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Visualize rendered content
SOLIDWORKS Forums
22 hours ago

Hello Visualize Community!

 

I'd like to start a thread where we can share our Visualize images, animations, and other rendered content for feedback from the community. I will also use this thread as the single place to select Visualize Featured Users, a recurring blog post with an interview and your images!

 

Post away and don't forget to use the social media hashtags #swvisualize #gettinvizzy on Facebook and Twitter!

 

Visualize Standard is free for all SOLIDWORKS Professional & Premium users on active Subscription. Learn more about Visualize right here.

 

Don't forget to follow me on Twitter (@bhillner) for product news and updates!

 

Thanks,

Brian HILLNER

Product Manager | SOLIDWORKS Visualize

 

To get this party started...he's a few of my own:

Ferrari F12.jpg

 

Panerai Watch.jpg

 

C7 Corvette.jpg

BUNKSPEED_Ruby Ring_1.jpg

Camaro_HDRLS-2.jpg


Categories: SOLIDWORKS Visualize

Comments
Last comment By: Bill Toft   Thu, 25 May 2017 21:49:36 GMT
Re: Visualize rendered content

Some renderings for a calendar production01_Eisberg.jpg08_Seestern.jpg09_Kaktus.jpg10_Baumwurzel.jpg11_Hoehle.jpg

By: Peter Hildebrandt  Thu, 26 Jan 2017 19:08:46 GMT
Re: Visualize rendered content

Now That is an awesome idea - sweet - thanks for sharing

By: John Stoltzfus  Thu, 26 Jan 2017 19:12:05 GMT
Re: Visualize rendered content

Hi Peter, nice work with the calendar images.  You've got a real knack for matching the rendering lighting to the background image.  What do you use for post production? 

 

Really like how the tabs look underwater, and how that rim looks like it's buried in the sand.

By: Chris B.  Thu, 26 Jan 2017 19:26:43 GMT
Re: Visualize rendered content

Way to rock it, Peter! I second your skill for choosing the perfect HDR for your projects.

 

Chris eluded to one of the final 'items' to cross off your list when trying to 'place' your 3d model into a scene. Not only do you need an interesting backplate to use as the background, but the all-important chosen environment (HDR) plays the biggest role in making your final image look like a photograph. You have to choose an HDR that has very similar colors and items as your backplate...meaning if your backplate is a sunny day with mountain road with trees, make sure your HDR is an outside, sunny scene, with some trees to 'fool' the viewer into thinking it's a photo. Sort of fun to play the magician role creating this in Visualize

 

There have been a couple Visualize forum threads about where to find free HDRs to use, and you can even google search for them as well.

Re: The HDRI Resource Thread

By: Brian Hillner  Thu, 26 Jan 2017 19:51:54 GMT
Re: Visualize rendered content

Thanks for your comments.

HDRs were created with Lightstudio.All images were rendered as Tiff with Alpha, using beauty passes and shadow passes.

Post was done in Photoshop.

By: Peter Hildebrandt  Sun, 29 Jan 2017 16:33:44 GMT
Re: Visualize rendered content

Very nice

By: Scott Ellery  Wed, 01 Feb 2017 18:14:26 GMT
Re: Visualize rendered content

Lookin' good, John.

Did you split up each major surface as a separate part so you could control the direction of the woodgrain?

 

Also the radius looks quite photoreal as well.

By: Brian Hillner  Wed, 01 Feb 2017 18:16:22 GMT
Re: Visualize rendered content

I always apply the woodgrain to each individual pc in the part file, also do a quick 360 render to see if the grain looks real.  Applying the Woodgrain at the part level allows me to turn the assembly to get a different visual,  without having to reapply or readjust the grain, like you would need to in Visualize, plus it looks a lot more real. 

 

Attached is a little how to apply woodgrain at the part level...

By: John Stoltzfus  Wed, 01 Feb 2017 18:26:21 GMT
Re: Visualize rendered content

Nice wood grain John.  Would love to see the whole thing if you're able : )

By: Chris B.  Wed, 01 Feb 2017 19:59:58 GMT
Re: Visualize rendered content

Chris B.  I wouldn't want to show New Products designs before they hit the show in April - I may have some others floating around though..

