Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Lesson
1 year ago
ENG
JPN
Create smart components by selecting components and features in a defining assembly. Then, insert smart components into an assembly to add the components and create the features. Create smart components in a defining assembly. Insert smart components into an assembly to create components and features. Select reference faces for the features of a smart component.
Lesson
1 year ago
ENG
JPN
Create an animation to simulate a cable winding off one reel onto another reel. Use a helix, reference plane, and sweep to model the cable. Define equations to modify the geometry and simulate the winding cable. Create an animation. Use a helix, reference planes, and a sweep feature to model a cable. Define equations to modify the geometry. Change the value of a mate over time using the MotionManager.
Lesson
2 years ago
ENG
JPN