Use the Tooling Split command to create interlock surfaces around the perimeter of the parting surfaces to create mold tooling. Save mold bodies and create assemblies of molds. Create assembly files for mold from part files. Create exploded assembly view of mold. Create interlocking surfaces on molds using the tooling split command.
Create flexible tubing routes between existing components in an assembly. Edit tubing routes to accomodate tubing clips and cylindrical envelopes. Use the Repair Route command and the Re-route Spline option to resolve any errors. Create flexible tube routes. Edit routes using tubing clips and envelopes.
Create exploded views in multibody parts using some of the same tools that you use to create an exploded view in an assembly. Toggle between exploded and collapsed states. Edit the explode steps. Create more than one exploded view per configuration.
Create display states to control the visibility and display style of components. Display states can be linked to configurations of an assembly. Display states can control hide/show state, display mode, appearance, and transparency of components. Add display states to an assembly. Modify visual properties of components with display states. Explore component selection techniques. Use the display pane. Open an assembly to a specific configuration and display state. Link display states to configurations.
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
Create and insert a subassembly into the assembly for the Certified SOLIDWORKS Professional sample exam. Download, insert, and mate components in a subassembly. Change the subassembly from rigid to flexible to move components.
Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Use drawing view commands that are specific to working with assembly models including broken out section views, alternate position views, and exploded views. Use drawing view properties to represent assembly configurations. Create a broken-out section view to show internal components of the assembly. Create an alternate position view using an existing or a new configuration. Create an exploded assembly drawing view.
Create an animation to simulate a cable winding off one reel onto another reel. Use a helix, reference plane, and sweep to model the cable. Define equations to modify the geometry and simulate the winding cable. Create an animation. Use a helix, reference planes, and a sweep feature to model a cable. Define equations to modify the geometry. Change the value of a mate over time using the MotionManager.
Mirror Component creates opposite-hand, but otherwise identical, versions of parts or subassembies. Specify which components are mirrored and which are purely copied (i.e. fasteners, which should not be mirrored). The geometry of a mirrored component changes to create a truly mirrored version, known as an \"opposite-hand\" version. Mirror components about an assembly plane. Create mirrored versions of parts in an assembly. Create opposite-hand versions of parts.
Use the Property Tab Builder stand-alone utility to build a customized user interface, or ‘tab’, and add file properties. Create Custom or Configuration Properties. Choose from seven different types of controls. Take data from external sources such as text or Excel files.
Define mated entities and mate types for components that you use frequently. When you add the component to the assembly, some mates can automatically be added for you. Define the mate entities and mate types for a frequently used component. Add a component with mate references to an assembly. Select the configuration of a component that you drag into an assembly.
The Copy with Mates command copies existing components along with their mates. New references can be selected for the new mates to allow for modified placement. Use the Copy with Mates command to create new instances of components along with their mates. Understand when mate references for the copied mates are repeated. Understand when some of the copied mates require new mate references.
See how to import an assembly into SOLIDWORKS Treehouse, then make modifications to the assembly. Edit the custom properties, quantities, and suppression state of components in an assembly. Add a sub-assembly and parts to an assembly in SOLIDWORKS Treehouse. Open assemblies in SOLIDWORKS and review the modifications made in SOLIDWORKS Treehouse.
Blocks group sketch entities and dimensions together so that they move as one in a sketch. Together with a layout sketch, you can go directly from an assembly sketch to the full assembly. Create, edit and save blocks. Create a layout sketch of an assembly using blocks. Build assembly components based on the existing blocks.
Use bill of materials (BOM) tables to call out the components of an assembly. Bill of materials can be modified in many ways and new table templates can be generated to save customizations. Tabulated bill of materials can list information about multiple configurations within the same table. Create a bill of materials for an assembly. Modify a bill of materials table to add and reorder column. Save a bill of materials as a template. Create a tabulated bill of materials.
Use the ConfigurationManager to add configurations to an assembly and show two versions of its components. Also, explore the advanced options of configuration properties. Use the ConfigurationManager to add configurations to an assembly. Use the advanced options of the configuration properties to control new components and mates. Create two versions of the assembly to represent different available components.
Explore the user interface of SOLIDWORKS Treehouse, an assembly structure planning tool for managers and designers alike. Tour the user interface to explore how to use SOLIDWORKS Treehouse. Build the structure for a new assembly complete with parts and drawings.
Edit a pipe route relative to the pipe\'s geometry (either centerline or external surface). Coverings can also be added to pipes. Create a route relative to an existing surface. Add coverings to pipes. Change where dimensions are assigned relative to the pipe (centerline or external surface).
Apply color, material and texture appearances to components, part features, or faces in an assembly. Control how those appearances propagate through the model. Appearances applied at the assembly component level do not affect the individual part file. Apply an appearance to several componets in an assembly. Apply a material appearance and change how it is displayed. Understand the hierarchy of appearance application in an assembly.
Replace one component with another in the assembly for the Certified SOLIDWORKS Professional sample exam. Replace the instances of a component in an assembly with a new part. Re-attach mates to the replacement component.
Use multiple mate mode within the Mate command as a shortcut to create many mate relations to one common reference. Create multiple mates to a common reference using multiple mate mode. Toggle alignment of mates. Explore different techniques to edit mate features.
Compare opening an assembly using each of the three assembly modes: Resolved, Lightweight, and Large Design Review. Discover the differences between each mode. Examine the best use for each mode and how to use them. Understand the options when switching between modes.
Take advantage of selected global and local settings, techniques, and tips that can lead to faster assemblies. Examine helpful settings in System Options and Document Properties. Understand how to work with large assembly FeatureManager design trees. Learn a few tips to speed up view manipulations.