 

(you almost made me bite my tongue, can't say what I almost typed)  - But gotta leave that personal stuff alone

By: John Stoltzfus  Wed, 01 Feb 2017 20:27:13 GMT
Re: Visualize rendered content

Some new shots of an old model

1.jpg4.jpg

By: Stephan Tobias  Thu, 02 Feb 2017 14:42:12 GMT
Re: Visualize rendered content

Just a little woodgrain

 

 

At different depths

 

By: John Stoltzfus  Wed, 01 Feb 2017 16:51:31 GMT
Re: Visualize rendered content

Hi Stephan,

Impressive as always!! The headlamp bump texture looks great

That's a really nice garage sunset HDR as well.

Look forward to the next set!

By: Brian Hillner  Thu, 02 Feb 2017 21:45:50 GMT
Re: Visualize rendered content

For a different twist in setting up your part - you can add additional appearances (jpegs) and change the transparency and color of the appearance.  I added a bubbly jpeg to the face of the revolve feature of the wine.  I just did a quick setup to show the possibilities of stacking appearances and colors. When you revolve the wine make sure you un-check the merge box, that way you can hide/show features etc..

 

Per Scott Ellery - create an interference between the revolve of the glass and the revolve of the wine...

 

 

To get the visual just right you need to have a bigger jpeg to eliminate the pattern lines as well...

 

 

 

By: John Stoltzfus  Fri, 03 Feb 2017 15:29:05 GMT
Re: Visualize rendered content

Wonderful work..

By: Richie More  Tue, 07 Feb 2017 03:55:43 GMT
Re: Visualize rendered content

Another set. I playing a bit with different textures and tried to create a render like a shot done on a rainy day (the close-up).

2_sm.jpg3_sm.jpg

rainy_3_sm.jpg

By: Stephan Tobias  Fri, 10 Feb 2017 12:57:22 GMT
Re: Visualize rendered content

The rain drop pic is totally awesome, nicely done Stephan Tobias

By: John Stoltzfus  Fri, 10 Feb 2017 13:01:26 GMT
Re: Visualize rendered content

Wow, the raindrop texture is pretty cool

By: Peter Hildebrandt  Fri, 10 Feb 2017 16:49:10 GMT
Re: Visualize rendered content

The woodgrain looks good.

Would love to see procedural textures or texture/noise generator in Visualize.

By: Peter Hildebrandt  Fri, 10 Feb 2017 16:55:25 GMT
Re: Visualize rendered content

That ring looks like an actual physical picture!  WOW

By: Dan Pihlaja  Fri, 10 Feb 2017 16:59:34 GMT
Re: Visualize rendered content

Hello all! This was only my 3rd SWW, and I can say that it has been my favorite thus far. Why? Because I sat in all of the sessions related to Visualize! First off, I would like to give all of the presenters at Visualize sessions a huge "thanks" for answering all of my questiona (and there were A LOT). I have long been on the search for a high end rendering package, that assimilated well into my workflow, and I can now honestly say that I have found it, and thus have moved on from PV360 entirely. Not knocking PV360, since I have been a long time user since the PhotoWorks days. It just does not give me the quality I am after, within the time I need it. In my eyes, Visualize broke the holy trifecta of "good, fast, and cheap... you can only pick two", since considering that I am a Pro user on active subscription, I have it free, it has a pretty quick turnaround time, and the results are fantastic! Seeing how the software is still in its infancy (as a SW product anyway), there are definitely some things that need improvement, but time will fix that. Anyway, just wanted to share a few of the images I worked on at the sessions, as well as after just for fun using a great model I found on GrabCAD (thanks Stephan Tobias!). These are all practically within the first week of using the software. Still LOTS to learn, but that is why I'm here. The beauty is that these renderings all required very little setup time using basic render settings and all yielded results that look as if I took hours to achieve. PLEASE critique these, as I GREATLY appreciate any and all comments, and don't be bashful!

