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Visualize rendered content
SOLIDWORKS Forums
25 days ago

Hello Visualize Community!

 

I'd like to start a thread where we can share our Visualize images, animations, and other rendered content for feedback from the community. I will also use this thread as the single place to select Visualize Featured Users, a recurring blog post with an interview and your images!

 

Post away and don't forget to use the social media hashtags #swvisualize #gettinvizzy on Facebook and Twitter!

 

Visualize Standard is free for all SOLIDWORKS Professional & Premium users on active Subscription. Learn more about Visualize right here.

 

Don't forget to follow me on Twitter (@bhillner) for product news and updates!

 

Thanks,

Brian HILLNER

Product Manager | SOLIDWORKS Visualize

 

To get this party started...he's a few of my own:

Ferrari F12.jpg

 

Panerai Watch.jpg

 

C7 Corvette.jpg

BUNKSPEED_Ruby Ring_1.jpg

Camaro_HDRLS-2.jpg


Categories: SOLIDWORKS Visualize

Comments
Last comment By: Alen Topic   Tue, 28 Mar 2017 02:24:38 GMT
Re: Visualize rendered content

Medical Device - 2 View with Grey and Fade_1600.jpg

Holmatro Rendering - Mike Sande - Entry 1 1600x900.jpg

By: Mike Sande  Tue, 08 Nov 2016 14:51:17 GMT
Re: Visualize rendered content

hi

Did you use solidworks visualize?

 

I just want to know that , what material you used Is it clear plastic?

Because, I could not find that material in library

By: Tajinder Singh  Wed, 09 Nov 2016 19:01:25 GMT
Re: Visualize rendered content

Amazing renders guys!

Another one from my side:

1.png

By: Jacek Koczmierowski  Thu, 10 Nov 2016 18:09:06 GMT
Re: Visualize rendered content

Hi Brian,

 

Great training session in Coventry last week, I really enjoyed it and took a lot away from it. I've taken some of the techniques we discussed and applied them to a model.

 

This is an original design, modelled in SW, rendered in SW Visualize and then a few finishing touches added in PS.

The shading under the back screwdriver is a touch too harsh, but other that I'm happy with the outcome.

 

Any pointers from anyone that they might change?

 

Jake

 

Screwdriver Perspective.jpeg

By: Jake Gosling  Fri, 11 Nov 2016 21:07:48 GMT
Re: Visualize rendered content

Having a little fun on the weekend designing a unique cribbage board. The wood is scanned from the actual piece that will be used to produce the board...

Track Cribbage Board 5.jpg

By: Tim Warris  Tue, 22 Nov 2016 15:13:18 GMT
Re: Visualize rendered content

Some old-fashioned photo style render.

Shot1.jpg

Shot2.jpg

Shot3.jpg

Shot4.jpg

By: Stephan Tobias  Mon, 05 Dec 2016 12:40:37 GMT
Re: Visualize rendered content

McLaren P1 - 2 3.jpg

Practicing with a nicely detailed .Obj model of a McLaren P1. Rendered in Visualize Pro.

By: Christopher Mowatt  Wed, 07 Dec 2016 02:28:28 GMT
Re: Visualize rendered content

Nice compositions, Mike. An image can speak a thousand words, but a perfect composition of several images can speak volumes.

The ghosted views are a nice touch to show off the functions and detailed inner-workings of this spreader.

By: Brian Hillner  Wed, 07 Dec 2016 03:43:29 GMT
Re: Visualize rendered content

Hi Jake,

Glad you thought the class was so positive! I enjoyed hosting it and look forward to all the amazing content coming from the attendees.

 

Excellent use of the fingerprints and smudges! Kudos Jacek Koczmierowski for the tips our latest Visualize Blog post!

Maybe a subtle molded texture on the black and blue parts? The lighting is really nice as well.

By: Brian Hillner  Wed, 07 Dec 2016 03:50:25 GMT
Re: Visualize rendered content

Hi Tim - thanks for posting.

