Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
Use sketch relations and dimensions to fully define a sketch. Understand the status of a sketch, either under defined, fully defined, or over defined. Evaluate a sketch to determine why it is under defined.
Use automatic sketch relations to capture design intent as you sketch a profile. Identify the icons that appear on the cursor to signify automatic sketch relations. Create a sketch profile and add automatic sketch relations as you sketch.
Use sketch relations to fully define a sketch and capture design intent. Learn about automatic sketch relations and sketch relations that you add manually. Add relations between two lines to understand common sketch relations. Add relations between circles and arcs to observe additional sketch relations.
Create ellipses and slots as entities in a sketch. Learn about the variety of tools you can use to create ellipses and slots. Understand when you might choose the different ellipse and slot tools based on points in the center or along the perimeter of the ellipse or slot.
Create circles and arcs as entities in a sketch. Learn about the variety of tools you can use to create circles and arc. Understand when you might choose the different circle and arc tools based on points in the center or along the perimeter of the circle or arc.
Create rectangles as entities in a sketch. Learn about the variety of tools you can use to create rectangles. Understand when you might choose the different rectangle tools based on the center and corners of the rectangle.
Create lines and centerlines as entities in a sketch. Understand the options for creating lines in a sketch. Draw lines that are vertical, horizontal, or at a specified angle. Use centerlines for relations and dimensions to facilitate the creation of model geometry.
Create sketch geometry by tracing pictures in the sketch. Insert, move, rotate, and scale sketch pictures. Sketch splines and arcs on top of the sketch picture. Mirror the sketch geometry about a centerline.