 

Bling.jpg

Watch.jpg

Nintendo 3DS.jpg

1969Camaro.jpg

1930 Ford Model A 1.jpg

1930 Ford Model A 2.jpg

1930 Ford Model A 3.jpg

1930 Ford Model A 4.jpg

By: Rey Alonso  Mon, 13 Feb 2017 07:16:41 GMT
Re: Visualize rendered content

Awesome work

By: Deepak Gupta  Mon, 13 Feb 2017 07:30:39 GMT
Re: Visualize rendered content

Awesome

By: John Stoltzfus  Mon, 13 Feb 2017 11:25:22 GMT
Re: Visualize rendered content

Think i finally finished my Solidworks model so ran off one last set of renders, main differences this time was i added a bit more of the wiring to try and push a bit more realism. not all of the wiring is there but its a very time consuming task.

Spec-1-1.png

Spec-1-2.png

Spec-1-3.png

Spec-1-4.png

Spec-1-5.png

Spec-1-6.png

 

In that last photo i tried to show the PCB Material i had worked on, its on the back of the Height Probe on the Print Head, comments or critism is welcomed.

 

Thanks

 

Alex

By: Alex Doran  Mon, 13 Feb 2017 11:47:13 GMT
Re: Visualize rendered content

Awesome job

By: John Stoltzfus  Mon, 13 Feb 2017 11:50:23 GMT
Re: Visualize rendered content

This is awesome mate! The wiring is the icing on the cake, that's the details to create realism on 3D Cad models.

By: Stephan Tobias  Mon, 13 Feb 2017 11:56:02 GMT
Re: Visualize rendered content

Hey Rey ,

 

Nice Watch!

 

it was great that you could make the session and have some fun using Visualize!

By: Scott Ellery  Mon, 13 Feb 2017 14:14:57 GMT
Re: Visualize rendered content

These look Awesome, Good Job!

By: Scott Ellery  Mon, 13 Feb 2017 14:16:07 GMT
Re: Visualize rendered content

So funny thing... I was sitting with a client just now, and he was flipping through my phone checking out my SWW pics, and when he saw the Model A renderings, he asked me, "Wow! You went to the desert? What year is that? 32? How did it sound?". He's a photographer of a gazillion years and my quick renderings fooled him. Can't wait until my renderings are as good as some of the others here.

By: Rey Alonso  Mon, 13 Feb 2017 16:36:07 GMT
Re: Visualize rendered content

Rey, awesome work.

PLEASE critique these, as I GREATLY appreciate any and all comments, and don't be bashful!

The main critique of most of these Visualize renders is the metals are too smooth and shiny.  Too mirror like.

For example, the 3D printer above.  It's a great render, but the shininess of the threaded rod is what kind of hints that it's still a render.  If Visualize (and us) can do better on the shiny metals, making them *slightly* more rough, that would be a real strength.

 

Most things have the tiniest micro-scratches from machining and whatnot.  Very slight surface imperfections that scatter the light, instead of reflecting like a mirror.  Not sure how to achieve that in Visualize materials.  Maybe just increase roughness slightly, but machining marks are more like tiny lines/grooves.  Maybe someone else could share if they know how to do that.

By: Chris B.  Mon, 13 Feb 2017 20:21:36 GMT
Re: Visualize rendered content

From what little I know so far, I wonder if using a bump map with random scratches, etc. in addition to the material (multi level material) would achieve what you are trying to say. That, in addition to increasing roughness.

By: Rey Alonso  Mon, 13 Feb 2017 20:32:48 GMT
Re: Visualize rendered content

Two new shots.

Glass_v2.jpgrainy_4.jpg

By: Stephan Tobias  Mon, 13 Feb 2017 20:35:12 GMT
Re: Visualize rendered content

Hey Rey,

 

Thanks for attending our session, hope you had lots of fun! Keep up the amazing work!