Cool thought to scan the actual physical piece of wood and use that as a color map!!

By: Brian Hillner  Wed, 07 Dec 2016 03:51:22 GMT
Re: Visualize rendered content

Always amazing textures, lighting, composition and post effects, Stephan! Truly helps to show off the flexibility of Visualize and creative possibilities at our fingertips!

That rear view detail shot is my fav...beautiful texture on the car paint!

 

Is that a custom HDR? The lighting is incredible

By: Brian Hillner  Wed, 07 Dec 2016 03:54:43 GMT
Re: Visualize rendered content

Thanks for sharing, Chris.

Awesome model and prefect subtle use of the Bloom filter! Adds that faint 'dreamy' effect.

Next step, try using a carbon fiber appearance on some of the parts to add another layer of detail.

 

Would love to see that model in some of the new HDRs I will be uploading to the Visualize Cloud Library! (sorry for the plug )

More on this in early 2017...20+ new high-res HDRs and matching backplates!!!

By: Brian Hillner  Wed, 07 Dec 2016 04:01:02 GMT
Re: Visualize rendered content

Hi Brian, I gave it a second try using a carbon fiber appearance and carefully adjusted box mapping. I definitely need more practice with the various mapping/scaling techniques, but I'm pretty happy with how it turned out. I'm really looking forward to seeing the new HDRs! McLaren P1 - 2 4.jpg

By: Christopher Mowatt  Thu, 08 Dec 2016 03:09:34 GMT
Re: Visualize rendered content

Always use a clear background for sales. We don't do physical product shots anymore.44C_FV_Hero#1HQ.png

29Bin_2way_HQ.png

By: Todd Turner  Fri, 09 Dec 2016 00:44:36 GMT
Re: Visualize rendered content

GM350V8 TURBO Visualize Render

 

I would like to see you guys recommendation for  make better render

 

GM350V8 TURBO.jpg

By: BARIŞ KILINÇ  Fri, 09 Dec 2016 07:08:56 GMT
Re: Visualize rendered content

Try to find a nice workshop HDRI or something similar, a lot of the textures you have used are do not really look like they are pushing through any texture so maybe play with them so you can add some depth to them.

By: Alex Doran  Fri, 16 Dec 2016 10:31:14 GMT
Re: Visualize rendered content

Another Gallery shot for my website with a part on the 3D Printer i am working on, trying to get the 3D Printed Material dialled in as much as i can. The layers are considerably over exaggerated in thickness but i'm trying to really get the point across.

 

Cronos Spec-1 11.png

 

Thanks

 

Alex

By: Alex Doran  Fri, 16 Dec 2016 13:41:05 GMT
Re: Visualize rendered content

Awesome images, Todd. Very cool to hear you've completely replaced traditional photography with Visualize! That's our true mission with this Visualize product.

 

The images look very clean on a simple white background. What 3D CAD modeling package do you use? SOLIDWORKS?

 

Thanks for sharing!

Brian

By: Brian Hillner  Sat, 17 Dec 2016 16:21:17 GMT
Re: Visualize rendered content

Hi Baris,

I agree with Alex's comments. Also maybe add a bit more contrast to the image by making those black plastic parts a bit darker.

 

Thanks for posting! Send more images from other angles (including close-ups) if you can.

By: Brian Hillner  Sat, 17 Dec 2016 16:22:40 GMT
Re: Visualize rendered content

LOVE the mechanical dino head! I know you've been tweaking this Visualize project to get it to a level you are happy with, and man, i think you've definitely succeeded.

 

What HDR are you using? The lighting a subtle reflections on the metal parts look great.

The cork (i think it's cork?) and especially your patented 3D printing texture look awesome!

By: Brian Hillner  Sat, 17 Dec 2016 16:25:22 GMT
Re: Visualize rendered content

We use Solidworks and replaced the $5000 photo shoots with PhotoView and still switching back and forth with Visualization.

 

Working hard to get color to match the real thing... the first image is closest. I have the Pantone but it seems color when I do a color grab from a photo.

