Alles, was Sie dafür benötigen ist eine SOLIDWORKS ID bzw. eine neue oder bereits vorhandene 3DEXPERIENCE ID.
I am running a static simulation involving multiple bodies. But when the bodies deform, one body is passing through another body as if they were not solids. How can I prevent it so that after the deformed body touches another body, it stops there instead of going through it? In other words, how can I make a Solid-body solid?
I have attached a reference picture below.SolidworksSimulation