By: Alen Topic  Tue, 14 Feb 2017 14:12:41 GMT
Re: Visualize rendered content

Killer look Stephan

By: Alen Topic  Tue, 14 Feb 2017 14:24:02 GMT
Re: Visualize rendered content

Hi Rey,

 

Welcome to the Visualize club! Thanks for attending all the Visualize sessions at SWW17 and for the feedback thus far with your Visualize experience. The quality of your first set of images is a true testament to your 'trifecta' comment

 

Try adding some of the preset Camera filters that come with the free Visualize Standard (View > Show Camera Panel). You can have more control over these camera filters and create your own with Visualize Professional...along with a ton of other features.

 

Keep it up!

By: Brian Hillner  Tue, 14 Feb 2017 19:02:06 GMT
Re: Visualize rendered content

That's the sort of feedback us Visualizers want to hear! Smoke and mirrors

By: Brian Hillner  Tue, 14 Feb 2017 19:05:00 GMT
Re: Visualize rendered content

Hi Alex,

That's a nicely detailed model you created, and the images came out awesome as well. The subtle textures you used on various parts helps to push the photorealism, too. The cork and emissive LED are a nice touch. The milky/translucent plastic that houses the LED looks perfect.

 

I would suggest to hide the HDR and render it on a plain white background. This will help draw your eye into the actual 3d model.

By: Brian Hillner  Tue, 14 Feb 2017 19:16:03 GMT
Re: Visualize rendered content

Hi Rey,

A couple users have found some great websites to add 'grunge' or weak marks, imperfections, scratches, etc via texture maps to push the photorealism even more. It's mostly a Bump map with matching Specular and Alpha maps, to randomly reduce the reflections, making a metal part look worn in places. Stephan Tobias uses this exact workflow to produce his amazing results. He are a couple websites to search for these texture maps:

Poliigon

http://www.textures.com/

By: Brian Hillner  Tue, 14 Feb 2017 19:27:24 GMT
Re: Visualize rendered content

WHOA! Super gritty, Stephan. Love it. The ripple texture on the ground from the rain drops was genius. Did you create that yourself or find it online? Makes me feel like i'm actually out in the rain taking a photograph!

 

Also, for the glass with the fingerprints and water drops...are you using a Multi-Layer appearance to achieve this awesome result?

By: Brian Hillner  Tue, 14 Feb 2017 19:29:41 GMT
Re: Visualize rendered content

Brian,

Are you going to post any content from SW world for those of us that couldn't make it there this year?

By: Barry Shapiro  Tue, 14 Feb 2017 19:32:30 GMT
Re: Visualize rendered content

Stephan, that image of the wheel in the rain.  Looks like there's actually rain drops on the lens of the camera.  That's a great touch!  Never seen that effect in a render before.  Awesome work

By: Chris B.  Tue, 14 Feb 2017 19:46:16 GMT
Re: Visualize rendered content

Hi Barry,

 

There should be a way to download PDFs from the individual breakout sessions from the main SWW website:

SOLIDWORKS World 2017 - 3D CAD Event | SOLIDWORKS

 

I'm not sure when it goes live, but probably a few weeks times.

By: Brian Hillner  Tue, 14 Feb 2017 20:02:12 GMT
Re: Visualize rendered content

Many thanks Chris, I saw this effect as I try to make a picture of my car with my camera while raining. After this I create this effect in GIMP for the post processing.

By: Stephan Tobias  Wed, 15 Feb 2017 13:16:54 GMT
Re: Visualize rendered content

I created by myself. I put a texture on a transparent surface above the floor.

By: Stephan Tobias  Wed, 15 Feb 2017 13:34:16 GMT
Re: Visualize rendered content

I Tried this, seems need to learn more for visualize.

visualize project 2.jpg

By: Richie More  Sat, 18 Feb 2017 11:48:46 GMT
Re: Visualize rendered content

Awesome Richie

By: John Stoltzfus  Sat, 18 Feb 2017 15:44:53 GMT
Re: Visualize rendered content

thanks

By: Richie More  Sat, 18 Feb 2017 16:31:52 GMT
Re: Visualize rendered content

Canon 2.png

 

点击链接加入群【SolidWorks Visualize 进化群】:https://jq.qq.com/?_wv=1027&k=45YuBAx

By: Shark Michael  Fri, 03 Mar 2017 07:29:01 GMT
Re: Visualize rendered content

Propably the most famous coffee pot in the world

Bialetti_6.png

By: Jacek Koczmierowski  Wed, 15 Mar 2017 23:01:05 GMT
Re: Visualize rendered content

Great detail to bring on the "used" effect. Did you create those textures or find them somewhere? If you found them, where?