 

I always do Image with PNG and soft tent studio so the image will have a clear background and neutral shadows and reflections. This way they work in any document or with a background.

By: Todd Turner  Sat, 17 Dec 2016 16:52:42 GMT
Re: Visualize rendered content

Thanks Brian,

 

The dino head can be found here: http://www.thingiverse.com/thing:330127

 

I can take no credit for that as i did not model it. The HDR is from one of the packages i posted in the HDRI thread, One of the studio images, i find they give nice lighting but have pretty low res background images. Also there is an LED Strip on the bottom of the tool head which is shining on the part.

 

Thanks i really appreciate that!

 

Alex

By: Alex Doran  Mon, 19 Dec 2016 08:37:21 GMT
Re: Visualize rendered content

Just completed a model steam engine. Modeled in SW Rendered with Visualize.

exibid_steam-engine-geared-01.jpgexibid_steam-engine-geared-04.jpgexibid_steam-engine-geared-07.jpgexibid_steam-engine-geared-08.jpgexibid_steam-engine-geared-09.jpg

By: Dave Goetsch  Sun, 18 Dec 2016 23:24:24 GMT
Re: Visualize rendered content

Thanks for the radius tip, David.

By: Marcel De Klein  Sat, 14 Jan 2017 08:46:05 GMT
Re: Visualize rendered content

Hi Ulf

 

Very nice render..., looks like you are good in room render.

Appreciate if you can also share living room or bedroom rendered with Visualize.

 

Regards,

Kholish

By: Nur Kholish Majid  Mon, 16 Jan 2017 01:52:04 GMT
Re: Visualize rendered content

Hello again,

just to keep this thread up and running i would like to show you another rendering.

It's our newest giveaway, a blue anodized aluminium powerbank.

PowerBank_HS.png

Greetings, Heiko

By: Heiko Sohnholz  Tue, 24 Jan 2017 10:55:12 GMT
Re: Visualize rendered content

Looks great!

By: Scott Ellery  Tue, 24 Jan 2017 18:57:31 GMT
Re: Visualize rendered content

I like it!

By: Alen Topic  Tue, 24 Jan 2017 20:04:57 GMT
Re: Visualize rendered content

Great use of Depth of Field! I'm a sucker for that feature, since it helps to push the photorealism.

I assume the blue on the powerbank is a Metal appearance type? You nailed the anodized look. Any bump map used? Or just a simple rough metal?

 

Well done!

By: Brian Hillner  Tue, 24 Jan 2017 20:38:38 GMT
Re: Visualize rendered content

Experimenting with motion blur and light bloom.

rc-helicopter.jpg

By: Christian Wellink  Tue, 24 Jan 2017 20:47:01 GMT
Re: Visualize rendered content

Hello folks,

 

thanks for your kind feedback - i appreciate that!

 

@Brian: Yes it's an metal appearance with a roughness of 10. I have used a bump map also with an very small strength of 0.1 I think it's the specular map wich makes the difference. I assigned (for specular and bump also) Carpet Normal with an small tile size of 5.

 

@Christian: That's amazing! Very nice motion blur. About the bloom i have to say, that in modern digital photography everybody goes mad about sun rays or sun stars. But - of course - Visualize doesn't offer that (yet?).

 

Heiko

By: Heiko Sohnholz  Wed, 25 Jan 2017 07:53:29 GMT
Re: Visualize rendered content

Hello;

 

my experiment texture mapping and also lighting.

 

STRUCTURE 2.jpgPAKKENS.jpg

By: BARIŞ KILINÇ  Wed, 25 Jan 2017 11:10:34 GMT
Re: Visualize rendered content

Very nice render.  Looks great in the factory environment.

 

Only suggestion would be maybe try making the red and yellow paint slightly less like mirror finish.

Maybe something like what Heiko Sohnholz mentioned above with a textured roughness, bump map, or specular map?

