Visualize rendered content
SOLIDWORKS Forums
4 days ago

Hello Visualize Community!

 

I'd like to start a thread where we can share our Visualize images, animations, and other rendered content for feedback from the community. I will also use this thread as the single place to select Visualize Featured Users, a recurring blog post with an interview and your images!

 

Post away and don't forget to use the social media hashtags #swvisualize #gettinvizzy on Facebook and Twitter!

 

Visualize Standard is free for all SOLIDWORKS Professional & Premium users on active Subscription. Learn more about Visualize right here.

 

Don't forget to follow me on Twitter (@bhillner) for product news and updates!

 

Thanks,

Brian HILLNER

Product Manager | SOLIDWORKS Visualize

 

To get this party started...he's a few of my own:

Ferrari F12.jpg

 

Panerai Watch.jpg

 

C7 Corvette.jpg

BUNKSPEED_Ruby Ring_1.jpg

Camaro_HDRLS-2.jpg


Categories: SOLIDWORKS Visualize

Comments
Last comment By: Andreas Olofsson   Thu, 19 Apr 2018 21:32:55 GMT
Re: Visualize rendered content

Sample rendering for a micrometer.... Solidworks VIZUALIZE Prof

micrometer 2.jpg

By: Richie More  Mon, 02 Apr 2018 15:00:44 GMT
Re: Visualize rendered content

Thanks to grabcad for the 3D CAD Files.  Rendering in Solidworks Visualize

pen 6.jpg

pen 4.jpg

By: Richie More  Mon, 02 Apr 2018 15:03:42 GMT
Re: Visualize rendered content

In your options menu on the 3D viewport tab, turn off show watermark.

By: Mark Jackson  Mon, 02 Apr 2018 15:04:04 GMT
Re: Visualize rendered content

Thanks mark,

I know that option already. My intention is to replace the by-default watermark "SOLIDWORKS Visualize" with the logos "Created in Visualize" provided by Brian.

By: Richie More  Mon, 02 Apr 2018 15:06:58 GMT
Re: Visualize rendered content

Sorry, I misunderstood what you were asking. How I would add the "Rendered in Visualize" badge would be to place it in the rendered image in Photoshop. I would't try to make it render out with the model inside Visualize. I use Photoshop, but you could use any image editing software to add the badge.

By: Mark Jackson  Mon, 02 Apr 2018 15:26:32 GMT
Re: Visualize rendered content

Hi Richie - at this time there is no way to upload your own watermark, however it's on the roadmap as a feature request for a future release. Until then, rendering from Visualize as TIF then using Photoshop to add custom watermark to save out as TIF, won't degrade the quality of your final images.

By: Brian Hillner  Tue, 03 Apr 2018 22:31:35 GMT
Re: Visualize rendered content

Glad to hear you've switched over to Visualize, Kevin! Thank you for showing us how you use Multi-Layer appearances to achieve fantastic results for custom materials/textures. I'm always impressed with your content and look forward to your Visualize showreel!

By: Brian Hillner  Tue, 03 Apr 2018 22:34:57 GMT
Re: Visualize rendered content

I modeled this myself as a quick mock-up of a client's model who contacted me for help setting up transparent glass appearances.

 

I found the label from a google image search and the floor texture is free from poliigon.com. I used a multilayer appearance to get the label to wrap 340 degrees around the bottle without distortion.

 

whiskey bottle test - fun1.jpg

By: Chris Mowatt  Wed, 04 Apr 2018 20:39:48 GMT
Re: Visualize rendered content

Hey Chris,.. very nice!..  (btw,.. constructive criticism,.. add more perspective) 

By: Paul Salvador  Wed, 04 Apr 2018 20:42:49 GMT
Re: Visualize rendered content

Everyone knows I'm quite partial to whiskey (well, mostly whisky)...

 

Smart thinking to use Multi-Layer appearance to get the whiskey label to wrap.

There's some new features coming in Visualize 2019 that will greatly help this label-wrapping workflow! I've said too much...

By: Brian Hillner  Wed, 04 Apr 2018 21:13:22 GMT
Re: Visualize rendered content

Thank you Paul. You're definitely right. I love adding dramatic forced perspective to my renders and I've tried to dial it back recently. Too much this time though . I appreciate the feedback!

By: Chris Mowatt  Wed, 04 Apr 2018 21:24:28 GMT
Re: Visualize rendered content

I love all the rough textures...   Glass, Label & Floor....   Combined they look great !

By: Dave Goetsch  Wed, 04 Apr 2018 23:28:19 GMT
Re: Visualize rendered content

Cheers Brian!  (not my glass model)

Wiskey on the rocks.jpg

By: Alex Worsfold  Wed, 04 Apr 2018 23:32:44 GMT
Re: Visualize rendered content

Thanks Alex! Nice lighting and the depth of field really pushes photorealism. Might just have to have a dram of some scotch tonight

By: Brian Hillner  Wed, 04 Apr 2018 23:41:32 GMT
Re: Visualize rendered content

Hi every

 

Do you know which software best for make a movie from SOLIDWORKS Visualize animation video.

 

I am using Camtasia but it is reduce to video quailty. thanks..

By: BARIŞ KILINÇ  Thu, 05 Apr 2018 06:01:44 GMT
Re: Visualize rendered content

Just ordered a Quadro P4000 to replace my K4000. I hope I can see a difference in both Solidworks and visualize. Anybody else upgraded the same cards? Also, does anyone posting in this thread just have Visualize Standard or am I the only one? Do emissive materials actually project light in standard visualize standard?

