Visualize rendered content
SOLIDWORKS Forums
1 day ago

Hello Visualize Community!

 

I'd like to start a thread where we can share our Visualize images, animations, and other rendered content for feedback from the community. I will also use this thread as the single place to select Visualize Featured Users, a recurring blog post with an interview and your images!

 

Post away and don't forget to use the social media hashtags #swvisualize #gettinvizzy on Facebook and Twitter!

 

Visualize Standard is free for all SOLIDWORKS Professional & Premium users on active Subscription. Learn more about Visualize right here.

 

Don't forget to follow me on Twitter (@bhillner) for product news and updates!

 

Thanks,

Brian HILLNER

Product Manager | SOLIDWORKS Visualize

 

To get this party started...he's a few of my own:

Ferrari F12.jpg

 

Panerai Watch.jpg

 

C7 Corvette.jpg

BUNKSPEED_Ruby Ring_1.jpg

Camaro_HDRLS-2.jpg


Categories: SOLIDWORKS Visualize

Comments
Last comment By: Michael Herbert   Wed, 22 Nov 2017 01:05:07 GMT
Re: Visualize rendered content

A classic pool table scene. Modeled in Solidworks, rendered in Visualize.

 

Pool Balls-01-New.jpg

By: Dave Goetsch  Mon, 14 Aug 2017 00:53:49 GMT
Re: Visualize rendered content

Just upgraded my workstation from dual GTX-680 4GB to dual GTX-1080 TI 11GB. I'm having a lot of fun rendering some of my past Solidworks models at Warp Speed !  I rendered this one at 5k  5,120 x 2,880.

 

Sparkplug-Single-4k-PS.jpg

By: Dave Goetsch  Sun, 13 Aug 2017 22:58:28 GMT
Re: Visualize rendered content

Working on some video exports with Visualize. This is a test sample from an upcoming commercial I am working on. I rendered off 2 image sequences and overlapped them. To get the smooth camera pan I rotated the object and the camera. Thanks for the great software, makes generating images and videos very easy.

 

https://youtu.be/M05L_wlu9_s

By: Chris Cunningham  Mon, 14 Aug 2017 15:10:47 GMT
Re: Visualize rendered content

A Render done last night, Thought of rendering my Electrical 3D Project...

Untitled Project 7.jpg

By: Richie More  Tue, 15 Aug 2017 01:02:54 GMT
Re: Visualize rendered content

Awesome Richie More

By: John Stoltzfus  Tue, 15 Aug 2017 10:30:11 GMT
Re: Visualize rendered content

I'm trying to get machined aluminum parts to look realistic. Any ideas? I tried to use the corner radius setting in visualize, but it doesn't seem to have any effect.

aluminum part machined take 2.jpg

By: Jeremy Grigsby  Tue, 15 Aug 2017 12:33:49 GMT
Re: Visualize rendered content

Did you apply the appearance at the part level or just in Visualize?

 

I found it works best to use the appearance at the part level for wood grains and I'm thinking that would also be the case with metal brush marks as well..

By: John Stoltzfus  Tue, 15 Aug 2017 12:37:40 GMT
Re: Visualize rendered content

Part level as in Solidworks?

By: Jeremy Grigsby  Tue, 15 Aug 2017 12:42:44 GMT
Re: Visualize rendered content

That's ok....  Now you need to mess with the mapping and possibly look for a good jpeg brushed finish image to apply to the surface..

By: John Stoltzfus  Tue, 15 Aug 2017 12:48:10 GMT
Re: Visualize rendered content

While it's true that you can apply a corner radius at the part level, usually, the part designer/engineer won't do it unless it's a critical component of the part. It's a battle to get them to produce un-tessellated curves, let alone fancy-shmancy stuff like "corner radii". However, you have two options:

 

1) Learn to work around Bump Maps; they are not your friend when it comes to the corner radius. I've detailed the process here, whereby I figured out how to work with Specular textures and part merging to produce realistic machined edges:

12x12Starter+kit+6.jpg

2) Get a Solidworks seat so you can twiddle with the quality settings yourself. It takes a load off of the engineers, and you get to learn a new skill. You'll see why, in automated machining processes, adding a corner radii is a pretty big deal, unless you're just chucking your parts into a tumbler.

 

BTW...Awesome texture!