By: David Randle  Wed, 15 Mar 2017 23:18:46 GMT
Re: Visualize rendered content

Awesome job that looks great!

By: Scott Ellery  Thu, 16 Mar 2017 00:04:40 GMT
Re: Visualize rendered content

Another simple render, Loved the see through glass view..

Untitled Project 28.jpg

By: Richie More  Thu, 16 Mar 2017 08:35:04 GMT
Re: Visualize rendered content

here is a small one, playing with depth of field and bloom

ATR 2.png

By: Helge Feddersen  Thu, 16 Mar 2017 08:53:13 GMT
Re: Visualize rendered content

Solid Solutions_Jörg-Eller_Espresso.jpgSolid Solutions_Jörg-Eller_Messer.jpgSolid Solutions_Jörg-Eller_Mustang.jpg

Solid Solutions_Jörg-Eller_Sat-Receiver.jpgHello together I have since synonymous made a few renderings

By: Jorg Eller  Fri, 17 Mar 2017 13:53:15 GMT
Re: Visualize rendered content

Awesome Rendering tool.
I used it to make this yacht.

I hope you like it.

Yackt 1 (Visualize) 2.jpg

By: Mohammed Menzo  Mon, 20 Mar 2017 23:34:25 GMT
Re: Visualize rendered content

Deko-Set_Candle_2000px.jpg

Deko-Set

By: Peter Hildebrandt  Wed, 22 Mar 2017 19:04:00 GMT
Re: Visualize rendered content

Thanks David! I found the texture on poliigon.com. There is a lot of amazing textures.

Another work where I used texture from poliigon.com is this smartphone:

do you like it?

By: Jacek Koczmierowski  Sat, 25 Mar 2017 14:40:50 GMT
Re: Visualize rendered content

Nice! I love the subtle finger prints and smudges. Nice find and thanks for sharing the site where you got the textures with the community.

By: David Randle  Mon, 27 Mar 2017 14:08:53 GMT
Re: Visualize rendered content

Welcome to the Visualize Community, Mohammed.

Thanks for the feedback and for including your yacht image. Keep it up!

By: Brian Hillner  Mon, 27 Mar 2017 14:52:35 GMT
Re: Visualize rendered content

Great image, Peter. The lighting here is very believable! The Depth of Field is a nice touch as well.

What did you use to create the low, bright light source? Was it a Spot light? Well done.

By: Brian Hillner  Mon, 27 Mar 2017 14:52:53 GMT
Re: Visualize rendered content

SUPER cool image, Jacek! That added fingerprint texture is amazing; makes it look like a photo. What texture map was used to achieve this overlay texture effect? Was it Specular or Bump?

By: Brian Hillner  Mon, 27 Mar 2017 14:54:51 GMT
Re: Visualize rendered content

Hi Richie,

 

Thanks for sharing your image.

 

Uncheck the 'Solid' checkbox for that Glass appearance. This is because the when 'Solid' is enabled, it uses the HDR (environment) to calculate the refractions within the glass. With 'Solid' unchecked, then it doesn't have to calculate the inner refractions, so the part will show through to the purple backplate.

By: Brian Hillner  Mon, 27 Mar 2017 14:58:38 GMT
Re: Visualize rendered content

Got my ice cubes patented...lol

 

Default Studio 4.jpg

 

Hope you guys enjoy this, it was inspired by my latest class where a student asked me to see if we can do some alcohol branding and whats alcohol without some ice cubes .

 

Thank you to Scott Ellery for creating the beautiful background soft studio environment.

 

Alen

By: Alen Topic  Tue, 28 Mar 2017 02:24:38 GMT
Re: Visualize rendered content

This is my syringe

 

SIRINGA 3.jpg

By: BARIŞ KILINÇ  Wed, 29 Mar 2017 08:39:08 GMT
Re: Visualize rendered content

Hi Brian, lighting was done in HDR Lightstudio.The bright light is a preset, Bron Satellite.

