Define an accurate 2D profile or sketch using Geometric and/or Dimensional Constraints. Geometric Constraints create and uphold relationships between sketch entities while Dimensional Constraints specify distances or angles between the sketch entities. Assign Geometric Constraints such as Horizontal, Vertical, Coincident, Perpendicular, Parallel, Tangent, etc. Create Dimensional Constraints with numeric values with labels. Manage Dimensional Constraints for edit, delete and create user-defined parameters.
Lesson
5 月 前
ENG
Manipulate the 3D Model view properly to work on the geometry as intended. Use a variety of tools to enable rotating the model freely, updating the model view type and to add custom coordinates systems to get the right location and angle. View the 3D model at different angles such as Top, Bottom, Left and various isometric angles. Use the computer mouse or orbit command to freely pan, zoom and rotate the 3D model. Learn to view with different view types such as Wireframe, Hidden, Gouraud, Flat with Edges, etc. Setup custom coordinates systems with CCS defining based on a view or entity.
Lesson
5 月 前
ENG
Create some very complex 3D surfaces or geometries by defining a mesh with custom contours and numerous editable points for better control and design. Create basic primitive mesh shapes as a starting point to the design. Generate individual mesh faces using 3D Face tool. Control a network of mesh points by defining an outer perimeter with the Edge Mesh tool to fill it in. Use the 3D Mesh command allowing to define the location of every point in a mesh.
Lesson
5 月 前
ENG
Get the models closer to the finished geometry by learning to modify, remove, combine, slice or replicate the 3D geometries. Use Boolean operations such as Union and Subtract. Reshape the edges of 3D geometries using Fillet Edges or Chamfer Edges with different options. Remove or split the material of 3D geometries using the Slice tool Replicate geometry in multiple instances throughout the design with Mirror 3D and Pattern 3D
Lesson
5 月 前
ENG
Review a variety of 3D solid modeling tools exclusively for DraftSight Premium. Learn to use some common 3D tools to create simple primitive shapes and complex custom 3D geometries. Create 3D basic geometric forms such as Box, Wedge, Cylinder, Sphere, and Torus. Generate sketch-based or complex 3D shapes using Extrude, Revolve, Sweep, PolySolid, Push and Pull, and Loft.
Lesson
5 月 前
ENG
產生基本、對正、偏移和部分或半剖面視圖,包括範圍及進階屬性。 將幾種類型的剖面視圖加入工程圖。 定義剖面視圖屬性。 修改剖面視圖。
Lesson
8 月 前
ENG
JPN
將註記插入現有的工程視圖,包括自訂註解、幾何公差和圖塊。 產生註記和符號。 從幾何與註解產生圖塊。 儲存圖塊至檔案。 插入圖塊至工程圖。
Lesson
9 月 前
ENG
JPN
從現有零件檔案產生工程圖、插入基本視圖,以及插入與操控尺寸及標註。 製作零件的基本工程圖。 插入標準視圖。 從模型輸入尺寸到工程圖中。 變更尺寸。 示範模型及其工程圖之間的關聯性。
Lesson
9 月 前
ENG
JPN
插入並操控現有工程視圖中的尺寸。 您可從模型輸入尺寸、產生自訂從動尺寸,或是在視圖之間移動尺寸。 插入並操控驅動尺寸。 產生從動尺寸。 編輯尺寸的屬性。
Lesson
1 年 前
ENG
JPN
使用處理組合件模型時專用的工程視圖指令,包括區域深度剖視圖、位置替換視圖及爆炸視圖。 使用工程視圖屬性來代表組合件模型組態。 產生區域深度剖視圖來顯示組合件的內部零組件。 使用現有或新的模型組態來產生位置替換視圖。 產生爆炸組合件工程視圖。
Lesson
1 年 前
ENG
JPN