By: Rich Fagioli  Tue, 15 Aug 2017 13:53:54 GMT
Re: Visualize rendered content

I do have a seat of Solidworks Premium. I'm an engineer/designer/drafter/machinist so I have access to all of that. I have started doing pretty much all of my machining inside Solidworks now with Mastercam for Solidworks. I've always wanted to be able to render realistic machined surfaces, but it's never looked like real metal. I'm working with it and trying to get used to how all the materials work. I need to make a scotch-brite aluminum texture to apply to surfaces. I was thinking of maybe making some fingerprint smudge marks and maybe some scratches that I come apply as decals or something. It's all very time consuming though, so I have to find the time when there is free time. It seems like there is never any of that though.

 

Here's another one. Maybe I need some other objects in the scene to add more realism.

machined aluminum block.jpg

By: Jeremy Grigsby  Tue, 15 Aug 2017 14:37:37 GMT
Re: Visualize rendered content

Hi Jeremy, try to optimise your lighting first..Lighting metal surfaces is not a simple thing.In your first example, the light is to hard and the bright area to small.So you get a heavy contrast with burned out highlights.The second example is the Opposite.The brightness of the sphere is to uniform, everything looks grey only.For a first start, take the car-studio HDR,which comes with visualize,or a similar one with many gradients.Rotate it and when the reflection suits, use the gamma and/or Brightness slider, or the Post-Processing Filter to finetune the light.

By: Peter Hildebrandt  Tue, 15 Aug 2017 15:33:07 GMT
Re: Visualize rendered content

Jeremy...

The bad news is that you're right: finding the correct settings for rendering metal surfaces IS difficult and time consuming. The good is news is that once it's dialed in, you're set, and subsequent renders will be cake. The stock textures and especially the environments have limited usefulness as you're finding out by trying to render a machined part on a garage floor with warehouse lighting. I've had to build my own textures as well as my own environments that do a better job highlighting machined metal.

 

Send me (or post up) the step file for your first part and I'll show you what I mean.

 

Ok...I didn't spend a lot of time on your model, but here's what I got. Note that I exaggerated the corner radii, and put some threads in your holes:

 

Jeremy's Project.jpg

Jeremy's Project 2.jpg

 

Putting your model on some sort of textured surface helps reflect the texture of the metal finish. I've put your model on an anodized optical breadboard, but you can download tabletop surfaces at McMaster Carr, GrabCad, or many manufacturer's websites. The other (invisible) thing I did was apply a customized environment just for this sort of thing: a hand-held sized chunk of shiny, reflective machined metal. My custom environment looks like this:

 

Chrome Studio for machined stainless steel 4.jpg

 

It's just a simple JPEG I built in photoshop and it is made to simulate all of the busy lighting of a shop environment; things like overhead lights, task lights, machines and their reflections, tools, papers, and even your own personal shadow. Rotating this environment casts all kinds of useful and interesting effects on reflective textures. Tweaking lighting and bump strength becomes far more noticeable with this kind of environment.

By: Rich Fagioli  Tue, 15 Aug 2017 15:58:57 GMT
Re: Visualize rendered content

Hi Jeremy,

The corner radius setting only works in Accurate mode renders.

Ron

By: Ron Bates  Wed, 16 Aug 2017 03:18:05 GMT
Re: Visualize rendered content

I believe that's that settings I output in. I had textures on my model surfaces and I believe in a link posted a few reply back, a discussion stated that corner radius does not work in that case.

By: Jeremy Grigsby  Wed, 16 Aug 2017 06:37:47 GMT
Re: Visualize rendered content

Wow, Rich! Thanks for taking Jeremy's model and putting it through your detailed, curated workflow. The results are awesome - adding the threads is a nice touch. Is that just a bump map?

 

The custom HDR you created in Photoshop is a good one. That's a super-powerful workflow I use to tweak the HDRs that come with Visualize or create custom ones like you've done. As you've noticed when working with highly reflective objects 0 like metal- the chosen HDR is the biggest thing that will make or break your image. It needs to have loads of contrast to make the metal pop. Nicely done with yours.

 

We have big plans for the Visualize Cloud library, which will allow users to upload their own custom Visualize assets, including this awesome HDR you painstakingly created.