I use this lamp in real life in my studio, so i know it´s characteristic.It´s a direct, punchy light.

By: Peter Hildebrandt  Wed, 29 Mar 2017 15:41:50 GMT
Re: Visualize rendered content

Hello I'm now trying for thr first time visualize. Can anyone help me with the settings in order to get a very good result?

what about the target of the render? quality or time?

By: Mattia Casumaro  Fri, 31 Mar 2017 10:49:55 GMT
Re: Visualize rendered content

Hi Mattia,

what do you mean with very good result?   If you ask about output options, for most of my renders I use settings like this

On my laptop with Quadro K3100M, with that settings, render time is about 3 min.

 

If you use in your project some emissive materials or additional ligths, then I always recommend to increase render passes up to 1000.

By: Jacek Koczmierowski  Sun, 09 Apr 2017 13:55:27 GMT
Re: Visualize rendered content

By: Jacek Koczmierowski  Sun, 09 Apr 2017 13:59:48 GMT
Re: Visualize rendered content

Happy Easter Guys!

Look on the link bellow  and see how this render was created

SOLIDWORKS Visualize - Renderujemy JAJA - Krok po Kroku! - YouTube

By: Jacek Koczmierowski  Thu, 13 Apr 2017 15:38:53 GMT
Re: Visualize rendered content

Hello Guys,

I am developing a parametric virtual fit software platform for 3D printed custom sized eyewear with 3D facial scan hardware. Here are some of my Visualize renders. Starting to learn it.

 

RX52.33.jpg

RX52 4.jpgRX44.jpg

That's virtual me

RX23.26.jpg

By: Marc Notenboom  Fri, 14 Apr 2017 07:18:18 GMT
Re: Visualize rendered content

Untitled Project 2.jpgUntitled Project.jpg

i am still learning it and watching tutorials

By: Ahmed Nader  Sat, 15 Apr 2017 13:18:12 GMT
Re: Visualize rendered content

123.jpgUntitled Project 5.jpg

By: Ahmed Nader  Sat, 15 Apr 2017 14:08:11 GMT
Re: Visualize rendered content

Visualize definitely helps for product demonstration with customers. And this community is fantastic in helping with the learning curve... which isn't very steep. Great job to everyone at Solidworks Visualize for creating an intuitive product. Can't wait to see where you all take this in the next couple years. Is there a place for submitting suggestions for UI design and development?

 

Attached is one of my recent projects. Customizing a lift for a customer.

PL-7000DLX_Main_features_callouts.jpgPL-7000DLX_Middle_covers_and_runway_material.jpgPL-7000DLX_Depth_of_field_diamond_plate.jpg

By: Chris Cunningham  Fri, 21 Apr 2017 16:49:30 GMT
Re: Visualize rendered content

This gallery is extremely useful!

Having an extensive background in various photographic techniques and now working with Visualize, I've come to notice a few things:

  • I now see renders everywhere! Billboards, magazines, brochures, and television. The fact that they are so obvious means, to me at least, that they often lack that one detail that ultimately gives them away: a misplaced shadow, being "too" clean, etc.
  • The "Uncanny Valley" exists as much with renders of objects as it does with animating VR humans. I notice this most with poor surface mapping. As a noob, my own renders suffered from being too smooth and clean, ultimately looking fake. Ironically, now that I've learned to perfect my surfaces, I've outgrown my graphics card by 2 orders of magnitude, almost overnight.
  • Our real vision of objects is now informed by the limitations of old camera technology. Renders of close-ups and macros of small parts and jewelry feature very shallow depth-of-field....but, why!? It's not how we see but how an old 35mm camera "sees". Why should modern, tech-intensive renders have shallow DOF? Imagine if modern CDs featured the clicks and scratches of old analog records!

 

....anyway, that's just my $0.02 worth. Some really excellent work in this gallery, BTW.

