Create a spring using a sweep feature defined in the context of an assembly. Then, animate the spring by adding a linear motor in MotionManager. Create an animation. Model a spring using an in-context sweep. Add a linear motor to stretch and compress the spring. Understand the impact of rebuild errors on animations.
Lesson
1 year ago
ENG
JPN
Create smart components by selecting components and features in a defining assembly. Then, insert smart components into an assembly to add the components and create the features. Create smart components in a defining assembly. Insert smart components into an assembly to create components and features. Select reference faces for the features of a smart component.
Lesson
1 year ago
ENG
JPN
Use the Property Tab Builder stand-alone utility to build a customized user interface, or ‘tab’, and add file properties. Create Custom or Configuration Properties. Choose from seven different types of controls. Take data from external sources such as text or Excel files.
Lesson
1 year ago
ENG
Create exploded views in multibody parts using some of the same tools that you use to create an exploded view in an assembly. Toggle between exploded and collapsed states. Edit the explode steps. Create more than one exploded view per configuration.
Lesson
2 years ago
ENG
JPN
Create an animation to simulate a cable winding off one reel onto another reel. Use a helix, reference plane, and sweep to model the cable. Define equations to modify the geometry and simulate the winding cable. Create an animation. Use a helix, reference planes, and a sweep feature to model a cable. Define equations to modify the geometry. Change the value of a mate over time using the MotionManager.
Lesson
2 years ago
ENG
JPN