Create a weldment frame from a series of layout sketches. The weldment environment uses standard weldment profiles to define the type of structural members in the weldment. Members of the same type and size are created in one feature. Create a weldment frame. Insert structural members. Relocate the profile sketch. Change corner treatments.
Lesson
6 months ago
ENG
JPN
Easily manage all the environments, lights and backplates from the Scenes Tab to light your project like a virtual photo studio. Learn how to add and adjust HDRs and position your model perfectly into a backplate. Light your CAD data simply with just a single HDR. Add and switch between multiple HDRs to find your desired lighting effect. Adjust commonly used settings for each HDR. Use a backplate to place your model into any scene.
Lesson
6 months ago
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Adding decals to a part is a good way to add logos and touchscreens to your Visualize scenes without having to incorporate them into the actual model design. They function just like digital stickers, and can be easily added to a part, moved around, and changed with appearances. Easily drag and drop to add decals to your project. Understand how to manipulate decals and the available settings. Apply appearances to decals that already exist in your scene.
Lesson
6 months ago
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Learn how to quickly create, adjust and add new Appearances, either from scratch or from the Visualize Cloud Library. Modify existing Appearances quickly and easily. Create and apply new Appearances. Explore the Visualize Cloud Library and add professional-grade assets to your projects. Learn the Shift-click shortcut to speed up application of Appearances.
Lesson
6 months ago
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Discover how to create groups, split parts, use the Preview Options, and, for SOLIDWORKS Visualize Professional users, add “Baked Lighting” to a project. Located in the Models Tab, the Scene Tree is the keeper of your 3D data and can help organize your project. Explore all the options and features available in the Models Tab. Learn how to organize your model into parts and groups to make complex animations much easier. Use the handy Part Splitter tool for extracting parts directly within Visualize to apply separate appearances. Understand the benefits of Baked Lighting for realtime presentations.
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6 months ago
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ESP
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Sketch and loft between two sketch profiles to create a sheet metal part. Understand the requirements for the sketch profiles and the loft feature. Sketch the profiles for a lofted sheet metal part. Understand the requirements for a lofted sheet metal part. Set the thickness and bend line options.
Lesson
6 months ago
ENG
JPN
Explore the Miter Flange feature, including sketching the profile, edge selection, and other pertinent options. Create a miter flange. Learn and understand the different options for miter flange.
Lesson
6 months ago
ENG
JPN
Explore the Edge Flange feature, including edge selection, bend direction, and other pertinent options. Create an edge flange. Learn and understand the different options for edge flange.
Lesson
6 months ago
ENG
JPN
Create a sheet metal part of constant wall thickness using sheet metal features. Explore the fundamentals of creating sheet metal parts using the flange method. Create a base flange in a sheet metal part. Understand the use of gauge tables and sheet metal options. Flatten a sheet metal part.
Lesson
6 months ago
ENG
JPN
Use the Freeform feature to create organic features by adjusting the outward and inward shape of a face. Modify faces using control curves and control points to create curvilinear designs. Use the Freeform feature to create a shape with an organic feel. Create control curves and control points. Deform a face using control curves, control points, and the triad. Edit a sketch to make the freeform grid follow the shape of the face to be deformed.
Lesson
6 months ago
ENG
JPN
Use several direct editing techniques for working with imported geometry using surfacing tools. Explore the Delete Face tool, the Delete Hole command, and the Untrim Surface tool. Use the Delete Face tool to remove an unwanted imported geometry feature. Use Delete Hole and Untrim Surface to remove an unwanted imported geometry feature. Convert a surface body into a solid body using the Thicken command.
Lesson
6 months ago
ENG
JPN
Locate and diagnose problems in geometry imported from other CAD software. Then, use surface tools to repair the damaged geometry. Diagnose problems in a model with verification on rebuild, import diagnostics, and check entity. Heal faulty faces using the import diagnostics tool. Delete faulty faces and use various surface tools to re-create the geometry. Display curvature and check the minimum radius of curvature. Delete and replace fillets to create smoother blends. Extend, trim, and knit surfaces.
Lesson
6 months ago
ENG
JPN
Use extruded, revolved, and swept surfaces to create geometry. Trim, extend, knit, and thicken the surfaces to finish the thin-walled model. Extrude a sketch to create a surface. Revolve a sketch about an axis to create a surface. Trim a surface using a sketch or another surface as the trim tool. Sweep an open profile along a path to create a surface. Combine multiple surfaces into a single body using knit surfaces. Thicken a surface body to create a solid body.
Lesson
6 months ago
ENG
JPN
Use surface tools to create complex blends at the intersections of surfaces. The tools used in this module include trim surfaces, lofted surfaces, and fill surfaces. Trim surfaces using a sketch as the trim entity. Create a blend between surfaces using a lofted surface. Fill an area that is completely bounded by surfaces using the fill surface tool.
Lesson
6 months ago
ENG
JPN
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Lesson
6 months ago
ENG
JPN
Use the Physical Dynamics options when moving components to allow realistic interaction between assembly components. Physical dynamics identifies collisions between faces and allows components to push one another when they come into contact. Understand options within the Move Component command. Use the Physical Dynamics option to simulate interaction between components being moved. Understand the limitations of using Physical Dynamics versus a Motion Study. Learn how to troubleshoot issues when using the physical dynamics option.
Lesson
6 months ago
ENG
JPN
Create assemblies by adding and orienting existing parts in an assembly. Add mates to connect the components. Create a new assembly from a part. Introduce the assembly FeatureManager design tree. Insert components into the assembly. Move and rotate components. Add mates between components.
Lesson
6 months ago
ENG
JPN
Exploded views can be created in assemblies to assist in detailing and visualizing components. Learn how to create an exploded view in an assembly. Use the options within the Exploded View command to explode single and multiple components. Understand the options for exploding sub-assemblies. Automate spacing for multiple components in a chain explode step. Learn how to animate explode steps.
Lesson
6 months ago
ENG
JPN
Use the Interference Detection tool to identify any overlap between parts in an assembly. Clearance between parts can also be detected using the Clearance Verification tool. Use the Interference Detection tool to identify interferences between assembly components. Explore the options available within the Interference Detection tool. Use the Clearance Verification tool to identify clearances between assembly components. Explore the options available with the Clearance Verification tool.
Lesson
6 months ago
ENG
JPN
Diagnose and repair issues with sketches including extraneous geometry, dangling dimensions, and dangling relations. Diagnose problems in a part. Repair sketch geometry problems. Repair dangling relations and dimensions. Use the What\'s Wrong dialog. Edit the plane used by a sketch.
Lesson
6 months ago
ENG
JPN
Interrogate a part using rollback to understand how it was created. Change the sequence of features and edit features, sketches, and sketch planes. Roll forward through an existing part. Reorder a feature in the FeatureManager design tree. Understand parent/child relationships. Edit sketches and features.
Lesson
6 months ago
ENG
JPN
The SOLIDWORKS user interface (UI) can be modified to suit your needs by displaying the tools you use most. You can rearrange the display of toolbars and the CommandManager and add your own keyboard shortcuts and mouse gestures. Turn tabs on and off in the CommandManager. Learn how to dock and undock toolbars and panes. Add commands to toolbars. Add keyboard shortcuts. Customize mouse gestures.
Lesson
6 months ago
ENG
JPN
Copy instances of one or more features or bodies by mirroring them across a reference plane or planar face. The resultant copy is reversed, as if seen in a mirror, maintaining symmetry. Create mirror patterns of features and bodies. Control results with geometry pattern option.
Lesson
6 months ago
ENG
JPN
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Lesson
6 months ago
ENG
JPN