By: Chris B.  Wed, 25 Jan 2017 20:46:30 GMT
Re: Visualize rendered content

Great comments, Chris. And well done Baris.

Looks like the non-skid texture came out nicely as well. Maybe add a bit of Roughness to that appearance as well, so it's not so mirror-like in reflection.

 

The cast texture on your second image is impressive. Looks like a matching Bump and Specular were used; nice touch

By: Brian Hillner  Wed, 25 Jan 2017 23:16:46 GMT
Re: Visualize rendered content

Thank you, Brian and Chris, for your comments.

I more consider roughness and textured mapping when I work on my projects.

By: BARIŞ KILINÇ  Thu, 26 Jan 2017 06:53:20 GMT
Re: Visualize rendered content

Some renderings for a calendar production01_Eisberg.jpg08_Seestern.jpg09_Kaktus.jpg10_Baumwurzel.jpg11_Hoehle.jpg

By: Peter Hildebrandt  Thu, 26 Jan 2017 19:08:46 GMT
Re: Visualize rendered content

Now That is an awesome idea - sweet - thanks for sharing

By: John Stoltzfus  Thu, 26 Jan 2017 19:12:05 GMT
Re: Visualize rendered content

Hi Peter, nice work with the calendar images.  You've got a real knack for matching the rendering lighting to the background image.  What do you use for post production? 

 

Really like how the tabs look underwater, and how that rim looks like it's buried in the sand.

By: Chris B.  Thu, 26 Jan 2017 19:26:43 GMT
Re: Visualize rendered content

Way to rock it, Peter! I second your skill for choosing the perfect HDR for your projects.

 

Chris eluded to one of the final 'items' to cross off your list when trying to 'place' your 3d model into a scene. Not only do you need an interesting backplate to use as the background, but the all-important chosen environment (HDR) plays the biggest role in making your final image look like a photograph. You have to choose an HDR that has very similar colors and items as your backplate...meaning if your backplate is a sunny day with mountain road with trees, make sure your HDR is an outside, sunny scene, with some trees to 'fool' the viewer into thinking it's a photo. Sort of fun to play the magician role creating this in Visualize

 

There have been a couple Visualize forum threads about where to find free HDRs to use, and you can even google search for them as well.

Re: The HDRI Resource Thread

By: Brian Hillner  Thu, 26 Jan 2017 19:51:54 GMT
Re: Visualize rendered content

Thanks for your comments.

HDRs were created with Lightstudio.All images were rendered as Tiff with Alpha, using beauty passes and shadow passes.

Post was done in Photoshop.

By: Peter Hildebrandt  Sun, 29 Jan 2017 16:33:44 GMT
Re: Visualize rendered content

Very nice

By: Scott Ellery  Wed, 01 Feb 2017 18:14:26 GMT
Re: Visualize rendered content

Lookin' good, John.

Did you split up each major surface as a separate part so you could control the direction of the woodgrain?

 

Also the radius looks quite photoreal as well.

By: Brian Hillner  Wed, 01 Feb 2017 18:16:22 GMT
Re: Visualize rendered content

I always apply the woodgrain to each individual pc in the part file, also do a quick 360 render to see if the grain looks real.  Applying the Woodgrain at the part level allows me to turn the assembly to get a different visual,  without having to reapply or readjust the grain, like you would need to in Visualize, plus it looks a lot more real. 

 

Attached is a little how to apply woodgrain at the part level...

By: John Stoltzfus  Wed, 01 Feb 2017 18:26:21 GMT
Re: Visualize rendered content

Nice wood grain John.  Would love to see the whole thing if you're able : )

By: Chris B.  Wed, 01 Feb 2017 19:59:58 GMT
Re: Visualize rendered content

Chris B.  I wouldn't want to show New Products designs before they hit the show in April - I may have some others floating around though..