By: Brian Hillner  Wed, 16 Aug 2017 14:31:06 GMT
Re: Visualize rendered content

Right.  Sorry. I missed the part of that previous thread re: the use of bump with corner radii.  See my latest response in Rich's referenced thread on that specific topic here: Corner Radius Adjustment: Why so finicky?

By: Ron Bates  Wed, 16 Aug 2017 15:06:07 GMT
Re: Visualize rendered content

MEDIKAL 6.jpgFABIO 3.jpg

By: BARIŞ KILINÇ  Thu, 17 Aug 2017 06:26:47 GMT
Re: Visualize rendered content

Hi all,

below you can find some samples of my work on apperanceschwytak_Camera_4.jpg.

chwytak_Camera_1.jpgchwytak_Camera_2.jpg

By: Adrian Czapla  Fri, 18 Aug 2017 14:40:06 GMT
Re: Visualize rendered content

Something different and fresh from me. Hope you guys will like it

20934895_162474804308336_3456930380750931782_o.jpg20988179_162474817641668_8965119408279781131_o.jpg

By: Jacek Koczmierowski  Wed, 23 Aug 2017 15:22:34 GMT
Re: Visualize rendered content

this one from me by using SOLIDWORKS Visualize 2018 beta3! and Jacek you' re the best !

 

MOTORSIKLET.jpg

By: BARIŞ KILINÇ  Wed, 23 Aug 2017 15:27:19 GMT
Re: Visualize rendered content

Jacek Koczmierowski How did you simulate the building windows with the waviness? It's spot on! Great renders!

By: Chris Cunningham  Wed, 23 Aug 2017 15:32:26 GMT
Re: Visualize rendered content

Welcome to the Visualize community, Adrian. Looks like you're having loads of fun creating custom textures. The oil-rubbed bolt is my favorite! Check out this thread to turn any image into a bump map:

Customized Bump Maps

By: Brian Hillner  Thu, 24 Aug 2017 13:07:53 GMT
Re: Visualize rendered content

@jacek brilliant images! look forward to hearing how you accomplished the waviness. The color, temperature and composition of those images are awesome!

 

@baris thanks for diving into Visualize Beta! Nice use of transparent appearance in the IV-drip splitter (I assume that's what it is). The lighting helps the clear plastic look very believable.

By: Brian Hillner  Thu, 24 Aug 2017 13:12:14 GMT
Re: Visualize rendered content

Hi Brian,

 

Thanks for liking the software. It is actually very fast, simple and intuitive way of lighting.

• HDR Light Studio helps place the light in the exact position on HDRI map

• Creates wide variety of lighting effects in no-time

• Click, Drag and you are done

• Gives real – time feedback

• Reduces rendering time

 

Thanks

HDR Light Studio

By: Swayam Prabha  Thu, 24 Aug 2017 14:39:12 GMT
Re: Visualize rendered content

May the destroyer of evil grace you with peace and love;

And blessings be showered upon you from heaven up above!

Happy Ganesh Chaturthi!

 

Untitled Project 9.jpg

By: Richie More  Fri, 25 Aug 2017 10:02:04 GMT
Re: Visualize rendered content

All,

 

Regarding liquid surface tension, or imperfections in blown glass. I'd just model it!

 

For this example, only standard materials was pulled from the installation, and no considerations was made for the render quality.

 

bottle.jpg

 

The way you do the surface and glass is with the freeform tool. Model everything like you would in SOLIDWORKS, then tweak the specific surfaces using freeform.

 

side tweak.PNG

 

Top tweak.PNG

 

Then with the right texturing, it should look just perfect.

 

 

/M

By: Marcus Olsson  Fri, 01 Sep 2017 11:52:13 GMT
Re: Visualize rendered content

Wanted to share a cool concept. I added smoke as a Color Alpha setting on a plane in Visualize.XPR-12CL-192_with_smoke 1.jpgsmoke with lift settings.JPG

By: Chris Cunningham  Fri, 01 Sep 2017 18:31:13 GMT
Re: Visualize rendered content

Slick!

Where'd you find "smoke"....or did you make it in photoshop?