By: Jeremy Grigsby  Thu, 05 Apr 2018 11:17:43 GMT
Re: Visualize rendered content

I have pro, but I set up my studio when I had standard. Set it up using emissive planes. I'm still using that setup today. I just started looking into replacing the studio with a new version using area lights, but honestly I'm happy with the planes currently. I upgraded to pro to get boost and the queue.

By: Shad Thomas  Thu, 05 Apr 2018 11:21:16 GMT
Re: Visualize rendered content

Thanks for your comment! I just added a new plane and now i can see the lights i was trying to project. I don't have a lot of experience in it because it's been so slow for me. I imagine all I needed was another object in the scene.

Untitled Project 4.jpg

By: Jeremy Grigsby  Thu, 05 Apr 2018 11:37:21 GMT
Re: Visualize rendered content

I don't mind Camtasia and you can tweak the video output settings for pretty good results , for my heavy duty video editing I am using Adobe Premiere, it is a lot more robust than Camtasia.......but also more expensive.

By: Scott Ellery  Thu, 05 Apr 2018 12:20:02 GMT
Re: Visualize rendered content

Hello BARIŞ KILINÇ, I've used Camtasia to stich Visualize animation sequences together and have gotten decent results by using the "Custom production settings" export and adjusting video settings. I'm not an Adobe Premiere user, but I'm sure the export quality is higher quality. Again, it would come at a higher price point and may be a negligible quality difference depending on your needs.

 

I prefer to export using the "MP4 - Smart Player (HTML 5)" option, then deselecting the option "Produce with controller". This allows for only the export of an MP4. I then adjust the size (resolution) if needed as well as the video settings seen in the screenshot below. I'm no expert on this topic, but my marketing team has been happy with the results when I send them my exported MP4's.

 

Hope this helps!

 

Camtasia MP4 Export Settings.PNG

By: Chris Mowatt  Thu, 05 Apr 2018 13:17:02 GMT
Re: Visualize rendered content

A program I bought and use at home is called Corel Video Studio. It is pretty full featured and I think I only paid $60 USD for it on sale. You can do motion tracking and chroma key if you want and it outputs 4k quality I believe. I think you can get a 30 day trial on their site.

By: Jeremy Grigsby  Thu, 05 Apr 2018 13:22:31 GMT
Re: Visualize rendered content

I'll have to check that out Jeremy Grigsby. The included features look really interesting. I believe this is the link to the 30-day trial of Corel's VideoStudio 2018: Video Editing Software by Corel - VideoStudio Pro 2018

 

Thanks for the reference!

-Chris

By: Chris Mowatt  Thu, 05 Apr 2018 13:28:09 GMT
Re: Visualize rendered content

I use standard regularly, you can make any object emissive by applying an emissive appearance to any body. I usually get away with bringing the brightness of the environment up considerably and occasionally applying a small amount of emission to white surfaces.
I run dual Quadro P5000s and they are great.

By: Michael Dirisio  Thu, 05 Apr 2018 13:30:50 GMT
Re: Visualize rendered content

Jeremy Grigsby wrote:

 

Just ordered a Quadro P4000 to replace my K4000. I hope I can see a difference in both Solidworks and visualize. Anybody else upgraded the same cards? Also, does anyone posting in this thread just have Visualize Standard or am I the only one? Do emissive materials actually project light in standard visualize standard?

I am on standard too, very limited. I use photo view 360 when Viz standard refuses to work right.

By: Francisco Martínez  Thu, 05 Apr 2018 15:03:07 GMT
Re: Visualize rendered content

Hello Francisco Martinez and Jeremy Grigsby, I know that Chris Cunningham is running a P4000 and has said it works well. Obviously a P5000 or P6000 would result in exponentially faster rendering, but the same goes for their cost.

 

Regarding running PV360 when Visualize isn't working right... PV360 is 100% CPU based while Visualize is GPU and CPU based. KeyShot is also 100% CPU based, which is why they advertise it can be run on lower end computers.

 

Also worth mentioning, when Visualize doesn't recognize an approved GPU, it will default to CPU only, which will result in a rendering speed similar to PV360. It also will not allow for rendering in Accurate mode. I apologize if this is redundant information to you, but I wanted to clarify in case upgrading your GPU was a valid solution for you.

By: Chris Mowatt  Thu, 05 Apr 2018 15:32:29 GMT
Re: Visualize rendered content

Hi Bariş,

 

I edit animation I create in Visualize in Adobe Premier Pro, After Effects and Media Encoder. I add motion graphics and other "enhancements" with those apps. I have worked with Adobe software for 25+ years, so that's what I stick with, but if I had to use something else, I'd likely look at Corel VideoStudio. You control the frame rate and bit rate the video is encoded at with those apps so you won't get any video degradation if you do it right.

 

One tip I learned from Chris Cunningham (Matt Russell) is to not use the actual .mp4 Visualize creates, but the individual frames in the folder it also creates when exporting a video. Importing the frame sequence in to the video editing software gives you much smoother video in the end. I also render at 60 fps.

 

If you are making video for the web, be sure to also encode a .webm video as some browsers don't use .mp4.