 

(you almost made me bite my tongue, can't say what I almost typed)  - But gotta leave that personal stuff alone

By: John Stoltzfus  Wed, 01 Feb 2017 20:27:13 GMT
Re: Visualize rendered content

Some new shots of an old model

1.jpg4.jpg

By: Stephan Tobias  Thu, 02 Feb 2017 14:42:12 GMT
Re: Visualize rendered content

Just a little woodgrain

 

 

At different depths

 

By: John Stoltzfus  Wed, 01 Feb 2017 16:51:31 GMT
Re: Visualize rendered content

Hi Stephan,

Impressive as always!! The headlamp bump texture looks great

That's a really nice garage sunset HDR as well.

Look forward to the next set!

By: Brian Hillner  Thu, 02 Feb 2017 21:45:50 GMT
Re: Visualize rendered content

For a different twist in setting up your part - you can add additional appearances (jpegs) and change the transparency and color of the appearance.  I added a bubbly jpeg to the face of the revolve feature of the wine.  I just did a quick setup to show the possibilities of stacking appearances and colors. When you revolve the wine make sure you un-check the merge box, that way you can hide/show features etc..

 

Per Scott Ellery - create an interference between the revolve of the glass and the revolve of the wine...

 

 

To get the visual just right you need to have a bigger jpeg to eliminate the pattern lines as well...

 

 

 

By: John Stoltzfus  Fri, 03 Feb 2017 15:29:05 GMT
Re: Visualize rendered content

Wonderful work..

By: Richie More  Tue, 07 Feb 2017 03:55:43 GMT
Re: Visualize rendered content

Another set. I playing a bit with different textures and tried to create a render like a shot done on a rainy day (the close-up).

2_sm.jpg3_sm.jpg

rainy_3_sm.jpg

By: Stephan Tobias  Fri, 10 Feb 2017 12:57:22 GMT
Re: Visualize rendered content

The rain drop pic is totally awesome, nicely done Stephan Tobias

By: John Stoltzfus  Fri, 10 Feb 2017 13:01:26 GMT
Re: Visualize rendered content

Wow, the raindrop texture is pretty cool

By: Peter Hildebrandt  Fri, 10 Feb 2017 16:49:10 GMT
Re: Visualize rendered content

The woodgrain looks good.

Would love to see procedural textures or texture/noise generator in Visualize.

By: Peter Hildebrandt  Fri, 10 Feb 2017 16:55:25 GMT
Re: Visualize rendered content

That ring looks like an actual physical picture!  WOW

By: Dan Pihlaja  Fri, 10 Feb 2017 16:59:34 GMT
Re: Visualize rendered content

Hello all! This was only my 3rd SWW, and I can say that it has been my favorite thus far. Why? Because I sat in all of the sessions related to Visualize! First off, I would like to give all of the presenters at Visualize sessions a huge "thanks" for answering all of my questiona (and there were A LOT). I have long been on the search for a high end rendering package, that assimilated well into my workflow, and I can now honestly say that I have found it, and thus have moved on from PV360 entirely. Not knocking PV360, since I have been a long time user since the PhotoWorks days. It just does not give me the quality I am after, within the time I need it. In my eyes, Visualize broke the holy trifecta of "good, fast, and cheap... you can only pick two", since considering that I am a Pro user on active subscription, I have it free, it has a pretty quick turnaround time, and the results are fantastic! Seeing how the software is still in its infancy (as a SW product anyway), there are definitely some things that need improvement, but time will fix that. Anyway, just wanted to share a few of the images I worked on at the sessions, as well as after just for fun using a great model I found on GrabCAD (thanks Stephan Tobias!). These are all practically within the first week of using the software. Still LOTS to learn, but that is why I'm here. The beauty is that these renderings all required very little setup time using basic render settings and all yielded results that look as if I took hours to achieve. PLEASE critique these, as I GREATLY appreciate any and all comments, and don't be bashful!