By: Rich Fagioli  Tue, 05 Sep 2017 13:49:11 GMT
Re: Visualize rendered content

Rich Fagioli I cheated I used a transparent png. Although you could totally make smoke in photoshop and make it the size you need it. I found this rather large transparent smoke. Image is below even though it is hard to see.Smoke_Transparent_Large_PNG_Image.png

By: Chris Cunningham  Tue, 05 Sep 2017 14:32:03 GMT
Re: Visualize rendered content

Thank you Matt! The waviness was created using normal map from the library.

beznazwy.png

I really like this map! It is great for smooth wavines

 

Your idea with the smoke on surface as a aplha is awesome!

 

This time I created short animation. Enjoy!

https://www.youtube.com/watch?v=XGa_O2ZXzFs

By: Jacek Koczmierowski  Thu, 07 Sep 2017 17:16:29 GMT
Re: Visualize rendered content

That is bad ass

By: Scott Ellery  Thu, 07 Sep 2017 19:20:12 GMT
Re: Visualize rendered content

Back to the future car by using SOLIDWORKS Visualize 2018 Beta! (DeLoreanDMC12) Enjoy..

 

BACKTOTHEFUTURE2.jpg

By: BARIŞ KILINÇ  Fri, 08 Sep 2017 11:30:36 GMT
Re: Visualize rendered content

Here's a new tire render. Any suggestions for getting the rubber a little more life like? Untitled Project.png

By: Chris Cunningham  Fri, 08 Sep 2017 14:37:21 GMT
Re: Visualize rendered content

Increase the surface roughness a tad bit more, its already there...I would work on the caliper tough, seems a bit plastic.

 

Otherwise, really love the ceramic breaks, how they came out!

 

Alen

By: Alen Topic  Fri, 08 Sep 2017 14:42:18 GMT
Re: Visualize rendered content

Yeah I'd say the rubber looks pretty nice already. You might want to try a specular map to roughen it up a bit. Maybe you could try something like this... Courtesy of John Michaud's "Mutant Caviar" filter. https://www.filterforge.com/filters/1352.html

 

If you haven't checked it out already, I highly recommend getting Filter Forge. Don't let that "special offer ending soon" jive fool you, the site says that every day.

Anyway, here's the textures straight from the website, but if you download FF you can actually edit them to your own liking. It's an extremely powerful tool when starting out with a texture

 

Spec

(might need some level tweaking in Photoshop)

Bump Map

 

I'd probably go with something more like this in order to not infringe on your specular value too much.

 

Normal

Normal Map

By: Andreas Olofsson  Fri, 08 Sep 2017 17:49:53 GMT
Re: Visualize rendered content

That's a good use for the Rippled Normal texture! I also use it to add subtle surface irregularities to my sheet metal parts. It works pretty well, I think.

 

sheet-metal-v2.jpg

By: Andreas Olofsson  Fri, 08 Sep 2017 09:01:06 GMT
Re: Visualize rendered content

Chris Cunningham wrote:

 

Here's a new tire render. Any suggestions for getting the rubber a little more life like?

Are they Michelins or Pirellis?

 

....because if they're Michelins they'll never look right.

By: Rich Fagioli  Mon, 11 Sep 2017 13:44:44 GMT
Re: Visualize rendered content

Wow, the surface looks very realistic.Cool tip.Thanks!

By: Peter Hildebrandt  Mon, 11 Sep 2017 21:00:31 GMT
Re: Visualize rendered content

Thanks for the feedback, Rich! You're right. A new shadow pass is on the way

By: Andreas Olofsson  Thu, 14 Sep 2017 13:48:02 GMT
Re: Visualize rendered content

I like it too. But the shadow lines don't quite converge at the sun, so...it looks just a tiny bit "off".

 

It's not my intention to "nit-pick" a cool image, it's that I often run into the problem of the "uncanny valley" when I incorporate a render into a natural scene: the image looks great, but there's just something about it that makes it looks a little "off". Movie animators often run into this problem. Posting an image here (and asking friends and family) for their thoughts is always a good way to improve product!

By: Rich Fagioli  Thu, 14 Sep 2017 13:35:26 GMT
Re: Visualize rendered content

I think it looks great!   Way better then I could ever do.