 

-Mark

By: Mark Jackson  Thu, 05 Apr 2018 15:20:51 GMT
Re: Visualize rendered content

Chris Mowatt and Jeremy Grigsby I misspoke earlier. I re-looked up what was in my office computer. I am running 2 of the M4000 models. It is decently fast. I render stills in a timely manner and animations over night and on weekends. It definitely gets the job done.

By: Chris Cunningham  Thu, 05 Apr 2018 15:37:23 GMT
Re: Visualize rendered content

Mark Jackson, I forgot that Chris suggested that. Absolutely using the raw frames will give the most control and best result. I will try this next time for sure. Also, I would love to see an example of your final animation whenever they are ready for the public. I look forward to seeing a polished animation using better tools than I have on hand.

By: Chris Mowatt  Thu, 05 Apr 2018 15:39:55 GMT
Re: Visualize rendered content

Chris Mowatt wrote:

 

Hello Francisco Martinez and Jeremy Grigsby, I know that Chris Cunningham is running a P4000 and has said it works well. Obviously a P5000 or P6000 would result in exponentially faster rendering, but the same goes for their cost.

 

Regarding running PV360 when Visualize isn't working right... PV360 is 100% CPU based while Visualize is GPU and CPU based. KeyShot is also 100% CPU based, which is why they advertise it can be run on lower end computers.

 

Also worth mentioning, when Visualize doesn't recognize an approved GPU, it will default to CPU only, which will result in a rendering speed similar to PV360. It also will not allow for rendering in Accurate mode. I apologize if this is redundant information to you, but I wanted to clarify in case upgrading your GPU was a valid solution for you.

I am running a k4000 quadro, certified drivers, Visualize 2017  .The issues I am talking about are

 

1. using plug in to transfer SW models to Viz, the textures come up missing or render a different color than shown.

 

2. longer render times/ more passes do not result in higher quality only smaller files. ( we ran into this last week, anything over 750 passes is not producing better images)

 

3. applying textures in Visualize, depending on how the model was imported into Visualize this can be extremely difficult.

 

other issues are because it is stripped down, being able to render inside of solidworks, batch render, ect.

By: Francisco Martínez  Thu, 05 Apr 2018 15:48:13 GMT
Re: Visualize rendered content

1 - I tend to use colors in SolidWorks to distinguish what I want grouped in Visualize. Once in Visualize I change everything to make it as Photo Realistic as possible. I have never liked using default appearances.

 

2 - what are your DPI and image size settings?

 

3 - This task is more about artistic creativity and splitting parts to make things look just right.

By: Chris Cunningham  Thu, 05 Apr 2018 15:54:02 GMT
Re: Visualize rendered content

Hi everyone

 

Does anyone know that could I use Quadro P6000 graphic card in Virtual Windows at Server.

My company wants to move my render job to Server but they believe the P6000 does not compatible wit server.

 

If the P6000 does not work, which graphic card we need to get for Visualize jobs.

 

Thankss..

By: BARIŞ KILINÇ  Tue, 10 Apr 2018 08:23:14 GMT
Re: Visualize rendered content

i recommend using visualize boost

i used in my training lab, and now i can use 5 PC's for my rendering jobs and keep my machine resources free to use in my CAD jobs.

By: Ahmed Nader  Tue, 10 Apr 2018 08:30:40 GMT
Re: Visualize rendered content

After tests with technical animations I started some tests for medical pictures... my motivation got ready for medical animations :-)

 

v1.jpg

By: Kevin Schlaepfer  Thu, 12 Apr 2018 12:19:05 GMT
Re: Visualize rendered content

One of our portable control units fitted inside a Peli case.

 

By: Kevin Pymm  Thu, 12 Apr 2018 15:11:03 GMT
Re: Visualize rendered content

And here are the glass tests.

 

PRIMITIVES GLASS RENDER MODEL 14.tifPRIMITIVES GLASS RENDER MODEL 15.tifPRIMITIVES GLASS RENDER MODEL 16.tifPRIMITIVES GLASS RENDER MODEL 10.tifPRIMITIVES GLASS RENDER MODEL 11.tifPRIMITIVES GLASS RENDER MODEL 12.tif

By: Alexander Smith  Thu, 12 Apr 2018 15:56:31 GMT
Re: Visualize rendered content

Hi All

 

I'm going to follow with a bit of an info-dump. I wanted to drop a few images of projects which are on my website www.as3ddesign.com. I only use Visualize to render my projects and often do a bit of testing on materials and lighting effects. I recently did this as a way of testing my Visualize skills and as a proposal for a range of ceramic and glass wall sculptures that I am working on now.

 

Here are the ceramic ones.

 

 

PRIM CONFIGURATIONS REV 01 1.tifPRIM CONFIGURATIONS REV 01 2.tifPRIM CONFIGURATIONS REV 01 3.tifPRIM CONFIGURATIONS REV 01 4.tifPRIM CONFIGURATIONS REV 01 5.tifPRIM CONFIGURATIONS REV 01 6.tifPRIM CONFIGURATIONS REV 01 7.tifPRIM CONFIGURATIONS REV 01 8.tifPRIM CONFIGURATIONS REV 01 9.tifPRIM CONFIGURATIONS REV 01 10.tifPRIM CONFIGURATIONS REV 01 11.tifPRIM CONFIGURATIONS REV 01 12.tif

By: Alexander Smith  Thu, 12 Apr 2018 15:48:17 GMT
Re: Visualize rendered content

Playing with decals and copying multiple bodies in the same project.

bottle plastic_Camera_Default Camera.jpg

 

and the depth of field.

