Loft creates a feature by making transitions between profiles. A loft can be a base, boss, cut, or surface. By specifying constraints and connection parameters, the desired result can be achieved. Create basic loft feature between two profiles. Refine the shape with a centerline curve, end constraints, and connection points. Select loft profiles and connection points correctly.
Lesson
2 years ago
ENG
JPN
When edges of a part are too close to allow for fillets to be created properly, often making use of separate solid bodies can help. Separate features into separate solid bodies. Apply fillets to the individual bodies. Use the Combine command to add the bodies back together. Apply an additional fillet to the part to complete the model.
Lesson
2 years ago
ENG
JPN
When the internal cut features of a model are of most importance in a design, one approach is to create solid features that represent the negative space of a part. Once the negative space is complete, the Combine command can be used to subtract the volume from another solid body. Use solid geometry representing the interior space of a manifold to create the negative space of the part. Create a separate solid body surrounding the geometry as the main body of the manifold. Combine the solid bodies in the part using a subtract operation.
Lesson
2 years ago
ENG
JPN
Use surface tools to create complex blends at the intersections of surfaces. The tools used in this module include trim surfaces, lofted surfaces, and fill surfaces. Trim surfaces using a sketch as the trim entity. Create a blend between surfaces using a lofted surface. Fill an area that is completely bounded by surfaces using the fill surface tool.
Lesson
2 years ago
ENG
JPN
Locate and diagnose problems in geometry imported from other CAD software. Then, use surface tools to repair the damaged geometry. Diagnose problems in a model with verification on rebuild, import diagnostics, and check entity. Heal faulty faces using the import diagnostics tool. Delete faulty faces and use various surface tools to re-create the geometry. Display curvature and check the minimum radius of curvature. Delete and replace fillets to create smoother blends. Extend, trim, and knit surfaces.
Lesson
2 years ago
ENG
JPN
Explore the Edge Flange feature, including edge selection, bend direction, and other pertinent options. Create an edge flange. Learn and understand the different options for edge flange.
Lesson
2 years ago
ENG
JPN
Add each of the six mechanical mate types to control the degrees of freedom of components when designing mechanisms. Mate a cylinder, plane, or point to a series of tangent faces with a cam follower mate. Limit the rotational movement between two components with a hinge mate. Move one component linearly to move another component rotationally with a rack and pinion mate. Add a pitch relation between the rotation of one component and the translation of another with a screw mate. Rotate two components relative to one another with a gear mate or a universal joint mate.
Lesson
1 year ago
ENG
JPN
Insert features in an assembly that exist only in the assembly and not the individual part files. Add a Hole Wizard assembly feature. Create an assembly feature cut to act as a section view. Modify the feature scope to determine which parts are affected by the assembly feature.
Lesson
1 year ago
ENG
Insert annotations into existing drawing views, including custom notes, geometric tolerances, and blocks. Create annotations and symbols. Create blocks from geometry and notes. Save a block to a file. Insert a block into a drawing.
Lesson
1 year ago
ENG
JPN
Create basic, aligned, offset, and partial or half-section views, including scope and advanced properties. Add several types of section views to a drawing. Define section view properties. Modify section views.
Lesson
1 year ago
ENG
JPN
Use extruded, revolved, and swept surfaces to create geometry. Trim, extend, knit, and thicken the surfaces to finish the thin-walled model. Extrude a sketch to create a surface. Revolve a sketch about an axis to create a surface. Trim a surface using a sketch or another surface as the trim tool. Sweep an open profile along a path to create a surface. Combine multiple surfaces into a single body using knit surfaces. Thicken a surface body to create a solid body.
Lesson
1 year ago
ENG
JPN
Create a sheet metal part of constant wall thickness using sheet metal features. Explore the fundamentals of creating sheet metal parts using the flange method. Create a base flange in a sheet metal part. Understand the use of gauge tables and sheet metal options. Flatten a sheet metal part.
Lesson
1 year ago
ENG
JPN
Explore the Miter Flange feature, including sketching the profile, edge selection, and other pertinent options. Create a miter flange. Learn and understand the different options for miter flange.
Lesson
1 year ago
ENG
JPN
Create a weldment frame from a series of layout sketches. The weldment environment uses standard weldment profiles to define the type of structural members in the weldment. Members of the same type and size are created in one feature. Create a weldment frame. Insert structural members. Relocate the profile sketch. Change corner treatments.
Lesson
1 year ago
ENG
JPN
Add end caps to close openings at the ends of structural members. Create an end cap in a weldment part file. Set the offset values and shape of the end cap.
Lesson
1 year ago
ENG
Hollow out solid bodies using the Shell feature. Apply different wall thicknesses to selected faces. Select multiple faces to be removed in the shelling operation. Understand how the shelling operation affects filleted and rounded edges.
Lesson
1 year ago
ENG
Model parts in the context of an assembly, using references to other components to complete the design. The design intent for new parts (sizes of features, placement of components in the assembly, etc.) comes from other components in the assembly. Build a virtual part in the context of an assembly by employing Top-Down assembly modeling techniques. Create features in the assembly context by referencing geometry in mating parts. Understand InPlace mates and external references. Identify external references in the FeatureManager design tree.
Lesson
1 year ago
ENG
JPN
Create fillets and chamfers to modify geometry in a sketch. Set the size and options for the sketch fillets and sketch chamfers. Create fillets and chamfers in a sketch. Understand the options for creating sketch fillets and sketch chamfers.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
The Hole Wizard feature creates standard-sized holes according to ANSI, ISO, and other international standards. Hole type, size, and placement location are input by the user. Create hole wizard holes. Learn the elements and options of a wizard hole. Create multiple holes in the same feature.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Create a pattern of one or more features or bodies in one or two linear directions. Unwanted instances can be left out of the pattern, and spacing and other dimensions may be varied. Create bi-directional linear patterns of existing features. Skip instances in a pattern. Vary parameters of pattern instances.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Create a pattern of one or more features or bodies in one or two circular directions. The circular direction is based on a cylindrical or conical face, a circular or linear edge, centerline or axis. Spacing of instances can be controlled in different ways. Create circular patterns of existing features. Vary spacing and range.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Copy instances of one or more features or bodies by mirroring them across a reference plane or planar face. The resultant copy is reversed, as if seen in a mirror, maintaining symmetry. Create mirror patterns of features and bodies. Control results with geometry pattern option.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Create a sketch driven pattern, table driven pattern, curve driven pattern, and a fill pattern. These patterns allow you to pattern features in non-linear or non-circular directions. Use sketch points to define a sketch driven pattern. Specify coordinates for a table driven pattern. Convert entities to create a sketch for a curve driven pattern. Distribute features within a boundary using a fill pattern.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS
Create a drawing from an existing part file, insert basic views, and insert and manipulate dimensions and callouts. Make a basic drawing of a part. Insert standard views. Import dimensions from a model into a drawing. Make a change to a dimension. Demonstrate the associativity between the model and its drawings.
Lesson
5 months ago
ENG
FRA
DEU
JPN
CHS