That being said, if you still want feedback, I noticed that these two feet aren't quite sitting on the ground.  Not sure if you intended that or not:

By: Dan Pihlaja  Thu, 14 Sep 2017 13:51:32 GMT
Re: Visualize rendered content

Hi, Here's a watch that I modelled a few years ago. I just re-rendered it in Visualize. Feel free to download the model GrabCAD - CAD library https://grabcad.com/library/wrist-watch-gc1-1

Watch-3.jpg

By: Michael Herbert  Thu, 14 Sep 2017 22:22:56 GMT
Re: Visualize rendered content

Here's one more. It's a hand powered coffee bean grinder.

coffee bean grinder-5 11.jpg

By: Michael Herbert  Fri, 15 Sep 2017 02:47:08 GMT
Re: Visualize rendered content

Haha, good eye! The spreader is at that angle when it's attached to an actual truck. But since there's no truck in this image it makes no sense for it to be tilted that way, I just haven't been bothered to straighten it out. Now I'm thinking maybe I ought to have... It's just that there are too many passes to re-render at that high resolution so I'll have to let it be the way it is Thanks for the feedback though!

 

EDIT: Re-render went faster than expected, fixed now Thanks again, Dan!

By: Andreas Olofsson  Thu, 14 Sep 2017 14:00:30 GMT
Re: Visualize rendered content

Thanks, Peter!

 

I'd like to share my latest project with you guys.

ELME is going to have a stand at an American exhibition and I was asked to make an image of one of our American spreader models. The image is going to be used on one of the walls of our stand.

 

Here's the sketch I was handed:

 

And here's what I was able to make with Visualize and Photoshop:

EDIT: Updated according to the feedback below. Shadows are still not 100% right, but they're good enough Thanks for the input, guys!

EDIT2: Better shadows, I think...

Breakbulk-monterbild.png

I'm very pleased with the result!

By: Andreas Olofsson  Thu, 14 Sep 2017 13:17:22 GMT
Re: Visualize rendered content

Good day all.

 

I have been playing around with SOLIDWORKs visualize and was wondering how well the VR works in Visualize.

has anybody tried using it on a samsung gear VR? so basically what I want to do is create a VR in visualize and then export it to my samsung phone, and then use it as I would with any other 360 degree image on the samsung gear headset.

 

If  anybody have used it before can you perhaps send me an example.

 

Thank you.

 

Regards

Rudolf

By: Rudolf Van den Berg  Wed, 27 Sep 2017 14:28:19 GMT
Re: Visualize rendered content

Currently the best method is to export from Visualize using The Panoramic settings. Then import the images into a 3rd party software like Photo stitching software 360 degree Panorama image software - PTGui Stitching Software 

 

This 3rd party software will stitch the images together for oculus or samsung VR. Here is the VR discussion Exporting panoramic for Oculus

 

Visualize is currently geared more for VR and Panaramic images that embed into websites.

By: Chris Cunningham  Wed, 27 Sep 2017 14:42:08 GMT
Re: Visualize rendered content

Portland Polished.jpg

Precast concrete cube with a polished top. Not quite a Ferrari but hey

By: Lee Henderson  Wed, 27 Sep 2017 15:32:21 GMT
Re: Visualize rendered content

Hello Everyone,

 

Had a few minutes to spare so I designed some table legs that will go on a live edge maple slab of wood. Just wondering what you guys think about it, I am not an industrial designer and don't really have an amazing eye for detail so would love some feedback. If you guys think its good, its off to get made in a fab shop.

 

The material is mirror finish AISI 304, but I might go with powder coat chrome which is a lot cheaper.

 

Thanks in advance guys!

 

TABLE 2 2.jpg

Untitled 5.jpg

Untitled 6.jpg

Alen

By: Alen Topic  Thu, 28 Sep 2017 19:29:03 GMT
Re: Visualize rendered content

First, I want to say that I think it looks amazing.  Seriously better than just about anything that I can do.

 

That being said:

 

I am not a visualize guy, but something is wonky here, there should be an edge between the horizontal beam and angled beam.  The reflection goes right through it like it doesn't exist.

By: Dan Pihlaja  Thu, 28 Sep 2017 19:47:26 GMT
Re: Visualize rendered content

hahaha optical illusion Dan

 

Sorry should have mentioned, did not really spend more than a minute setting this model up in Visualize. The issue is the mirror finish and the way that light is reflecting on the surface causing it too look all tricky and such

 

Alen

By: Alen Topic  Thu, 28 Sep 2017 19:53:49 GMT
Re: Visualize rendered content

I especially like the vertical section at the top of the supports, not sure if you had any help with that one but if so whoever helped deserves a  beer

By: Scott Ellery  Thu, 28 Sep 2017 20:24:53 GMT
Re: Visualize rendered content

Dan,

Sometimes you need to tweak the joint or add a small fillet to get that to show up. Notice that the other side facing out would look the same if it didn't have the joint between the parts.