By: Rich Fagioli  Fri, 28 Apr 2017 15:38:05 GMT
Re: Visualize rendered content

Rich Fagioli wrote:

..... a misplaced shadow, being "too" clean, etc.

 

First thing that pops out - and where there is a distinct difference with most renderings - thanks for your explanation

By: John Stoltzfus  Fri, 28 Apr 2017 15:42:08 GMT
Re: Visualize rendered content

Here are a couple of the first ones I did with Visualize. Hope I get the pro version someday.

HeatFun-L-Pro-toilet.jpg

HeatFun-L-Pro-woonkamer-1.jpg

Kitchen-2.jpg

Office.jpg

Untitled Project 29.jpg

1969Camaro 2.jpg

By: Joel Agterbosch  Tue, 02 May 2017 13:43:57 GMT
Re: Visualize rendered content

I got this by using Visualize Pro.

Ocean 5.jpg

By: BARIŞ KILINÇ  Tue, 02 May 2017 13:47:59 GMT
Re: Visualize rendered content

360 rotation_ redon.jpgREDON SON4 1.jpgredon patlatma 2.jpg

By: BARIŞ KILINÇ  Tue, 02 May 2017 13:52:53 GMT
Re: Visualize rendered content

Very cool 'how-to' video Jacek Koczmierowski! The hard eggshell texture used looks perfect. Thanks for posting!

By: Brian Hillner  Wed, 03 May 2017 19:51:53 GMT
Re: Visualize rendered content

Super interesting project you're working on, Marc! I want one of those face scans for myself

Look forward to seeing more Visualize content.

As others on this thread can attest to, I'm a sucker for Depth of Field on close-up shots. Try using that feature in the Cameras Tab to add even more photo-realism.

By: Brian Hillner  Wed, 03 May 2017 19:56:06 GMT
Re: Visualize rendered content

Hi Chris,

 

Thanks for the compliments and I'm glad you see the benefits of using Visualize.

For the UI requests/enhancements, I would do 2 things:

1) I started a new thread on the Visualize forum, where everyone can post their UI requests/enhancements. Please post your ideas here to get the party started in the right direction

2) Maybe submit an Enhancement Request (ER) through your SW Customer Portal link. That will get captured and prioritized with all other feature reqeusts.

 

Your custom lift is looking awesome...that diamond plate texture is quite convincing. Is that modeled into the geometry, or a bump map? The close-up image with the scratches is really nice. Is that a Multi-Layer appearance?

By: Brian Hillner  Wed, 03 May 2017 21:05:17 GMT
Re: Visualize rendered content

Nicely done, Andreas!! Very cool to see your crane spreader in an action shot...massive tires!

Your subtle textures and and chosen HDR pack the perfect 1-2 punch.

That yellow one is may fav! Looks like I could reach out and touch all those wires.

 

I'd love to see an animation of the close-up of those lights blinking, with a subtle camera pan of course

By: Brian Hillner  Wed, 03 May 2017 21:10:19 GMT
Re: Visualize rendered content

Well said, Rich!

I'm always finding myself looking at magazine and print ads completely different.

The other thing my crazy mind does, is it sees objects in the real world and tries to decipher how I would go about texture mapping them in Visualize. I can't seem to turn that one off

Thanks for sharing your thoughts with us!

By: Brian Hillner  Wed, 03 May 2017 21:19:33 GMT
Re: Visualize rendered content

Gold Chain

Gold Chain 2.png

By: Stefan Ilea  Thu, 04 May 2017 13:25:20 GMT
Re: Visualize rendered content

Thank you Brian Hillner for posting the suggestion links. I will add my $0.02.

 

The Diamond plate is simply a bump map on a smooth metal surface. Visualize is beyond my original expectations. I am still experimenting with multi-layers. When I get some photo realistic renders done I will post them up. I have been also experimenting with adding customs car wraps for mock-ups. Here is a White Camo Mustang on a portable car lift teaser. Still working on making it look more realistic. When completed I will post finals. I also started pulling backplates from trending Instagram posts and adding the model over the top then add DOF to match and play with the camera settings.

