The SOLIDWORKS user interface (UI) can be modified to suit your needs by displaying the tools you use most. You can rearrange the display of toolbars and the CommandManager and add your own keyboard shortcuts and mouse gestures. Turn tabs on and off in the CommandManager. Learn how to dock and undock toolbars and panes. Add commands to toolbars. Add keyboard shortcuts. Customize mouse gestures.
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3 months ago
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Create photo-quality content in a snap with the professional image and video output options available in SOLIDWORKS Visualize. Understand how each output settings can be adjusted with ease to achieve the desired photo-quality result. Explore the several output option types to create photo-quality content. Understand which options to use to achieve the desired photo-quality result. Save commonly use render settings as Render Profiles.
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3 months ago
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Easily manage all the environments, lights and backplates from the Scenes Tab to light your project like a virtual photo studio. Learn how to add and adjust HDRs and position your model perfectly into a backplate. Light your CAD data simply with just a single HDR. Add and switch between multiple HDRs to find your desired lighting effect. Adjust commonly used settings for each HDR. Use a backplate to place your model into any scene.
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3 months ago
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Adding decals to a part is a good way to add logos and touchscreens to your Visualize scenes without having to incorporate them into the actual model design. They function just like digital stickers, and can be easily added to a part, moved around, and changed with appearances. Easily drag and drop to add decals to your project. Understand how to manipulate decals and the available settings. Apply appearances to decals that already exist in your scene.
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3 months ago
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Texture maps are great tools for adding extra realism to appearances. This lesson debunks the mystery of texture maps, shows how to precisely control them, and enables anyone to become a master of textures. Become comfortable with the four types of texture mapping available in Visualize: Color, Alpha, Specular, and Bump. Add texture maps and learn how to manipulate them using several texture mapping modes. Add free professional pre-textured appearances to your own Visualize projects by downloading them from the Visualize Cloud Library, integrated within the interface.
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3 months ago
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Learn how to quickly create, adjust and add new Appearances, either from scratch or from the Visualize Cloud Library. Modify existing Appearances quickly and easily. Create and apply new Appearances. Explore the Visualize Cloud Library and add professional-grade assets to your projects. Learn the Shift-click shortcut to speed up application of Appearances.
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3 months ago
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Become a pro in SOLIDWORKS Visualize by mastering the interface and commonly used features. Explore the four main sections of the interface and learn how to unlock the power of photo-quality raytracing. Explore the four main sections of the interface. Understand the raytracing modes within Visualize. Become comfortable with the camera manipulation hotkeys. Learn how to use the integrated Visualize Cloud Library.
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3 months ago
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Understand the difference between starting a sketch on a plane or planar face. Create the first 2D sketch profile on a reference plane. Create additional 2D sketch profiles on planar model faces of the part.
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5 months ago
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Extend sketch profiles to create extruded bosses to add material and extruded cuts to remove material. Use sketch relations and dimensions to define sketch profiles. Understand some of the options for extruded features. Add material with an extruded boss and remove material with an extruded cut.
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5 months ago
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Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
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5 months ago
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Create reference planes in any orientation using existing reference and solid geometry. You use reference planes for sketching or as a reference for other features. Create reference planes in a variety of orientations from different reference selections. Create reference planes from one or more geometric references.
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5 months ago
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Use the sketch tools Convert Entities and Offset Entities to reference sketch entities and model geometry to create new sketch entities. If the original geometry changes, then the converted and offset entities also change. Create converted entities into a new sketch. Create offset entities. Create a slot using offset entities.
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5 months ago
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Use the ConfigurationManager to add configurations and modify the part by controlling the suppression state of features and by configuring dimensions. Use the ConfigurationManager to add configurations to a part. Suppress features to represent a different version of the model. Configure dimensions to create different size versions of the part.
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5 months ago
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Insert driving dimensions into a sketch using the versatile Smart Dimension tool. With a single tool, you can create radial dimensions for arc, linear dimensions between two points, and more. The dimension that appears depends on the entities you select. Insert linear, angular, radial, and other dimensions. Modify dimensions. Move and reattach dimensions.
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5 months ago
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Trim sketch entities to remove unwanted geometry. Trim sketch entities by their proximity and intersections with other sketch entities. Trim sketch entities using Power, Corner, Closest, and Inside and Outside options.
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5 months ago
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Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.
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5 months ago
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The Hole Wizard feature creates standard-sized holes according to ANSI, ISO, and other international standards. Hole type, size, and placement location are input by the user. Create hole wizard holes. Learn the elements and options of a wizard hole. Create multiple holes in the same feature.
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5 months ago
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Make your images and animations pop by using preset camera filters or creating custom Camera Post-Processing settings. Add further realism to your images by using photo-perfect camera effects like Bloom and Depth of Field. Quickly add preset camera filters to make your content pop. Create custom camera filters via Camera Post-Processing settings for added control. Add advanced camera effects like Bloom and Depth of Field. Use Region Render to select only a section of the Viewport to render.
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1 year ago
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Users new to SOLIDWORKS Visualize can use the integrated Easy Mode, which offers a minimalist UI with only the viewport and five steps listed across the bottom, to direct you through fresh import to creating final images. Discover how quick and easy it can be to set-up and create images in Visualize. Utilize the easy 5-step process to import, paint, light, adjust and take photos of your 3D data. Navigate through the intuitive floating windows to prepare your model for final render. Load predefined Render Profiles for one-click rendering.
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1 year ago
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Understanding the import process into SOLIDWORKS Visualize is essential to working efficiently, and can be controlled by both the import settings and the organization of the original CAD file. Learn the two most common import settings to setup the Visualize project for different workflows; one to make the model quick and easy to work with and the other to allow for live updates and more flexibility with the model grouping. Learn how to best prepare your CAD file for the desired Visualize experience. Understand how to efficiently import models into Visualize by selecting the appropriate Import Settings. Utilize CAD Live-Update for a seamless design process.
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1 year ago
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Discover how to create groups, split parts, use the Preview Options, and, for SOLIDWORKS Visualize Professional users, add “Baked Lighting” to a project. Located in the Models Tab, the Scene Tree is the keeper of your 3D data and can help organize your project. Explore all the options and features available in the Models Tab. Learn how to organize your model into parts and groups to make complex animations much easier. Use the handy Part Splitter tool for extracting parts directly within Visualize to apply separate appearances. Understand the benefits of Baked Lighting for realtime presentations.
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2 years ago
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