You can try tweaking the lighting ( more light from the top).......but something like this is easy to just darken or lighten one part approaching the joint in Photoshop.

 

Literally 10 seconds in Photoshop.

 

Barry

By: Barry Shapiro  Thu, 28 Sep 2017 20:41:29 GMT
Re: Visualize rendered content

Just sparing some time for Visualize...

jeep.jpg

By: Richie More  Fri, 29 Sep 2017 03:54:51 GMT
Re: Visualize rendered content

Hi.

Here is a quick render of one of our boats, special delivery to the Trondheim firefighting department.

By: Krzysztof W.  Fri, 29 Sep 2017 07:20:56 GMT
Re: Visualize rendered content

Portland NiteCrete.jpg

Details...

By: Lee Henderson  Fri, 29 Sep 2017 08:00:53 GMT
Re: Visualize rendered content

Hi peter

that was amazing render!

By: Mohamed Gamal Kamal  Fri, 29 Sep 2017 08:20:03 GMT
Re: Visualize rendered content

BIKE render by using SOLIDWORKS Visualize 2018!

 

BIKE.jpg

By: BARIŞ KILINÇ  Fri, 29 Sep 2017 08:49:58 GMT
Re: Visualize rendered content

Hi All.

 

My first proper render with SOLIDWORKS Visualize, and a touch of PS.

Any comment or feedback would be appreciated.

 

regards

By: Rudolf Van den Berg  Thu, 05 Oct 2017 10:08:21 GMT
Re: Visualize rendered content

BARIŞ KILINÇ wrote:

 

BIKE render by using SOLIDWORKS Visualize 2018!

 

BIKE.jpg

That is pretty cool!!  I like the chain tensioner on the front sprocket.

 

And is that a hydraulically powered rear derailleur?  Wow

By: Dan Pihlaja  Thu, 05 Oct 2017 10:33:43 GMT
Re: Visualize rendered content

Hi Rudolf,

pretty fast! But you are driving on the wrong side. ;-)

Nice motion blur. How did you get the background blurred? PS or direct in Viz?

Cheers, Heiko

By: Heiko Sohnholz  Thu, 05 Oct 2017 12:46:30 GMT
Re: Visualize rendered content

HI Heiko

For me in South Africa it is the right side.

Thank you, the motion blur for the wheels was done in VIZ, but the background blur was done in PS.

 

Regards

By: Rudolf Van den Berg  Thu, 05 Oct 2017 13:00:14 GMT
Re: Visualize rendered content

Rudolf Van den Berg wrote:

 

HI Heiko

For me in South Africa it is the right side.

Thank you, the motion blur for the wheels was done in VIZ, but the background blur was done in PS.

 

Regards

Except that the steering wheel is now on the wrong side then. 

By: Dan Pihlaja  Thu, 05 Oct 2017 13:01:43 GMT
Re: Visualize rendered content

...the background blur was done in PS.

 

Thank you. I just wanted to make sure I did not miss anything - especially new functions in Viz!

By: Heiko Sohnholz  Thu, 05 Oct 2017 13:05:21 GMT
Re: Visualize rendered content

Haha you've got me Dan.

By: Rudolf Van den Berg  Thu, 05 Oct 2017 13:11:08 GMT
Re: Visualize rendered content

Heiko - you can do background motion blur in Visualize as long as you are using the HDR dome and not a backplate. You can do this in Visualize Pro by having the camera which you've enabled motion blur on "follow" and "aim follow" the object you want to keep in focus (the car in this particular example). Then animate the object moving a short distance. Using the car example, the result will be the car moving forward with the wheels spinning, the camera following the car as it's moving forward and the background stationary which will get motion blurred as the camera will be following the moving car.