 

Bling.jpg

Watch.jpg

Nintendo 3DS.jpg

1969Camaro.jpg

1930 Ford Model A 1.jpg

1930 Ford Model A 2.jpg

1930 Ford Model A 3.jpg

1930 Ford Model A 4.jpg

By: Rey Alonso  Mon, 13 Feb 2017 07:16:41 GMT
Re: Visualize rendered content

Awesome work

By: Deepak Gupta  Mon, 13 Feb 2017 07:30:39 GMT
Re: Visualize rendered content

Awesome

By: John Stoltzfus  Mon, 13 Feb 2017 11:25:22 GMT
Re: Visualize rendered content

Think i finally finished my Solidworks model so ran off one last set of renders, main differences this time was i added a bit more of the wiring to try and push a bit more realism. not all of the wiring is there but its a very time consuming task.

Spec-1-1.png

Spec-1-2.png

Spec-1-3.png

Spec-1-4.png

Spec-1-5.png

Spec-1-6.png

 

In that last photo i tried to show the PCB Material i had worked on, its on the back of the Height Probe on the Print Head, comments or critism is welcomed.

 

Thanks

 

Alex

By: Alex Doran  Mon, 13 Feb 2017 11:47:13 GMT
Re: Visualize rendered content

Awesome job

By: John Stoltzfus  Mon, 13 Feb 2017 11:50:23 GMT
Re: Visualize rendered content

This is awesome mate! The wiring is the icing on the cake, that's the details to create realism on 3D Cad models.

By: Stephan Tobias  Mon, 13 Feb 2017 11:56:02 GMT
Re: Visualize rendered content

Hey Rey ,

 

Nice Watch!

 

it was great that you could make the session and have some fun using Visualize!

By: Scott Ellery  Mon, 13 Feb 2017 14:14:57 GMT
Re: Visualize rendered content

These look Awesome, Good Job!

By: Scott Ellery  Mon, 13 Feb 2017 14:16:07 GMT
Re: Visualize rendered content

So funny thing... I was sitting with a client just now, and he was flipping through my phone checking out my SWW pics, and when he saw the Model A renderings, he asked me, "Wow! You went to the desert? What year is that? 32? How did it sound?". He's a photographer of a gazillion years and my quick renderings fooled him. Can't wait until my renderings are as good as some of the others here.

By: Rey Alonso  Mon, 13 Feb 2017 16:36:07 GMT
Re: Visualize rendered content

Rey, awesome work.

PLEASE critique these, as I GREATLY appreciate any and all comments, and don't be bashful!

The main critique of most of these Visualize renders is the metals are too smooth and shiny.  Too mirror like.

For example, the 3D printer above.  It's a great render, but the shininess of the threaded rod is what kind of hints that it's still a render.  If Visualize (and us) can do better on the shiny metals, making them *slightly* more rough, that would be a real strength.

 

Most things have the tiniest micro-scratches from machining and whatnot.  Very slight surface imperfections that scatter the light, instead of reflecting like a mirror.  Not sure how to achieve that in Visualize materials.  Maybe just increase roughness slightly, but machining marks are more like tiny lines/grooves.  Maybe someone else could share if they know how to do that.

By: Chris B.  Mon, 13 Feb 2017 20:21:36 GMT
Re: Visualize rendered content

From what little I know so far, I wonder if using a bump map with random scratches, etc. in addition to the material (multi level material) would achieve what you are trying to say. That, in addition to increasing roughness.

By: Rey Alonso  Mon, 13 Feb 2017 20:32:48 GMT
Re: Visualize rendered content

Two new shots.

Glass_v2.jpgrainy_4.jpg

By: Stephan Tobias  Mon, 13 Feb 2017 20:35:12 GMT
Re: Visualize rendered content

Hey Rey,

 

Thanks for attending our session, hope you had lots of fun! Keep up the amazing work!

By: Alen Topic  Tue, 14 Feb 2017 14:12:41 GMT
Re: Visualize rendered content

Killer look Stephan

By: Alen Topic  Tue, 14 Feb 2017 14:24:02 GMT
Re: Visualize rendered content

Hi Rey,

 

Welcome to the Visualize club! Thanks for attending all the Visualize sessions at SWW17 and for the feedback thus far with your Visualize experience. The quality of your first set of images is a true testament to your 'trifecta' comment

 

Try adding some of the preset Camera filters that come with the free Visualize Standard (View > Show Camera Panel). You can have more control over these camera filters and create your own with Visualize Professional...along with a ton of other features.

