convert a curve into sketch entities.
Lesson
2 years ago
ENG
JPN
Create 2D or 3D curves defined by mathematical equations. The curve can be explicit where y is a function of x, or parametric where x, y, and z are functions of t. Create a 3D spline using a parametric mathematical equation. Create a sweep feature using one 3D spline as the path and another as the guide curve.
Lesson
2 years ago
ENG
JPN
Wrap a flat sketch around a cylindrical or conical surface. A wrap feature can be an embossing type, which adds material, a debossing type, which removes material, or a scribing type, which splits the faces. Locate the sketch plane for a wrap feature. Define the length of a sketch using an equation. Remove material using the deboss option of the wrap feature.
Lesson
2 years ago
ENG
JPN