bottle plastic_Camera_Camera.jpg

By: Richie More  Thu, 12 Apr 2018 16:57:05 GMT
Re: Visualize rendered content

Really strong work, Alex. Especially the glass sculptures! Quite beautiful pieces and the realistic caustics on the wall is just as beautiful! You could even use Visualize to previz how adding grooves or modifying the outer or internal design elements of your scultpures might affect the final design and even the desired caustics on the wall. Genius way to 'test' these sculptures before building them

By: Brian Hillner  Thu, 12 Apr 2018 17:26:55 GMT
Re: Visualize rendered content

Hi Richie - thanks for sharing. If you're using Visualize Pro, you should try using the 'Formation' tool to automatically space out multiple copied bodies. We'll be sharing a how-to video on that subject in the coming weeks via SOLIDWORKS YouTube channel.

 

Also, I think you'll especially like our enhancements to Decals coming in Visualize 2019

By: Brian Hillner  Thu, 12 Apr 2018 17:29:18 GMT
Re: Visualize rendered content

Anything coming to visualize for hdr Enhancement ? Like HDRI Studio ?

By: Richie More  Thu, 12 Apr 2018 23:10:01 GMT
Re: Visualize rendered content

I do not do anything in Visualize, but my feeling is that anything like that will be a strain on the server system - and should not be done on a server - as it will likely slow the server down.  It would also depend on how much the server is processing other things and the speed of the disk drives, memory (and amount of memory) and the processor(s).

You will also have to see if the P6000 will be compatible with the mother board (pci slot type) and the physical fit of the board in the system.

My general rule is that a server should be used for storage and exchange of information - not processing.

By: Rick McDonald  Fri, 13 Apr 2018 00:21:36 GMT
Re: Visualize rendered content

Good render

By: Mohamed Gamal Kamal  Fri, 13 Apr 2018 03:58:57 GMT
Re: Visualize rendered content

Good work

By: Mohamed Gamal Kamal  Fri, 13 Apr 2018 03:59:56 GMT
Re: Visualize rendered content

Rendered this last night when i went home. It isn't anything more than an experiment of putting a neon tube inside a glass tube, but it looks cool. I set it to 3000 passes. I am glad I upgraded from the quadro k4000 to the p4000 or i wouldn't have bothered.

 

spiral on granite YELLOW.jpg

By: Jeremy Grigsby  Fri, 13 Apr 2018 12:48:47 GMT
Re: Visualize rendered content

If you want to use a server you will have to look at an Nvidia Grid setup , if you are looking at taking advantage of GPU rendering. that being said it can be difficult to get hardware acceleration going on virtual servers depending on the setup and environment but you would need to make sure you could take care of that.

 

it is certainly possible though I have seen and tested this sort of setup using FRAME Cloud Platform · Run any software in a browser

 

they use the Nvidia GRID and it is pretty peppy with visualize

By: Scott Ellery  Fri, 13 Apr 2018 13:06:48 GMT
Re: Visualize rendered content

I see Lightsaber Potential

By: Michael Dirisio  Fri, 13 Apr 2018 13:21:37 GMT
Re: Visualize rendered content

Hi Scott,

 

I will set-up New Visualiza Pro. , I will work on my local M4000 then I will send to my project to server  for make render.

 

I wont use it for realtime render or somethings else.

 

So Do i need still Nvidia GRID ?

 

If yes, Will I need graphic card , (like P6000) for GRID systems?

By: BARIŞ KILINÇ  Fri, 13 Apr 2018 15:23:34 GMT
Re: Visualize rendered content

It's all about the Bloom

 

Lightsaber.jpg

By: Scott Ellery  Fri, 13 Apr 2018 17:33:38 GMT
Re: Visualize rendered content

if you are going to offload using Visualize Boost then the machine you offload to will be doing the Rendering so for your server (in this case) if you are going virtual I believe a GRID setup is recommended. if no VM is happening you would be able to get away with a P6000.

 

that being said you should approach your IT for verification.

By: Scott Ellery  Fri, 13 Apr 2018 17:36:57 GMT
Re: Visualize rendered content

For the people that regularly post on here, it would be fun to pick something to model and render and then say next Friday or something, post the results. It would be fun to see some different perspectives.

By: Jeremy Grigsby  Fri, 13 Apr 2018 18:11:01 GMT
Re: Visualize rendered content

Hi Jeremy,

 

Are you saying those of us that would want to do this use the same model and see what the different interpretations might be?

 

Sounds like a bit of fun to me.

 

-Mark

By: Mark Jackson  Fri, 13 Apr 2018 18:20:31 GMT
Re: Visualize rendered content

This would be kind of a cool monthly challenge. Have an assembly in a thread. Everyone can render it out in their style. It would definitely help in growing the community and skill.

By: Chris Cunningham  Fri, 13 Apr 2018 18:32:36 GMT
Re: Visualize rendered content

I like that idea Matt/Chris. It would be a challenge to get better and be fun at the same time.

By: Mark Jackson  Fri, 13 Apr 2018 18:37:21 GMT
Re: Visualize rendered content

I'm in....as long as it's NOT a car.

By: Rich Fagioli  Fri, 13 Apr 2018 18:47:33 GMT
Re: Visualize rendered content

Love it ,

 

and I would like to second it NOT being a car. and it would be great to compare tricks and techniques.

