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Review the various end condition options for extruded features. Examine the end conditions defined by distance from the sketch: Blind, Through All, and Midplane. Examine the end conditions defined by existing 3D geometry: Up to Next, Up to Vertex, Up to Surface, Offset from Surface, and Up to Body. Identify geometry differences based on the selected end condition.
Lesson
10 days ago
ENG
Understand the importance of picking the correct sketch plane for starting a part. Choose the starting feature and starting sketch plane for a part. Understand how the choice of a starting sketch plane can affect the drawing.
Lesson
10 days ago
ENG
Discover how to analyze a portion of a larger assembly to save time and to get more accurate results using submodeling. Create a submodel study from a parent study. Discover how loads transfer automatically into a submodel study. Save time and computational resources while maintaining accurate results. Use eDrawings to save the results.
Lesson
10 days ago
ENG
Learn how to optimize designs to reduce model weight by varying model dimensions. Apply parameters and constraints to optimize your design to meet goals. Learn how design studies are used with Simulation.
Lesson
10 days ago
ENG
Create a cavity in mold blocks. Insert a molded part between two mold blocks. Account for shrinkage of the material when creating the cavity. Create an exploded view to show the mold blocks and the molded part.
Lesson
10 days ago
ENG
Split a straddle face into two faces along a parting line. Analyze the part with respect to the direction of pull of the mold to determine the best location for the parting line. Use ths Split Line tool to create the parting line.
Lesson
10 days ago
ENG
This module is a SOLIDWORKS MBD overview. It covers the process of defining a model in 3D, capturing 3D Views and publishing a 3D PDF and eDrawings file. Learn how to add Product and Manufacturing Information (PMI) to a model in 3D. Create a Collection Pattern using the Pattern Feature tool. Become familiar with the 3D PDF Template Editor. How to publish a 3D PDF. How to publish an eDrawings file.
Lesson
10 days ago
ENG
Learn how to create a part for the Certified SOLIDWORKS Professional sample exam. Apply design intent to determine a strategy for creating the model. Use global variables linked to dimensions.
Lesson
10 days ago
ENG
Replace one component with another in an assembly. Replace selected instances of a component in an assembly with a new part. Optionally, re-attach mates to simplify the insertion of the replacement component.
Lesson
10 days ago
ENG
Use both bottom-up and top-down assembly modeling design techniques to insert and modify components in an assembly. Insert components into an assembly using a bottom-up approach. Modify a component using a top-down approach. Create a new component using a top-down approach.
Lesson
10 days ago
ENG
Edit the values of distance, angle, and limit mates. Add distance and angle mates according to the specifications in a drawing table. Edit the values of the distance and angle mates that you create.
Lesson
10 days ago
ENG
Move the components within a sub-assembly using flexible sub-assemblies. Modify the component properties of a sub-assembly to change it from rigid to flexible. Drag components of a flexible sub-assembly in the main assembly to observe their motion. Learn about the impact that flexible sub-assemblies have on overall assembly performance.
Lesson
10 days ago
ENG
Create references between parts in the assembly using external references. Understand the difference between in-context and out-of-context external references. Lock, unlock, and break external references to stop the propagation of design changes.
Lesson
10 days ago
ENG
Insert features in an assembly that exist only in the assembly and not the individual part files. Add a Hole Wizard assembly feature. Create an assembly feature cut to act as a section view. Modify the feature scope to determine which parts are affected by the assembly feature.
Lesson
10 days ago
ENG
Use the Move/Copy Bodies tool to translate and rotate solid bodies in a part file. Insert one part into another part as a solid body. Copy the solid body multiple times. Move the instances of the copied bodies. Combine the solid bodies into a single, solid body.
Lesson
10 days ago
ENG
Use the Move Face and Delete Face tools to modify non-parametric, imported geometry. Increase the size of a model by moving faces of the body. Remove and patch filleted faces of a model by deleting the faces. Increase the diameter of a cylindrical boss by offsetting the cylindrical face.
Lesson
10 days ago
ENG
JPN
Break a part into multiple solid bodies using sketches, faces, planes, or surfaces. Split a single bodied part into multiple solid bodies. Save each solid body as a new part. Modify the new parts.
Lesson
10 days ago
ENG
Create sketch geometry by tracing pictures in the sketch. Insert, move, rotate, and scale sketch pictures. Sketch splines and arcs on top of the sketch picture. Mirror the sketch geometry about a centerline.
Lesson
10 days ago
ENG
Learn how the Alignment Tools can be used to adjust the orientation of faces, edges and vertices using a variety of methods. Align a selection using draw and straight line commands in order to reorient components of geometry. Straighten curved geometry using the Align Mesh Points tool.
Lesson
2 years ago
ENG
Learn how to combine freeform surfaces with conventional surfaces using patch functionality. Create conventional surfaces and combine them with freeform surfaces. Use the Trim Surfaces command to cut unwanted surfaces.
Lesson
2 years ago
ENG
In this video, the Arc Bend and Cut Plane tools are featured. These tools allow for fast and easy manipulation of the geometry. Bend selected entities about an axis using the Arc Bend tool. Cut a sub divisional surface model across a plane using the Cut by Plane tool.
Lesson
2 years ago
ENG
Discover how the Delete Entities and Fill Edges tools can be used to swap between surface and solid bodies. Delete edges and faces to remove instances of geometry on a model. Use the Fill Edges command to grab the outer edges of a surface to form a solid.
Lesson
2 years ago
ENG
Learn how the Freeform Extrude feature can be used to manipulate an existing primitive by pushing and pulling surfaces. Add material by selecting faces that you want to extend outward. Remove material by selecting opposite faces. Create a bridge between two normal faces.
Lesson
2 years ago
ENG
This module shows some of the basics associated with creating simple freeform shapes. Start with a predetermined shape and edit the shape during and after placement. Create 2D primitives based off of sketches and predetermined shapes. Use sketches to make 3D primates using the revolve command.
Lesson
2 years ago
ENG