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i would like to start a thread with pictures of what people use solidworks for, just for general interest.
what do people think? heres one from me.
Client was very happy with these. He's Now stuck for choice. It Just proves, It ALL about the Presentation
what use of the system?
'What use of the system' Don't understand your question Sir. They are 12m dia Mooring Buoys for VERY Large ships
buen día amigo como ago esta apariencia de agua en SolidWorks...
I have seen some pretty awesome stuff here! :-)
As I am about to start my AAS in Industrial Design Technology, that focuses on SolidWorks, I was wondering if anyone on the site would be willing to answer a survey involving what you do. This is required for me to do as I am going through the Veteran's Affairs Vocational Rehabilitation and Education Program.
If anyone is interested in answering a few basic questions my email is: email@example.com.
Your email isn't correct - I did a copy and paste and it came back, plus start another topic rather then adding it to the picture post
We all like to put our big boys toys on here, including me, but I hope this proves that small can be beautiful too.
Some new results out of Photoview... Just the interior has to get a bit more detailed...
Some more projects on my Youtube-Channel www.youtube.com/channel/UCN7sZ6cn9n5soe7WqvkKYqA
I’m new to the whole rendering side of SolidWorks never really needed it so they aren’t the best.
But here are some off the packaging machines I helped designed over the last year & a frozen cake slicer
Reel Lift Trolley
Awesome stuff Etienne De Klerk - Question on the Sachet Machine - What are the size of the pouches?
In your terminal crimping fixture what is the name of the company that makes the little arbor press? We used to use these at a former employer but I cannot for the life of me remember the company that makes them.
Well, if we're going to post eye-"candy" (couldn't afford the "other" bird brand of chocolate, so I had to make some 3-sided budget chocolate.........
Sorry, I did this in Pro/E for fun, but I was intrigued with something somewhat similar here in SW where they were having some issues with getting nice C2 surfs on a 4-sided part, so, being me, I had to try it......
The sealer bars are interchangeable but the sizes are 66mm,74mm, 79mm, 80mm, 89.5mm, 90mm & 96.5mm
The electromagnet, is inserted into an adjustable-speed unit for restriction of driving. aged project.
That's quite a remarkable piece!.
Is it done mostly with surfaces? or solids?
Is it a single piece (part) or an assembly?
Can you share a part of it so I can learn the technique you use to construct something like this?
Not that I will ever use it...but just to know how it's done.
Adrian Hi. there was a post in a forum how to do it. SW and plasticine.
How do you use SW? or cube metemorfoza...
I just started some new animation tests with a roboter wasp. Soon I will go on and move more elements like head, antennas, tail etc.
Here is the first test movie: www.youtube.com/watch?v=E4vnDSgIlUY
Awesome stuff Kevin
That's an impressive video. In the title it says Solidworks Visualize but the description says it was all done in Photoview 360 can you clarify which it was done in? I have not messed with animations to much in Photoview 360 since I have never seen anything really impressive.This video makes me think I should go back and check it out some more.
Thank you. Yes the description is at the moment a bit confusing... it's because I try also to show the potential of PV360 to people who look for Visualize. But the name will be corrected soon.
I can tell you that this is 100% done in Photoview360... there is no colour correction, background and everything is out of Solidworks PV360. With the video software I just bring together the sequences. If you are interested in other work of mine, here is a summary of my last years with Photoview360 www.youtube.com/watch?v=E-AUg_m23fM
That that similar was tested, but in the form of a cockroach of the SUV. interestingly it turned out
I am Hidayat, and I am new in Solidworks.
Sorry if my question is out of the topics in this forum.Please tell me if Solidworks has any feature for generate NC data for CNC machine (CAM process).
Not really, But...
On this last point, Solid-CAM is an example of such add-on package that completely works within the SW environment and inteface to program CAD/CAM parts from within SW.
Here's a quick tutorial:
Intro to SolidCAM Milling - YouTube
Hope this helps
Thank you so much for your help.
It's give me some advice in my project
Here a render of a project that uses several of our products for a customer. This was for the user Manual cover. Done by Craig Makarowski at Dycor technoligies Ltd. One of my larger assemblies that i have done includes all the nuts and bolts too! Rendered in Photo360 SW2016
One of our radiation tolerant Petrel cameras with 3:1 zoom lens.
Another of our radiation tolerant range: Petrel with fixed focus 9mm lens & macro internal focus.
An underwater radiation tolerant Pan & tilt unit. Solidworks render, then passed through Photoshop using an action for effect.
View full size to see all details of rain & splashes.
A mini Pan & Tilt with integrated camera.
A portable all-in-one camera control unit.
that looks great. we do that in our company
What do you do Gerd? Be good to see some pics.