 

 

Here are my settings on the bump map on previous post. To make it convincing I used a different material on every face and scaled to match sizes.

 

By: Chris Cunningham  Mon, 08 May 2017 19:06:15 GMT
Re: Visualize rendered content

 

Chris Cunningham wrote:

I also started pulling backplates from trending Instagram posts and adding the model over the top then add DOF to match and play with the camera settings.

That's one of my all-time favorite workflows! Also a great way to learn Visualize super-fast and create life-like results...since the image your using as a backplate is awesome to begin with. Simple Google searches help as well.

 

Llike this one for great road car photography to place your car model over the one in the photo.

Or this one for warehouse interiors for heavy machinery or robots.

 

Thanks for the explanation for the diamond plate bump map texture. Very smart to put the little scratches on the same bump map to make it even easier in Visualize.

 

Can't wait to see your new creations!

By: Brian Hillner  Mon, 08 May 2017 19:45:09 GMT
Re: Visualize rendered content

Working on new product renders. Would love some feedback. Any suggestions on different techniques or lighting or coloring? The only post work done with image is adding lens flare, some subtle dirt to both cars, and brightened overall image.

 

Autostacker_Side_View.jpg

By: Chris Cunningham  Wed, 10 May 2017 16:38:47 GMT
Re: Visualize rendered content

Hi Matt [everyone, Chris = Matt so let's call him by his real name ]

 

Thanks for posting your newest creation for feedback. Looks awesome so far. While the lighting on the tops of the cars is dynamic, the sides could use some more value shift. I've always liked the HDR you used, but just in case try a few other HDRs. Like the 'warehouse,' 'classic photo studio' (might be too dark), or even the 'auto photo studio.' Rotate the HDR to see if you find anything you like. If not, then what you have would definitely work.

 

One other thing...maybe keep everything the same but render it out without the orthographic view? Curious to see what that would look like.

 

Thanks for sharing!

By: Brian Hillner  Wed, 10 May 2017 17:00:31 GMT
Re: Visualize rendered content

With this renders I worked on photorealism and textures. I'm very pleased with the result

By: Jacek Koczmierowski  Tue, 23 May 2017 17:19:42 GMT
Re: Visualize rendered content

Servicebox.jpg

857-lamp-panel.jpg

817-WTP.jpg

817-overheight-legs.jpg

327-tilted.jpg

8510-legs-down.jpg

By: Andreas Olofsson  Wed, 03 May 2017 09:33:22 GMT
Re: Visualize rendered content

Killer textures, Jacek. Excellent sense of lighting and composition as well.

I'd love to see a close-up of the red fabric texture with some depth of field   Looks so nice i want to zoom in on it!

By: Brian Hillner  Wed, 24 May 2017 21:42:03 GMT
Re: Visualize rendered content

Thank you Brian! Close-up of the fabric? No problem, here you go (Click on image to see in right resolution)

By: Jacek Koczmierowski  Thu, 25 May 2017 10:23:15 GMT
Re: Visualize rendered content

This looks fantastic!

By: Scott Ellery  Thu, 25 May 2017 12:32:28 GMT
Re: Visualize rendered content

So how can I create a fabric like that? (Sound is off so you can't hear me drooling!)

By: Bill Toft  Thu, 25 May 2017 13:16:55 GMT
Re: Visualize rendered content

Now that's a photo. Beautiful texture and realistic seams.

By: Brian Hillner  Thu, 25 May 2017 13:25:37 GMT
Re: Visualize rendered content

Bill,

I used the image from textures.com as a color map. Using this image you can easily create specular and bump maps, which are necessary to create realistic material. Use this site to do it.

Below you can find my settings used with this material. Play with tile, brigthness and bump strength

By: Jacek Koczmierowski  Thu, 25 May 2017 14:06:46 GMT
Re: Visualize rendered content

Love it. Thanks for sharing!

By: Chris Cunningham  Thu, 25 May 2017 15:52:26 GMT
Re: Visualize rendered content

Jacek, Thanks for those links. textures.com is a great site!

By: Bill Toft  Thu, 25 May 2017 21:49:36 GMT
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