By: Scott Ellery  Fri, 13 Apr 2018 18:54:28 GMT
Re: Visualize rendered content

It could either be a provided assembly or just a suggested item. An example would be "lamp and table" there could either be a provided lamp and table solidworks  assembly or you could choose to modify the one provided to make it your own and then render. I imagine you could add another item in the scene as well, like a glass or a pencil on the table. Just a rough idea. I don't know how many people model as well, but I assume a majority do.

By: Jeremy Grigsby  Fri, 13 Apr 2018 18:56:02 GMT
Re: Visualize rendered content

I used to do this for the SolidWorks community.  It was the PhotoWorks Rendering Contest and then when PhotoView was released it became the PhotoView 360 Rendering Contest.  It was a monthly challenge.  I provided a model (I typically pulled them from 3dcontentcentral), people would download the model and then submit a rendering for the contest.  I'd post all the entries and people could vote for one week.  The winner received a prize (SW swag, a graphics card, stuff like that).  Participation would vary but I typically would have between 10 and 25 entries.  I did this for 3 years and then I had to stop.  I thought about resurrecting the contest for Visualize but I just don't have time to manage it.  That's why I stopped the contest before.....just ran out of time.

 

SolidWorks should put on the contest, manage everything and give out prizes.

 

Here is some info on the old contest

PhotoWorks Rendering Contest - Axis Cad Solutions

By: Rob Rodríguez  Fri, 13 Apr 2018 18:57:12 GMT
Re: Visualize rendered content

something similar to this is happening in the general forum as well , the SOLIDWORKS power user challenges, which were orchestrated by Alin Vargatu and other high ranking members of the forum and the prizes were forum points.

 

not sure if we would even have the capability for this (not sure on our points totals) but I would be willing to kick some points in if this was a direction we wanted it to go and people were interested in it.

By: Scott Ellery  Fri, 13 Apr 2018 19:04:16 GMT
Re: Visualize rendered content

I've seen Alin's contest.  It's a great idea.  I personally wouldn't do it for forum points.  I'm not sure there needs to be prizes.

 

A lot of people used to enter the PhotoWorks contest because they had a passion and desire for rendering.  That's why I started the contest really.  The prizes were just a bonus.  It was little things like T-shirts, hats, mouse pads.....the typical stuff you get at a SW user group meeting.  I did give away some 3D Connexion devices and some really nice graphics cards a few times......companies donated the prizes to the contest.

 

To be honest that damn contest put me "on the map" in the world of SolidWorks and rendering.  I can't tell you how many times people contacted me and stopped me at SW events thanking me for putting it on.  It was great fun and had a pretty strong following.  I'm sure it could be duplicated with a Visualize version.  There just needs to be a person to take charge and make it happen.

 

I've floated the idea to SW corporate people about starting up the contest again........they run it.  But as of yet it hasn't happened.  It's a super easy way to market product and build community but apparently no one at SW has time to manage it either.

By: Rob Rodríguez  Fri, 13 Apr 2018 19:18:02 GMT
Re: Visualize rendered content

Funny you should mention that Michael Dirisio! I rendered these a year ago when I was practicing with bloom effects. The environment brightness is set to zero in both images. The only source of light being the emissive appearances on the light sabers.

 

Lighter Sabers.pngLighter Sabers 2.png

By: Chris Mowatt  Fri, 13 Apr 2018 19:19:14 GMT
Re: Visualize rendered content

Rendered standard box. dropped in photoshop, duplicated layer, then deleted portions of top layer? Thats my guess

By: Chris Cunningham  Fri, 13 Apr 2018 19:42:42 GMT
Re: Visualize rendered content

It's funny timing for this conversation considering SOLIDWORKS just announced there will be a VAR only Visualize Rendering Competition starting later this month. I know that doesn't help most of you, however the effort has already been put in to structure the type of competition that everyone is talking about.

 

Honestly, I'd be happy to run a competition like this. However, I'm not sure if the fact that I work for a VAR would present a problem for anyone. I know that I, or any VAR employee, can't become a SWUG leader, which I'd love to do/assist with. I understand where this comes from, but as a mechanical engineer/designer, I'm only trying to contribute to the community and would love to spearhead (or assist with) a customer-facing competition like this.

 

Like you said Rob Rodríguez, I'm one of those individuals who simply has a passion for rendering. This is a large reason I work for a VAR, so I can play with the tools and have a career helping others use it. It's a blast whenever a rendering service crosses my path and I'd do it for a living if I could. I have little interest in prizes, rather I find it an exciting way to learn and participate in the community.

 

Just to be clear, I'm not self-appointing myself as an organizer of this, but I absolutely volunteer my "outside of work" efforts to structure and maintain a competition like this. I'm interested to know the community's thoughts.

 

Of course I'll leave this post with an image... Here's an old rendering with my take on the "impossible box" illusion that I modeled in SWX and rendered in Visualize. Can anyone guess the trick I used here?

 

Impossible Box.png

By: Chris Mowatt  Fri, 13 Apr 2018 19:38:02 GMT
Re: Visualize rendered content

Not quite! Full disclosure, I don't know how to use Photoshop and EVERY image I post is a raw single image exported from Visualize Pro. So both models exist in the same space in this image. A hint is that it is a camera setting... a matter of perspective, or lack there of .

 

I created this, along with others, for a future SWW presentation submission focused around optical illusions. Here's a few more.

 

These 3 objects have identical geometry and do something interesting when reflected on an angled mirror. I modeled these myself.