Hi Greg, this is Gerd from Germany. Please have a look on our instagram-account: https://www.instagram.com/4a_etm/
4A Edelstahl-Team Münsterland (@4a_etm) • Instagram photos and videos
This is a fire stairway which we built for an fitness studio.
I design transport equipment. Primarily vehicle transporters.
Occasionally I will need to mock-up a specific Prime-Mover for a custom fitout.
I have a generic adjustable model I use for this but every so often I am inspired to copy one to a new folder and flesh it out further.
These models are then made just for fun and because I think they're good looking trucks.
These images are default PV360 renders. I haven't applied any textures or filters, etc. Only some post-processing to sharpen the imagery and tweak contrast.
I am not so good at renders. But, these look ok enough I suppose..
Several of these models can be downloaded from my GrabCAD page. https://grabcad.com/damo.petty-1/projects
... if anyone else would like to render one up...
Awesome Damien Petty
Thanks John Stoltzfus .
Glad you like them.
SolidWorks learning (just for fun)...
as always dude- gr8
you make my acerbic observations
and comments to nul and void
with such super pix
'n just for fun ran it thru our VR lab- hah
I'm certain I could feel the heat of the jets
Hey Kelef.. glad you like.. I need the flame from you head icon dude!
..for a fun Friday project... Mei's Robot Snowball from Overwatch.
there not flames-
for my poor modeling skills-
after my boss saw this forum,
and how good designers can be
as he says-
"it's not rocket surgery"
as we specialize in "LSAaA"
I design Beer towers in Solidworks for the beer lovers out there!!!
on every launch day there are tears in the eyes
of the engineers and their familiies
that day, 15th of october 1997
there wosn't a single dry eye to be found
many of the team/egineers knew
this was the last they would see and hear
because today they would not be here
I am proud to have only known
two of the geniuses in the team
that produced this wonder
and I was and am humbled by their vision kelef
Kelef Man,.. please send them our respects ,.. and a job well done!!
alas it's the "six degrees of separation"
one a great colleague-
who moved onwards and upwards
and the other a great friend
and colleague who moved
on and upwards to the great
draughting board in the sky- 2008
Power supply for Puffin camera control unit.
Wouh, looks great. How long did you need to do this?
Not sure if you mean the render or the modelling? The render was about 10 minutes using PhotoView360. Model didn't take too long, CircuitWorks to build the board using mainly components already modeled, Routing to do the cables & the other large models are fairly simple. Transformer takes ages to edit & rebuild if I don't Freeze it after the pattern for the wires
I can't post my work projects but this is what I do at home- steam locomotive modelling. The goal is to make all those parts exactly as they shown on drawings and make assemblies with all internal components.
Amazing - thanks for sharing
..a fun new years day modeling/rendering of Aperture Science Handheld Portal Device.
Cool Gun... very cool.
Here's what I had to work on a few weeks back.
Everyone wants panel lights on BBQs these days... so naturally... here we go too.
Had to make some modifications to panels before we commit to mass manufacturing.
And "guestimate" what they would look like:
Oh well... all in a day's work...
Adrian Crisci wrote: Cool Gun... very cool. Here's what I had to work on a few weeks back.Everyone wants panel lights on BBQs these days... so naturally... here we go too.Had to make some modifications to panels before we commit to mass manufacturing. And "guestimate" what they would look like: Oh well... all in a day's work...
Adrian Crisci wrote:
Those are pretty cool I like my "grill" lights the conventional way just some logs and flames.
Adrian Crisci - Awesome stuff, like always
Here's a steampunk render using modo assets of the Blade Runner 2049 binoculars model posted by Jon-A-Tron Blade Runner Binoculars: 19 Steps (with Pictures)
Pooch is definitely waiting for some morsels... Ha!
That looks really good! Have you seen Adam Savage building one IRL using 3D printed parts from that model?
Hey Ian,.. yes, I watched it.. definitely a fun model build... and especially since Blade Runner is one of my all time favorite movies!
Here is an Electro-Chemical Deburr Fixture that I am just about finished with.
Awesome job Dan Pihlaja
That is AWESOME Dan!
Mark Kaiser wrote: Steve, I can top that, I model tubes!
Mark Kaiser wrote:
I can top that, I model tubes!
I do Galvanized Tubes.
I've always wanted to do this model,.. and, found a guy named SupaFly did one back in 2013.. he posted STL's on Thingiverse (T-1 Aerial aka Hunter Killer Drone by SupaFly, published Mar 4, 2013).. so, I referenced the STL's and images from the movie... was surface modeled/rendered (PV360) all in 2014.
3 of these 11m hex Buoys now Manufactured In Far East and Shipped to ***********. The Orgial Concept I did can be seen on your 'SPLASH' Screen when booting up Solidworks 2016 onward. This is just one of the final Renders for the job. Next up, A 900 tonne 20m Buoy. Almost twice the size. Model has 70,000 Components and Opens in less than 3 Minutes
How do you have your model setup so that it opens in 3 minutes?