By: David Randle  Thu, 05 Oct 2017 14:19:28 GMT
Re: Visualize rendered content

Hi all,

 

Here is an animation that I have made of a F1 Concept car for our annual "Innovation day"!;

 

https://youtu.be/dRxeJbhn61U

 

F1 Concept Car 2018 15.jpg

 

Modeled in SOLIDWORKS by Andries van Overbeeke

Rendered in SOLIDWORKS Visualize Professional 

 

Winfred

By: Winfred Rozeboom  Fri, 06 Oct 2017 12:04:46 GMT
Re: Visualize rendered content

Long time ago...but now a new shot. I create a studio render; old model but very photogenic in my opinion

hotrod_3.png

By: Stephan Tobias  Tue, 10 Oct 2017 07:56:17 GMT
Re: Visualize rendered content

And another renderings, also old models but new shots....damn I like that software studio1.pngstudio.png

By: Stephan Tobias  Thu, 12 Oct 2017 08:50:17 GMT
Re: Visualize rendered content

WHOA Stephan!! Awesome refreshed renders! The simple backplate you are using helps direct the focus on the cars, as well as give a sense of depth with the psuedo intersection of floor and wall - almost like a proper photography studio sweep.

 

Which HDR did you use for the hot rod? Love the simple, clean highlight running along the body. MOAR please!

By: Brian Hillner  Thu, 12 Oct 2017 15:17:42 GMT
Re: Visualize rendered content

Hi Winfred - excellent use of Visualize Pro's camera animations for your F1 concept reveal video! Reminds me of something Daniel Simon would do. Try fading into/out of each camera animation when the camera is already moving, like you do at the beginning of your second shot. This helps ease the transition from shot to shot and keeps the flow moving from one to the next. Nice touch cutting the blinking taillight to the beat of the music!

 

Tip o' the hat to Andries dope SW modeling skills as well

By: Brian Hillner  Thu, 12 Oct 2017 15:21:47 GMT
Re: Visualize rendered content

Hi Dan;

 

Thanks for your comment. I got re-shot for you. BIKE2 2.jpg

By: BARIŞ KILINÇ  Fri, 13 Oct 2017 06:38:56 GMT
Re: Visualize rendered content

Awesome images !!

By: Willie Bezuidenhout  Fri, 13 Oct 2017 13:04:09 GMT
Re: Visualize rendered content

Working on some Hot Rod renderings. Here are the material samples I came up with. Enjoy.

 

car paint samples.jpg

By: Chris Cunningham  Fri, 13 Oct 2017 21:21:24 GMT
Re: Visualize rendered content

Another rendering - used the downtown HDR for this one

 

on the way to work.jpg

By: Michael Herbert  Fri, 27 Oct 2017 20:48:23 GMT
Re: Visualize rendered content

Michael Herbert wrote:

 

Another rendering - used the downtown HDR for this one

 

on the way to work.jpg

I love the little drone carrying his briefcase.  LOL

By: Dan Pihlaja  Fri, 27 Oct 2017 21:15:23 GMT
Re: Visualize rendered content

Happy Halloween!HappyJack_FHD.jpg

By: Peter Hildebrandt  Sun, 29 Oct 2017 22:45:58 GMT
Re: Visualize rendered content

Halloween.jpg

By: Alex Kok  Mon, 30 Oct 2017 05:22:29 GMT
Re: Visualize rendered content

CL-ARMADA.jpg

By: BARIŞ KILINÇ  Tue, 31 Oct 2017 12:50:38 GMT
Re: Visualize rendered content

Nice work Nick!  Glad to see you #GettinVizzy.

By: Ron Bates  Tue, 31 Oct 2017 16:00:49 GMT
Re: Visualize rendered content

Thanks Ron. One thing I've yet to figure out is getting a good radial brushed metal appearance on the buttons on the front of the camera, like those in this photo.

 

I think I need to split the button parts so I can apply the appearance to just the front face of the button, to get the radial brushed metal mapping to work.

By: Nick Birkett-Smith  Tue, 31 Oct 2017 16:09:39 GMT
Re: Visualize rendered content

Assuming you made the file in Solidworks, can you just apply a different color to that face alone in Solidworks, and then apply an appearance in visualize?

By: Jeremy Grigsby  Tue, 31 Oct 2017 17:05:44 GMT
Re: Visualize rendered content

Jeremy Grigsby wrote:

 

Assuming you made the file in Solidworks, can you just apply a different color to that face alone in Solidworks, and then apply an appearance in visualize?