 

Keep it up!

By: Brian Hillner  Tue, 14 Feb 2017 19:02:06 GMT
Re: Visualize rendered content

That's the sort of feedback us Visualizers want to hear! Smoke and mirrors

By: Brian Hillner  Tue, 14 Feb 2017 19:05:00 GMT
Re: Visualize rendered content

Hi Alex,

That's a nicely detailed model you created, and the images came out awesome as well. The subtle textures you used on various parts helps to push the photorealism, too. The cork and emissive LED are a nice touch. The milky/translucent plastic that houses the LED looks perfect.

 

I would suggest to hide the HDR and render it on a plain white background. This will help draw your eye into the actual 3d model.

By: Brian Hillner  Tue, 14 Feb 2017 19:16:03 GMT
Re: Visualize rendered content

Hi Rey,

A couple users have found some great websites to add 'grunge' or weak marks, imperfections, scratches, etc via texture maps to push the photorealism even more. It's mostly a Bump map with matching Specular and Alpha maps, to randomly reduce the reflections, making a metal part look worn in places. Stephan Tobias uses this exact workflow to produce his amazing results. He are a couple websites to search for these texture maps:

Poliigon

http://www.textures.com/

By: Brian Hillner  Tue, 14 Feb 2017 19:27:24 GMT
Re: Visualize rendered content

WHOA! Super gritty, Stephan. Love it. The ripple texture on the ground from the rain drops was genius. Did you create that yourself or find it online? Makes me feel like i'm actually out in the rain taking a photograph!

 

Also, for the glass with the fingerprints and water drops...are you using a Multi-Layer appearance to achieve this awesome result?

By: Brian Hillner  Tue, 14 Feb 2017 19:29:41 GMT
Re: Visualize rendered content

Brian,

Are you going to post any content from SW world for those of us that couldn't make it there this year?

By: Barry Shapiro  Tue, 14 Feb 2017 19:32:30 GMT
Re: Visualize rendered content

Stephan, that image of the wheel in the rain.  Looks like there's actually rain drops on the lens of the camera.  That's a great touch!  Never seen that effect in a render before.  Awesome work

By: Chris B.  Tue, 14 Feb 2017 19:46:16 GMT
Re: Visualize rendered content

Hi Barry,

 

There should be a way to download PDFs from the individual breakout sessions from the main SWW website:

SOLIDWORKS World 2017 - 3D CAD Event | SOLIDWORKS

 

I'm not sure when it goes live, but probably a few weeks times.

By: Brian Hillner  Tue, 14 Feb 2017 20:02:12 GMT
Re: Visualize rendered content

Many thanks Chris, I saw this effect as I try to make a picture of my car with my camera while raining. After this I create this effect in GIMP for the post processing.

By: Stephan Tobias  Wed, 15 Feb 2017 13:16:54 GMT
Re: Visualize rendered content

I created by myself. I put a texture on a transparent surface above the floor.

By: Stephan Tobias  Wed, 15 Feb 2017 13:34:16 GMT
Re: Visualize rendered content

I Tried this, seems need to learn more for visualize.

visualize project 2.jpg

By: Richie More  Sat, 18 Feb 2017 11:48:46 GMT
Re: Visualize rendered content

Awesome Richie

By: John Stoltzfus  Sat, 18 Feb 2017 15:44:53 GMT
Re: Visualize rendered content

thanks

By: Richie More  Sat, 18 Feb 2017 16:31:52 GMT
Re: Visualize rendered content

Canon 2.png

 

点击链接加入群【SolidWorks Visualize 进化群】:https://jq.qq.com/?_wv=1027&k=45YuBAx

By: Shark Michael  Fri, 03 Mar 2017 07:29:01 GMT
Re: Visualize rendered content

Propably the most famous coffee pot in the world

Bialetti_6.png

By: Jacek Koczmierowski  Wed, 15 Mar 2017 23:01:05 GMT
Re: Visualize rendered content

Great detail to bring on the "used" effect. Did you create those textures or find them somewhere? If you found them, where?