Some real cool stuff here so i thought maybe i should post a project image of a system i modeled of some scientific testing equipment. My Project here at Dycor.
Loads of Subassemblies, Keep all parts/Components below 1MB. And basically strict Model Management. Sloidworks paid a visit to our company purely to see one of these models perform. (Don't think THEY believed they wer as fast as I have said. PLUS... This sort of Shite is My Hobby, Not so much a Job
Chris Wilson wrote: 3 of these 11m hex Buoys now Manufactured In Far East and Shipped to ***********. The Orgial Concept I did can be seen on your 'SPLASH' Screen when booting up Solidworks 2016 onward. This is just one of the final Renders for the job. Next up, A 900 tonne 20m Buoy. Almost twice the size. Model has 70,000 Components and Opens in less than 3 Minutes
Chris Wilson wrote:
Now this is freakin' awesome!
...PUBG Spetsnaz Helmet, Level 3 (modeled/rendered in 2014)
Inspired from the tutorials of lamborghini, i created this.
A few screenshots of one of our Camera Control Units, fuly wired.....I got bored
Wow awesome work did you use Solidworks 3D electrical or just solidworks to model the wires, and i like the multi colored ribbon cable, is that a bit map trick?
Craig Makarowski wrote: Wow awesome work did you use Solidworks 3D electrical or just solidworks to model the wires, and i like the multi colored ribbon cable, is that a bit map trick?
Craig Makarowski wrote:
I didn't use 3D Electrical but did use SolidWorks Routing for most of the cables. The big flat ribbon cable was done with Routing & then I used a decal to cover the surface. It goes a bit out of alignment in places as it goes around the bends but looks reasonable. The other two ribbon cables were modelled in SolidWorks with Sweeps as Routing didn't work too well. All other cables & wiring were done with Routing.
Here is another my Cad renders of a design done in colabration with my coworker, we never actually built a prototype :-(
Those wires look awesome, specially the flat cables and particularly the "S" shaped one. Excellent work.
I also do wiring... not as pretty renderings... more of the industrial part catalog type. (see enclosed ART-36 manual page 2 and 8).
I also have to do manuals... in good'old MS Publisher of all things (see AXESB-2 manual) and a free version of PhotoStudio (circa 2003 version).
Very nice indeed Ned.
Adrian Crisci wrote: Damn Kevin,Those wires look awesome, specially the flat cables and particularly the "S" shaped one. Excellent work.
Nice work on the manuals, they look great.
Nice! Animal transport trailers? I wish we had time to do renders sometime loll
Here is my ribbon cable foray in routing works SW2016
Not renders, just realview with a camera save as jpeg
Yeah but there's still the stripping layout, that's what we don't take the time to do hehe.
Not quite up to the calibre of most of you guys but I thought I'd submit this truck seat anyway. I really think I need a more powerful machine lol.
First image is with PV360 (which I have no clue how to use).
Not very colourful huh?
This next image is just from Realview.........
Perhaps I should have tried vinyl upholstery instead of fabric. It's a shame I can't really get the colours to 'pop'
Not bad man!.... yeah,..knowing/sadly, PV360 is a limited Modo, which is a MORE than capable.. but, for any render engine.. it takes time with tweaking the materials and lighting...
Not bad, not bad at all... !
PV360 is not too hard to use and does a fairly good job rendering fast images.
SW Visualize does a nicer job but takes forever to setup and render. (to the point that I uninstalled it).
I would say most of what you need to concentrate on while trying to render in PV360 is materials, textures, lights and shadows.
These last two (lights and shadows) are really what makes it or breaks it.
Keep practicing... Once you get the hang of it, it will be second nature.
Well... since they requested more renderings in the Marketing dep. might as well post them here too. All done with PV360...
It a Pizza Oven Unit I design several year ago... it has gone through several transformations from manual ignition (spark) to completely automatic now (hot surface igniter / safety valve setup)...
And of course, because everyone wants "accent" lights... we added those too.
I think next year they want lights on the knob bezels... because all high end units are doing it... Sheeesh...
Adrian Crisci - Very nice design!!! Do you have anything else you can share?
Look back in the history of this thread, there are tons of pictures....
My contributions start on page 50 back in 2011.
Damn... THAT long ago... and this thread was already well established then....
..but, has anyone ask... ok, where's my Pizza!?
I used to create these DEMs with AutoCad wireframes. Very fun, much patience and don't forget the draw the CL pulley in the right direction!
Adrian Crisci - All your stuff is awesome... I would love to cook my heart out on those grills...
Finished modeling and rendering my favorite old school game console: SNES.
used Solidworks 2018 and Visualize 2018 + photoshop
Here is a Chamber design that I and My collegue work on Used Photoworks 360 to render