Thanks - yes that would work but on this occasion I just split the parts directly in Visualize (edited my post above to include results)

By: Nick Birkett-Smith  Wed, 01 Nov 2017 09:52:54 GMT
Re: Visualize rendered content

Great stuff here, I always enjoy dropping in to this thread to see the latest creations. Here's one from me.

Camera_NEW 4.jpg

Edited post to include 2nd attempt below. Added brushed metal button, tweaked leather appearance, environment and camera settings.

Camera_NEW 7.jpg

By: Nick Birkett-Smith  Tue, 31 Oct 2017 15:23:52 GMT
Re: Visualize rendered content

Nice finishes! You may want to let your render go through a few more passes to get the "sand" out of your lens.

By: Rich Fagioli  Wed, 01 Nov 2017 15:08:29 GMT
Re: Visualize rendered content

Chandelier 1.jpg

Blooming nice chandelier!

By: David Brown  Wed, 01 Nov 2017 15:55:47 GMT
Re: Visualize rendered content

So that's where my chandelier went out of my entrance foyer! No, really, it looks almost exactly like mine.

 

Looks great to me David. The light bulbs are really nicely done.

By: Mark Jackson  Wed, 01 Nov 2017 16:01:11 GMT
Re: Visualize rendered content

Drums In Graffiti Room.jpg

All I wanna do is "bang on de drums all day!"

By: David Brown  Wed, 01 Nov 2017 16:27:29 GMT
Re: Visualize rendered content

Sky Blue Guitar.jpg

Can almost hear her sing!

By: David Brown  Wed, 01 Nov 2017 17:05:21 GMT
Re: Visualize rendered content

Beautiful!!

By: Kevin Andrews  Wed, 01 Nov 2017 18:46:32 GMT
Re: Visualize rendered content

By any chance, is this still available as a free add-on for professional and premium packages? I have 2017 BTW

 

If so, where do I go to get it?

By: Kevin Andrews  Wed, 01 Nov 2017 18:47:10 GMT
Re: Visualize rendered content

Hi Guys, I thought I would post and show some of the stuff I'm working on. These images are from a proposal that got a number of these machines sold. I'd like to think the renderings helped with getting the sales.

 

I'm still struggling with getting appearances to look more real, but it was good enough in these images. I'm not ashamed to show you guys.

 

I'm also doing fly-though animations of our other machines. I create the animation in Visualize, then take it into After Effects and track the camera motion to add text info that motion tracks to the model. Then I finish it off in Premiere Pro. I'll post a link to that when the product is officially released to the world.

 

Matrix 5051 Cut and Vial 1.jpg

Matrix 5051 Cut and Vial 2.jpg

Matrix 5051 v6_Camera_Free Cam 3.jpg

By: Mark Jackson  Fri, 03 Nov 2017 18:12:29 GMT
Re: Visualize rendered content

Wow! cool! very nice job - the clear acrylic and use of decals/textures for all the label really makes this a lifelike example. I don't think you're far off on your appearance but you're sure going to be dangerous once you dial that in! There is some good advice about appearances in this forum too regarding mapping and brush/radial effects etc.

By: David Randle  Fri, 03 Nov 2017 19:37:50 GMT
Re: Visualize rendered content

Starting to get the Star Wars fever, and wanted to try out the new Area Lights

 

Lightsaber.png

By: Scott Ellery  Mon, 06 Nov 2017 20:42:34 GMT
Re: Visualize rendered content

My first render with dpeth of field in Visualize standard, included with SolidWorks 2018.

Section view of one of our radiation tolerant Petrel cameras.

 

Ahlberg Petrel 2.jpg

By: Kevin Pymm  Thu, 16 Nov 2017 16:55:40 GMT
Re: Visualize rendered content
By: BARIŞ KILINÇ  Mon, 20 Nov 2017 14:39:10 GMT
Re: Visualize rendered content

Hi guys,

I would like to share with you this rendering I made. I follow the forum from the beginning and, please, I would like to know the opinion of each one and what would give to improve.

Project Heroes.jpg

By: Eric Lima  Tue, 21 Nov 2017 22:33:28 GMT
Re: Visualize rendered content

small condo - interior renderings

Small Condo-living room.jpg

Small Condo-kitchen.jpg

By: Michael Herbert  Wed, 22 Nov 2017 01:05:07 GMT
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