By: David Randle  Wed, 15 Mar 2017 23:18:46 GMT
Re: Visualize rendered content

Awesome job that looks great!

By: Scott Ellery  Thu, 16 Mar 2017 00:04:40 GMT
Re: Visualize rendered content

Another simple render, Loved the see through glass view..

Untitled Project 28.jpg

By: Richie More  Thu, 16 Mar 2017 08:35:04 GMT
Re: Visualize rendered content

here is a small one, playing with depth of field and bloom

ATR 2.png

By: Helge Feddersen  Thu, 16 Mar 2017 08:53:13 GMT
Re: Visualize rendered content

Solid Solutions_Jörg-Eller_Espresso.jpgSolid Solutions_Jörg-Eller_Messer.jpgSolid Solutions_Jörg-Eller_Mustang.jpg

Solid Solutions_Jörg-Eller_Sat-Receiver.jpgHello together I have since synonymous made a few renderings

By: Jorg Eller  Fri, 17 Mar 2017 13:53:15 GMT
Re: Visualize rendered content

Awesome Rendering tool.
I used it to make this yacht.

I hope you like it.

Yackt 1 (Visualize) 2.jpg

By: Mohammed Menzo  Mon, 20 Mar 2017 23:34:25 GMT
Re: Visualize rendered content

Deko-Set_Candle_2000px.jpg

Deko-Set

By: Peter Hildebrandt  Wed, 22 Mar 2017 19:04:00 GMT
Re: Visualize rendered content

Thanks David! I found the texture on poliigon.com. There is a lot of amazing textures.

Another work where I used texture from poliigon.com is this smartphone:

do you like it?

By: Jacek Koczmierowski  Sat, 25 Mar 2017 14:40:50 GMT
Re: Visualize rendered content

Nice! I love the subtle finger prints and smudges. Nice find and thanks for sharing the site where you got the textures with the community.

By: David Randle  Mon, 27 Mar 2017 14:08:53 GMT
Re: Visualize rendered content

Welcome to the Visualize Community, Mohammed.

Thanks for the feedback and for including your yacht image. Keep it up!

By: Brian Hillner  Mon, 27 Mar 2017 14:52:35 GMT
Re: Visualize rendered content

Great image, Peter. The lighting here is very believable! The Depth of Field is a nice touch as well.

What did you use to create the low, bright light source? Was it a Spot light? Well done.

By: Brian Hillner  Mon, 27 Mar 2017 14:52:53 GMT
Re: Visualize rendered content

SUPER cool image, Jacek! That added fingerprint texture is amazing; makes it look like a photo. What texture map was used to achieve this overlay texture effect? Was it Specular or Bump?

By: Brian Hillner  Mon, 27 Mar 2017 14:54:51 GMT
Re: Visualize rendered content

Hi Richie,

 

Thanks for sharing your image.

 

Uncheck the 'Solid' checkbox for that Glass appearance. This is because the when 'Solid' is enabled, it uses the HDR (environment) to calculate the refractions within the glass. With 'Solid' unchecked, then it doesn't have to calculate the inner refractions, so the part will show through to the purple backplate.

By: Brian Hillner  Mon, 27 Mar 2017 14:58:38 GMT
Re: Visualize rendered content

Got my ice cubes patented...lol

 

Default Studio 4.jpg

 

Hope you guys enjoy this, it was inspired by my latest class where a student asked me to see if we can do some alcohol branding and whats alcohol without some ice cubes .

 

Thank you to Scott Ellery for creating the beautiful background soft studio environment.

 

Alen

By: Alen Topic  Tue, 28 Mar 2017 02:24:38 GMT
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