Ambiguous Cylinder - 1 2.png

 

And here is the classic M. C. Escher "Penrose or Impossible Staircase". I modeled this myself as well. Similar trick to the Impossible Box

Impossible Stairs - 1.png

By: Chris Mowatt  Fri, 13 Apr 2018 19:51:18 GMT
Re: Visualize rendered content

Well Chris Mowatt I am thoroughly impressed.

By: Chris Cunningham  Fri, 13 Apr 2018 19:53:09 GMT
Re: Visualize rendered content

Yes, so am I.  You are waaaaaaaaaaaay smarter than I am. 

By: Rob Rodríguez  Fri, 13 Apr 2018 19:57:13 GMT
Re: Visualize rendered content

I am in the same boat as you Chris Mowatt ,

 

as someone that works for a VAR as well I am not sure how involved I can be in running something but am more than willing to assist and volunteer anyway I can

 

it also wouldn't necessarily need to be a weekly or bi weekly thing, it would be nice but could get restrictive with content pretty quick.

 

although I dont mind being the occasional CAD monkey

 

 

on a side note should we take this to a new thread?? it seems like we have sprouted quite a topic

By: Scott Ellery  Fri, 13 Apr 2018 19:58:48 GMT
Re: Visualize rendered content

for the staircase , the way I would try it , would be to model it as one continuous elevation and the last step would have to have a cutout to match up with the first step at a certain perspective (even though the last step would be much higher in elevation that the first) and then tweak the perspective on the camera to make it look like the top stair lines up with the bottom stair.

 

hope that made sense , it's kind of hard to explain without showing it

By: Scott Ellery  Fri, 13 Apr 2018 20:05:24 GMT
Re: Visualize rendered content

near.jpg

adjusting depth of Field.

i have a very poor card NVIDIA GeForce GT 740M

its funny, i know!!

but i am obsessed by Visualize

By: Ahmed Nader  Fri, 13 Apr 2018 20:09:22 GMT
Re: Visualize rendered content

I opened up a whole can of worms. Haha. I really wasn't looking to make an official contest with somebody running it. I just think it could spur ideas and let people learn new techniques.

 

2 years ago, I tried to just have a friendly collaboration where other people I'm friends with learn and play a song (piano.) Everybody was all into it and i think there were three other people that said they would love to do it and agreed to. Well the month came and went and I was the only one that actually learned it. Wah wah.... It was disappointing because it would have been fun to see how they did the song.

 

That's what I was looking for here. No strict rules, no prizes, just learning and fun.

By: Jeremy Grigsby  Fri, 13 Apr 2018 20:10:26 GMT
Re: Visualize rendered content

I like the idea of once a month in a thread dedicated to it.

 

I think it was a great idea Jeremy.

By: Mark Jackson  Fri, 13 Apr 2018 20:10:28 GMT
Re: Visualize rendered content

Hi Baris,

  • NVIDIA GRID has 8x high-end GPUs and is all about the virtualization of a workspace. So if you want to run Visualize on a Mac or Microsoft Surface and want the power of 1-8 GPUs at your fingertips...or if you have a team of 1-8 simultaneous Visualize users and each can have 1x GPU, basically putting the hardware budget towards the server room rather than at the workstation of each Visualize user. The NVIDIA GRID makes Visualize deployment to a team quite easy.
  • NVIDIA VCA also has 8x high-end GPUs and is all about crushing Visualize render jobs from one or several users. This beast also sits in the server room, rather than spending on multiple high-end GPUs for each Visualize user at their local workstation. This VCA can also be used for real-time rendering in Visualize via PowerBoost, streaming the pixels from the VCA directly to your Visualize viewport for blazing fast scene prep. Unlike the NVIDIA GRID, this machine's sole purpose is to crush render jobs as they come in from each user - no virtualization, just 8x GPUs of raw, unbridled power [insert Tim "The Tool Man" Taylor grunt].

 

It sounds like you would need the NVIDIA VCA. I believe HP, PNY & BOXX (maybe others) all are licensed for selling NVIDIA VCAs.

By: Brian Hillner  Fri, 13 Apr 2018 21:45:09 GMT
Re: Visualize rendered content

Happy weekend everyone! stay with Visualize

POLAT MAKINA.jpg

By: BARIŞ KILINÇ  Fri, 13 Apr 2018 21:45:14 GMT
Re: Visualize rendered content

Thank you Chris Cunningham (real name Matt Russell) for creating the new Visualize forum thread for monthly render contest. Anyone who's interested, follow this new thread!    Visualize Monthly Contest

By: Brian Hillner  Fri, 13 Apr 2018 21:46:41 GMT
Re: Visualize rendered content

Hi Brian, Thank you for information, I will go deep for VCA !

By: BARIŞ KILINÇ  Fri, 13 Apr 2018 21:47:21 GMT
Re: Visualize rendered content

Wow, That VCA looks amazing.

By: Francisco Martínez  Fri, 13 Apr 2018 21:55:48 GMT
Re: Visualize rendered content

I was actually able to use a VCA for a project I was working on and I have to say the speed was simply amazing.

By: Rob Rodríguez  Fri, 13 Apr 2018 22:08:47 GMT
Re: Visualize rendered content

It's been way to long since I played in Visualize.  I needed an excuse for a updated header for my blog and background for my computer!

What's not to like about Heat Treated Metal Material.

Who needs speed when you time!  500passes in 50mins CPU only on a HP Spectre

Chesssvpj.png

By: Michael Lord  Sat, 14 Apr 2018 23:55:14 GMT
Re: Visualize rendered content

That does look pretty cool Michael.

 

Dave.

By: Dave Bear  Sun, 15 Apr 2018 11:34:22 GMT
Re: Visualize rendered content

Thanks Dave Bear

Everyone loves shiny!

By: Michael Lord  Sun, 15 Apr 2018 21:24:05 GMT
Re: Visualize rendered content

Render for print use.Easycut_FHD.jpg

By: Peter Hildebrandt  Mon, 16 Apr 2018 18:15:35 GMT
Re: Visualize rendered content

That's enough to remind me to brush my teeth several times a day.....    

 

Beautiful render though. Almost TOO realistic....

By: Dave Goetsch  Tue, 17 Apr 2018 01:17:05 GMT
Re: Visualize rendered content

I know this is probably elementary and not very interesting, but I found it pretty cool. I wondered what a magnifying glass would make something look like. I modeled a quick one in solidworks and viewed the paper with a random screenshot from a cell phone. It looks pretty cool. One thing I noticed though is that the image doesn't ever flip over as you move the lens back like it would in real life. I don't know if i wasn't doing something right or the optics just can't do that in the software.MAGNIFY 3.jpg

By: Jeremy Grigsby  Tue, 17 Apr 2018 20:47:11 GMT
Re: Visualize rendered content

Jeremy'

Adding lenses are always interesting.

I did a post a few years ago doing similar in PhotoView360

 

When the Camera is just not enough! #SOLIDWORKS #PhotoView 360 | Michael Lord

By: Michael Lord  Tue, 17 Apr 2018 21:02:29 GMT
Re: Visualize rendered content

Loving Visualize and so is our Marketing Department!!!

 

lifting point render 1.png

By: Rico van Niekerk  Wed, 18 Apr 2018 10:40:24 GMT
Re: Visualize rendered content

Slowly building up my material library... Just the focus I messed up.

Am I alone with investing much more time for simple single products then for big assemblies? It's much harder to find the perfect environment because of no self reflections like in assemblies.

IMG_20180418_222434.jpg

By: Kevin Schlaepfer  Wed, 18 Apr 2018 20:35:16 GMT
Re: Visualize rendered content

Hello all,

I rendered this scene to learn the limits of lights and bloom effect without any post-process. I have used the stock Camaro model and a stock hdr map(Industrial Lot).

 

Visualize-Lights and Bloom Test.jpg

Cheers,

Ali Sinan Ozturk

SOLIDWORKS Composer&Visualize Application Engineer

TEKYAZ

By: Ali Sinan OZTURK  Thu, 19 Apr 2018 07:05:08 GMT
Re: Visualize rendered content

Hi All.

 

Here are some renders of a chair which I designed and am looking for a manufacturer for.

 

The models are created in SWX and imported as monitored files into SWV. The scene is a SWX model of a coved studio with a white paper texture which I find recreates that realistic studio environment. There are a few lights included for highlights and shadows in addition to the HDRI. The texture for the chair is a spray paint texture tweaked to get as real a look as possible and I have created the woven seat texture from some original assets and added an overlay of wood colour in Photoshop. Its applied with an alpha channel for transparency to a thickened surface so that it gets a little depth from the model as well as the bump.

 

I am in the market for clients at the moment and am offering rendering services from my studio here in Paris so if anyone is interested or needs support, feel free to message me or email alex@as3ddesign.com

 

I hope you like what you see.

 

PS Thanks to Ron Bates Chris Mowatt and Brian Hillner for your benchmarking and tesselation advice, very much appreciated.

 

BENTWOOD-SIDE-CHAIR-RENDER-COVED-1.jpg

BENTWOOD-SIDE-CHAIR-RENDER-COVED-2.jpg

BENTWOOD-SIDE-CHAIR-RENDER-COVED-3.jpg

BENTWOOD-SIDE-CHAIR-RENDER-COVED-4.jpg

BENTWOOD-SIDE-CHAIR-RENDER-COVED-5.jpg

By: Alexander Smith  Thu, 19 Apr 2018 09:48:51 GMT
Re: Visualize rendered content

Hi Ali - thanks for uploading the lighting experiment! The resulting pattern on the ground from the red fog lamps looks quite realistic. Also the bump map used on the headlamp glass catches the proper refractions you'd expect to see. Thanks for pushing the limits of Visualize and for posting your result!

By: Brian Hillner  Thu, 19 Apr 2018 16:00:13 GMT
Re: Visualize rendered content

WOW Alex! All those little details you've added in the textures really push the photorealism. Also thanks for the tip to model in geometry from a physical photo studio, to set our products within. That's a great technique for delivering proper gradient backdrops and backgrounds that you'd get from a traditional photography studio, without having to use static Backplates. That wicker texture is seriously dope. The cast shadows are my favorite part!

By: Brian Hillner  Thu, 19 Apr 2018 16:05:36 GMT
Re: Visualize rendered content

Thanks Brian. Thats really kind of you. I'm now doing the trials with the tessellating to really get the optimum time to quality balance....

By: Alexander Smith  Thu, 19 Apr 2018 16:32:13 GMT
Re: Visualize rendered content

Check it out guys, I've made a cool brushed metal appearance:

radial-brush-pattern.png

 

But I'm not sure - is this radial brush pattern something that's achievable in real life? Are there machines that do this? Probably not on curved surfaces though, I'd imagine..?

Looks cool enough though

 

I don't know anything about metal surface treatment. Feels like maybe something to read up on.

By: Andreas Olofsson  Thu, 19 Apr 2018 18:34:48 GMT
Re: Visualize rendered content

Wow, that looks fantastic Andreas Olofsson! Amazing brush appearance and is that dust that I see? If so, how did you go about adding the dust to the appearance? Multilayer or is it incorporated directly into the specular map of the pattern appearance you made perhaps?

 

Also, did you create the radial brush appearance map from scratch or could you point me in a direction to attain one? I've been searching for a radial brush map and other similar textures but have had trouble finding one. Poliigon.com is great, but it doesn't have any radial brushed appearances.

By: Chris Mowatt  Thu, 19 Apr 2018 18:43:42 GMT
Re: Visualize rendered content

It is achievable in real life.  If it was placed on a flat sheet and the sheet was bent then yes it would curve around a surface.

 

I have a texture very similar to this I've used in the past.

By: Rob Rodríguez  Thu, 19 Apr 2018 18:53:18 GMT
Re: Visualize rendered content

Interesting, thanks for the info!

By: Andreas Olofsson  Thu, 19 Apr 2018 19:44:10 GMT
Re: Visualize rendered content

Hey Chris!

 

Thanks man Haha I've put myself in a predicament now because that appearance is sort of my ace in the hole for my Visualize monthly contest entry https://forum.solidworks.com/message/846528#845338

But I'd love to show my workings anyway:

 

I've recommended Filter Forge before in this thread, but I think it went rather unnoticed so here it is again:

Groovy! (Texture)

 

It's basically a node-based 2.5D software where you can make all kinds of crazy SEAMLESS textures. It's got a user-generated database of "filters" and the one I've linked to is one of the more sophisticated ones.

 

The filter creator adds whatever control parameters he/she/shklee considers necessary for the user to manipulate the node network and change the desired effect of the filter.

The more sophisticated filters can usually have diffuse, normal and bump maps generated. Sometimes even a specular map among others, depending on how thorough the creator of the filter has been.

Again, it's user-generated so the quality can range a bit. But the good filters are GREAT and most average filters are good.

 

Even though "Groovy" only has beauty, bump and normal maps you can still use the bump map generated and use that as a specular map if you want to.

Specular maps range from black (no reflectivity) to white (full reflection) and that bump map is fully black and white so it'll work fine. I did that on mine to make the circles pop a bit more.

 

I haven't found a filter with only one centered set of concentric circles though. If you see one, let me know.

I actually made a texture like that in Adobe Illustrator earlier today. But that took me way too long and the result was "meh". I guess I'm too inexperienced in Illustrator.

You could check out the normal map of the appearance provided by @Brian Hillner in this thread: Radial brushed appearance. Anisotropic

 

For the dust I used this:

Dust and Smudge (Texture)

Used that as an opacity map (black=invisible, white=fully opaque) for a "matte" appearance type. And combined that with my brushed metal appearance via a multilayer appearance.

 

 

I almost always check Filter Forge before starting out with a new texture.

Great for quick grunge maps, among many other things.

 

And no, I'm not affiliated with their company in any way I'm just a happy customer.

 

Jeans (Texture)

 

The filters I've linked are "texture filters" and used to generate textures. But there are also "effect filters" which are applied to a picture from either your hard drive or straight from Photoshop.

 

Like this effect filter:

Knit this pic (Effect)

 

I suggest browsing around through the filters and see what you find! Be creative with it.

 

 

And I don't want to see this texture used on all the contest entries this month!!

By: Andreas Olofsson  Thu, 19 Apr 2018 19:42:52 GMT
Re: Visualize rendered content

Hi Andreas. I can attest to the Filter Forge plugin being a long time Photoshop user. It can save a lot of time to achieve an appearance or visual effect you want, or it can waste a lot to time looking through filter offerings. There are some real gems in the library.

By: Mark Jackson  Thu, 19 Apr 2018 20:04:24 GMT
Re: Visualize rendered content

True! But more often than not I at least manage to find a texture filter for a rough base to start from, then manipulate the crap out of it in PS. The fact that most of the filters are seamless is such a time saver in and of itself IMO!

By: Andreas Olofsson  Thu, 19 Apr 2018 20:09:10 GMT
Re: Visualize rendered content

Wow, thank you so much for all of these great references and information! I'm learning a ton from all of the PS/graphic design experts posting on this thread. I participate in this thread to learn and have the occasional opportunity to help others, so I greatly appreciate any information that the diverse group of professionals on this thread will divulge.

 

I won't use any of the textures you've linked to for these contests since I'm most interested in learning how to create and/or find my own. I'm really looking forward to seeing everyone's approach to the miter saw. And yes... the miter saw blade appearance may have prompted my question to you .

 

Thanks again Andreas Olofsson!

By: Chris Mowatt  Thu, 19 Apr 2018 20:56:25 GMT
Re: Visualize rendered content

No problem!

Yeah, that saw blade is what reminded me of that Brian Hillner post I mentioned earlier! But I came to the conclusion that the normal map used there was too low-res for the diameter of the saw blade... Which made me have a whack at making concentric circles in Illustrator... I think I'll get it to look decent if I just duplicate the circle enough in a high resolution texture...

 

Anyway, good luck with yours!

By: Andreas Olofsson  Thu, 19 Apr 2018 21:32:55 GMT
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